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Old 09-08-08, 02:07 PM   #586
Nokia
Samurai Navy
 
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Great mod but I can't get it to work on my new rig with vista 64-bit
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Old 09-08-08, 02:08 PM   #587
Doolittle81
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I'm assuming Patch 2 'rolls up' Patch 1, as is your usual procedure...correct?
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Old 09-08-08, 06:09 PM   #588
lurker_hlb3
Admiral
 
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Quote:
Originally Posted by Doolittle81
I'm assuming Patch 2 'rolls up' Patch 1, as is your usual procedure...correct?

Yes it's a role-up
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Old 09-08-08, 07:15 PM   #589
cgjimeneza
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Default a screw the career

was going to retun to base, but since coastal command has made a habit of sinking me... wont give the bloody guys the satisfaction.. I will sink my actual career...

excelent on integrating the KM grid!
:p :p :p
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Old 09-09-08, 06:54 AM   #590
TDK1044
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So, for a TM user, the install order would be, Lurker?

TMO 152
TMO_sboat_engine_Patch
OM V400
OM V400 Patch 1
OM V400 patch2
TMO_Enable_Uboat_V4
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Old 09-09-08, 07:47 AM   #591
csengoi
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Lurker!
Will you implement the farewell crowd on dock? I badly miss them!
Please, please, please....
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Old 09-09-08, 01:42 PM   #592
csengoi
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And another idea:
Now as we know, there are no neutral ships but enemies/allies only.
Yesterday I got close to a Swedish ship, and as it should be neutral, I didn't bother her. But when I got real close to her (she was in my way) they started to shoot at me, and damaged my hull, and some of my systems. I got angry and sunk her. But I feel this some kind of cheating against realism.
So my oppinion is, it would be better to mark neutral nations as allies, this way they won't shoot me, will be noted by my crew meanwhile I will get a penalty if I sink them.
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Old 09-09-08, 02:44 PM   #593
cgjimeneza
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Default avoid neutrals

Im gonna try to check the laws of war on sea, as of the behaviour of neutrals, but as a rule, once id as neutrlas, avoid them just think that you are down on the water and harder to spot, and at night all cats are black, meaning a sub is a sub is a Uboat.

just imagine the neutrals are not obliged to held wireless silence after spotting you and think that an allied ship will be broadcasting SSS for submarine along with your posit as soon as you shoot her or she spots you.

this was put down by admiralty regulations and was used by Doenitz as a justification for sinking allied ships, a ship breaking wireless silence was in effect a combatant reporting your position.

so to be sure, stay away.
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Old 09-09-08, 05:18 PM   #594
lurker_hlb3
Admiral
 
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Quote:
Originally Posted by TDK1044
So, for a TM user, the install order would be, Lurker?

TMO 152
TMO_sboat_engine_Patch
OM V400
OM V400 Patch 1
OM V400 patch2
TMO_Enable_Uboat_V4

Install with JSGME in the following order for TMO:

TMO 152
TMO_sboat_engine_Patch
OM V400
OM V400 Patch 2
TMO_Enable_Uboat_V4


Install with JSGME in the following order for TMO + RSRDC

TMO 152
TMO_sboat_engine_Patch
RSRDC_TMOv15_v371
RSRDC_v371_Patch 10
OM V400
OM V400 Patch 2
TMO_Enable_Uboat_V4
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Old 09-09-08, 06:33 PM   #595
TDK1044
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Thanks, Lurker.
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Old 09-10-08, 03:14 PM   #596
SilentAngel
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Quote:
Originally Posted by Nokia
Great mod but I can't get it to work on my new rig with vista 64-bit
Are you running silent hunter in administrator mode and windows xp compatibilty?

(richt click and check its settings, mark the 'run as administrator and run in compatibility mode).

It works for me.
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Old 09-11-08, 02:31 PM   #597
Tomek
Swabbie
 
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Default OM 400 bug

Hi. It's fantastic mod but, at Lorient in 1943 when German ships shooting to British aircraft I have SH4.exe error. I have OM 400, patch 1 and 2.
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Old 09-11-08, 05:04 PM   #598
NiKuTa
Ensign
 
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I have a one question. Is any possibility to have full atlantic campaign 1939-1945?
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Old 09-11-08, 05:20 PM   #599
lurker_hlb3
Admiral
 
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Quote:
Originally Posted by Tomek
Hi. It's fantastic mod but, at Lorient in 1943 when German ships shooting to British aircraft I have SH4.exe error. I have OM 400, patch 1 and 2.
Will look into it.
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Old 09-11-08, 05:21 PM   #600
lurker_hlb3
Admiral
 
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Quote:
Originally Posted by NiKuTa
I have a one question. Is any possibility to have full atlantic campaign 1939-1945?

Yes
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