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10-08-22, 06:30 AM | #676 | |
Commander
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 372
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Just curious Fifi could you send me a link in PM for the ships you plan on adding? maybe I could do some testing too with them and give you more details.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 10-08-22 at 08:16 AM. |
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10-08-22, 06:31 AM | #677 |
Electrician's Mate
Join Date: Apr 2006
Posts: 135
Downloads: 166
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Crew Change...other
Thanks Fifi.
silentwayIII |
10-08-22, 08:08 AM | #678 | |
Navy Seal
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But thanks for your offer!
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10-08-22, 11:35 AM | #679 | |
Admiral
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To break it down more succinctly... Do the 1st patrol & make NO changes, whatsoever. After completing that patrol... you are then, free & clear to dink about with changes. M. M.
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10-08-22, 02:23 PM | #680 | |
Swabbie
Join Date: Mar 2011
Location: Warsaw, Poland
Posts: 11
Downloads: 32
Uploads: 0
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That what`s I`ve been requesting for. Thank you sir! Firi, for me loading times aren`t problem.They also add a little to immersion as they add to "hardcoreness" by discourage player to reload when somenthing went wrong. |
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10-08-22, 04:09 PM | #681 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
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Black Sea Campaign up and running.
Every thing works well except the </> cycling view gets wonky as reported before. Other than that, it doesn't get any better. Glad NYGM finally has its own Black Sea Campaign. Big Thanks Fifi !!
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
10-08-22, 08:52 PM | #682 |
Admiral
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Well fellow Kaleuns,
Am wrecked on a spit of a sand bar... My main hard drives, fried. It never rains, it world ending floods. No idea when I'll get recovered from this. Gute jagd, ihr Himmelhundes.! M. M.
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10-08-22, 10:23 PM | #683 | |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 264
Uploads: 51
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Ouch.... That hurts, dear M.M. Hope you can fix that soon my friend...
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10-08-22, 11:31 PM | #684 | ||
Navy Seal
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Cycling/toggling view is fixed… for next update in few days. Quote:
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10-09-22, 12:07 AM | #685 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 858
Downloads: 360
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Re
"That’s cool
Cycling/toggling view is fixed… for next update in few days." That's great news Fifi. Even though, I myself, was never able to duplicate this issue again, I knew it was hiding and could strike again at the worst possible time. Thanx again for your tireless effort.
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v6.2 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI Last edited by Doolar; 10-09-22 at 09:53 AM. |
10-09-22, 09:33 AM | #686 |
Sea Lord
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Next ships Camera
Hey Fifi..
Mod Mediterranee I don't get it...lol I lose the camera after this photo 1 (désoler pour la nuit je choisi pas) I am on start "Fresh install"... I watch the ships in the harbor then I lose the camera after this photo 1 then I move away from Sardinia southern tip approximately after loading my save twice the camera works again... which is cool.. really everything seems to be working again... Fifi the ships are magnificent I insist.. you really have talent.. a big thank you.. https://www.subsim.com/radioroom/sho...62#post2831662 Cordialement Kal Maximus U669 Last edited by Kal_Maximus_U669; 10-09-22 at 09:42 AM. |
10-09-22, 10:14 AM | #687 | |
Sea Lord
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I have reset everything, it seems that my camera is working... have you tried to reload your save several times...? My best regards Kal Maximus |
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10-09-22, 12:40 PM | #688 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
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Not really. I was in testing things out and wanted to see if I had the issue and I did. Fifi has said he has the camera fixed for next release, I can wait. It is not a feature I use a lot anyway. When I play, I generally stay on the map, bridge, Uboat interior, or the periscope views. It does come in handy for screen shots. Speaking of which ... Fifi, Really enjoying your hard efforts. I noticed that the emblems have a light grey box around them on Type VII's. Sorry the picture is not better ; Not sure if this is on my end or not. No one else has mentioned such a thing. It's not the emblems as it works fine on the Type II's. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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10-09-22, 12:55 PM | #689 |
Navy Seal
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I think tomorrow next update will be online, everything is running smooth as Swiss clock
- Camera bug is fixed - Added plenty new random coastal traffic everywhere (along America north & south, Africa, Spain, France, Norway, Baltic, Azoren islands & Cape Verde islands etc), where there was nothing before. - Added coastal defenses where they were missing - slightly increase overcast (& overcast rainy) night vision, so now we can barely see something … not plain black as before. - Reduced the moon size to more accurate value. - Loading times are finally around the same as before, maybe just slightly increased (didn’t added the new ships on pictures above yet) @ Fubar: I will check those emblems
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Last edited by Fifi; 10-09-22 at 01:17 PM. |
10-09-22, 01:47 PM | #690 | |
Sea Lord
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Blasons NYGM
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I confirm what FUBAR295 tells you about the emblems.. I did not look with s3d at first I thought it came from my skins... that's why during the tests nothing was touched, all are original... I'm glad you reduced the moon, I too thought it was a big one... once again the program of your update that promises... Fifi is really top notch...this mod is one of the best... My best regards Kal Maximus U669 |
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