SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-20-11, 02:54 PM | #691 |
中国水兵
Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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08-20-11, 03:30 PM | #692 |
Grey Wolf
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Yeah I keep hitting wsad to walk and it's driving me mad lol! Is there any way to combine our existing keybindings (probably MO/NewUIs with TDC for most of us) with the new sounds?
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08-20-11, 03:42 PM | #693 |
XO
Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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@Orpheus, Mia
Hi guys How about trying SH5 Key Mapper or the useroptions.py of TDW? (I didn't try the first one, so i'm not quite sure if it can play a trick) EDIT: Yes, SH5 KeyMapper is the thing you are looking for. There's a PDF tutorial also, that clarify how to use it! Last edited by vlad29; 08-20-11 at 04:05 PM. |
08-20-11, 05:49 PM | #694 |
中国水兵
Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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I use them both actually. But I figured I could never use this mod or I would have to remap all my keys from what they are now. Key mapper is very easy to use. I am just so use to the way I have it now.
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08-20-11, 06:15 PM | #695 | |
XO
Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Quote:
-----> use AdvancedShift Keys v.2.2 DBSM, and everything with WASD will be . Last edited by vlad29; 08-20-11 at 06:26 PM. |
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08-20-11, 07:23 PM | #696 |
Grey Wolf
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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08-21-11, 03:24 AM | #697 |
Soundman
Join Date: Aug 2010
Location: Istanbul,Turkey
Posts: 144
Downloads: 65
Uploads: 0
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guys can you upload command.cfg. file needed for WASD after making one.
i tried to make one using keymapper long ago but i messed up. like 0rpheus said it will be good to have a commands.cfg file to combine our existing keybindings (probably MO/NewUIs with TDC for most of us) with the new sounds. please upload one if you can make.
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08-21-11, 06:40 AM | #698 |
Chief
Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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Is there any chance of making this mod compatible with the English version!?
Thanks |
08-21-11, 08:10 AM | #699 |
Grey Wolf
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Here's the link for Advanced Shift Keys, a version of which is compatible with DBSM: http://www.subsim.com/radioroom/showthread.php?t=162891
hope that's a help. Now if I can just figure out how to keep my depth under keel fixed! |
08-21-11, 08:29 AM | #700 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
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08-21-11, 10:12 AM | #701 |
Grey Wolf
Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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Hehe it is a bit odd to start with, but I like it. With Grossdeucher Rundfunk on the radio and the proper german voices (some Das Boot samples in there too I think, sweet), it really adds to the atmosphere.
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08-21-11, 10:24 AM | #702 |
中国水兵
Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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08-21-11, 03:52 PM | #703 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
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it is allready compatible, if you have the optional german voice pack installed ! ...you only need to accept, while commanding a german submarine using german crew, german language is spoken, which should be most realistic and immersive
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Stormy...... |
08-21-11, 05:44 PM | #704 |
Chief
Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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Actually, i would like to play the sim with German voices, but i loaded the English version by mistake and i cant bear re-loading everything again.
Are you suggesting there is a fix for this?? Thanks |
08-21-11, 05:57 PM | #705 | |
中国水兵
Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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Quote:
http://www.subsim.com/radioroom/show...9&postcount=23 |
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