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04-03-10, 11:01 AM | #616 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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Good morning Guys,
I really appreciate your help and know we get a accurate view of the task ahead in regards to the extreme (number of objects and their speed etc.) when it comes to the large battle scenarios on the largest map. I am working on a revision that will slow the tigers down and eliminate some of the CPU demand by changing the T34s task by keeping then stationary until the Tigers are in range. And I have been working on the land texture maps, optimizing size to distance ratio and cell coverage to mention a few examples of my task ahead. More of the Kursk releases I am planning need beta testing. The good news is the changes will just come in the form of small downloads that install over existing 367mg install Those install issues where all my fault and of course I am very grateful for you guys. I believe whole heartily that non of the advances made both now and for the future developments could be possible with out you. I agree also with your beta work that Kursk is not ready for release until it is playable like the other mission. But I have come to the firm conclusion that CPU power is (some what) more a factor then GPU when it comes to moving us to the next level of large mission development. So,take a firm stand and know we can get these and other issues resolved and the mid size map missions that are planned will not be hinder by are findings here. And Herr frinik you can be sure here as well as others with crap-top-clunkers can plan to enjoy the future productions of Project ZeeWolf. Oh and one more thing although the Kursk release remains in beta testing I will prepare a general release that will be in the 350mg range that has all my other changes to this great sim. Take heart Kameraden I salute you! ZW |
04-03-10, 12:47 PM | #617 |
XO
Join Date: Jul 2007
Posts: 431
Downloads: 341
Uploads: 0
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News
Hello ZW,
i think it was a good idea to release the beta version of Kursk to test it. We all made experiences that are necessary so we can optimise this game with your help. So not only monster pc s can play the future releases the slower cpu s can take their advantage too. Glad to hear these news See you in Kursk with full equipment LC |
04-03-10, 01:11 PM | #618 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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You bet LC
All those who played TvT before Kursk will still be able to fully enjoy the new releases that are not as CPU hungry. I can and will create a range of missions that will take that into account. Although the minimum requirements are starting to form for all to see and that also is a good thing. I want to be open and honest as possible with all beta testing results. Project ZeeWolf must be built on a firm foundation of trust a long term vision for T34 vs Tiger. Our Kamerads deserve nothing less. I will have something new for you to test maybe just after the end of the Easter weekend. Must not forget MorttheSlayer, and can't forget about frinik and the rest. So I will stay busy until I am sure I have something worthy of your time. ATB ZW |
04-03-10, 01:35 PM | #619 |
Planesman
Join Date: Jan 2009
Posts: 185
Downloads: 90
Uploads: 0
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I have obviously been asleep.The beta is out?
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04-03-10, 01:53 PM | #620 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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04-03-10, 02:28 PM | #621 |
Ocean Warrior
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
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Later today ZW, I'm going to take a different approach to the Kursk mission, hopefully to get farther into it.
Right now I am busy with other holiday weekend stuff, but will look into it later tonight! Eddie |
04-03-10, 02:47 PM | #622 |
Planesman
Join Date: Jan 2009
Posts: 185
Downloads: 90
Uploads: 0
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04-03-10, 04:38 PM | #623 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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04-03-10, 04:39 PM | #624 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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04-03-10, 10:17 PM | #625 |
Grey Wolf
Join Date: Dec 2009
Posts: 897
Downloads: 0
Uploads: 0
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Gin and Eggs
Hi Chucky!
Me too I am waiting on the sidelines while the big boys are testing.Pass the gin will you .Gin and chocolate Easter eggs a good combo ( to be sick.... Meanwhile, we can make ourselves useful; dig latrines, buff the Zug's command cars, chase the Grey Mice At night to go to sleep play the game and count the FPS Happy Easter Weekend! |
04-03-10, 11:08 PM | #626 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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Quote:
Com'on frinik it's not that bad - think positive And believe me I'll have something for you meanwhile happy Easter Kameraden ZW |
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04-03-10, 11:21 PM | #627 |
Grey Wolf
Join Date: Dec 2009
Posts: 897
Downloads: 0
Uploads: 0
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Happy Easter!
Hey Zee I am positive...about chasing the Grey Mice of the Luftwaffe while Lc and Eddie are having a good time with the Sovietin tank crews...
Happy Easter to you too Zee man and kudos for the hard work.I think it's significant that with Kursk you ressurected TvsT just on time for the feast that celebrate Jesus Christ's ressurection.... Cheers Chucky do you have by any chnace those little chocolates filled with liquor? |
04-03-10, 11:30 PM | #628 |
Grey Wolf
Join Date: Dec 2009
Posts: 897
Downloads: 0
Uploads: 0
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Easter present....
Zee you have something for me??????
Please tell me it´s a life-size dark chocolate Tiger tank filled with marzipan.... wrapped with a red ribbon please! Or a T34/85 made with Belgian chocolate and with a vodka filling???? Boom Hip! Cheerio |
04-04-10, 01:00 AM | #629 |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
Uploads: 1
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04-04-10, 05:02 AM | #630 | |
Planesman
Join Date: Jan 2009
Posts: 185
Downloads: 90
Uploads: 0
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Quote:
It looks as though I will now have to dust off the mighty Nvidia GTX 280 OC ready for Kursk (Yes,it's been sat on my printer gathering dust for ages,waiting to be called up for duty) |
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