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04-23-11, 07:11 AM | #586 | |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
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Quote:
This is absolutely my much-favoured UI mod! Thank you reaper7! You´ve come an incredibly long way since version 1.0!
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U-552 Tiger IDF |
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04-23-11, 11:24 AM | #587 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
Cheers Mate Glad you like the changes But I still got more Didn't like the way the game was running my RAOBF due to the method I had to use to keep proper scale with regard to screen resolution. So went and totally reworked my RAOBF Dials and redid the methods employed to scale them in-game. The Graticules of the RAOBF scale with the scope to maintain proper degree spacing, while the RAOBF scales in relation to the screen resolution. Now there is less distortion while scaling plus I've much better graphics and easier to read numbering on the dials To be released soon. |
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04-23-11, 12:05 PM | #588 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Finished article. Did some tweaking on lighting etc and did the Redlight mode.
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04-23-11, 12:19 PM | #589 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Reworked RAOBF dials are great!
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U-552 Tiger IDF |
04-23-11, 12:37 PM | #590 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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V4.13 Released
Ok Version 4.13 of the Ui-Boat mod is released:
Fixes as in previous 2 posts. RAOBF has been reworked, Higher resolution in-game now. RAOBF Graticules aligned to Scope Graticules (were 1 pixel out). Download Link: http://www.subsim.com/radioroom/down...o=file&id=3171 |
04-23-11, 12:58 PM | #591 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Thank you, high-class work!
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U-552 Tiger IDF |
04-24-11, 08:04 AM | #592 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Ui-Boat V4.14 Released
Ok Version 4.14 of the Ui-Boat mod is released:
Fixes: Found an error in one of the ship.cfg that could cause a CTD (Have gone thru all .cfg files and confirm that all remaining .cfg files are ok) Also have re-enabled all clone ships to be visible in the recognition Manual Download Link: http://www.subsim.com/radioroom/down...o=file&id=3171 |
04-24-11, 10:11 AM | #593 |
Mate
Join Date: Feb 2010
Posts: 58
Downloads: 48
Uploads: 0
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Hi reaper7,
I really like your mod! It's all the SH5 Community was waiting for. But I have one question though: Is there any tutorial on how to use the RAOBF on the different zoom levels in the attack periscope? Greetings from Germany |
04-24-11, 10:46 AM | #594 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Maybe its time I made one , There are others from Makman etc that apply to this one though
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04-24-11, 11:22 AM | #595 | |
Navy Seal
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Your RAOBF looks very good Reaper
Quote:
The rings used look different but it will all work the same way |
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04-24-11, 10:46 PM | #596 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey Reaper, just took your latest version out for a test run. Nice job mate. Everything is looking and running great. I love the addition of having metal in view when you first start raising the Attack scope. I didn't realize that was a texture we were seeing there. Or did you add that as an overlay?
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
04-25-11, 03:29 AM | #597 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
Hiya Mate, good to hear from you. Now yah had a nice break I can't wait to see your new additions Only joking, but seriously its great to have you back Glad you like that little touch, yup its an overlay that is attached to the alpha (Cover) of the periscope lens. Works well once you don't rotate the scope while the texture is in view . Discovered that little trick when I was attempting to get animated background for the 2D Interface working, but due to linear dials working only in the up/down plane and not left/right plane had to give up on it . Have some more ideas for my next release. Gonna be good ones |
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04-25-11, 04:23 AM | #598 | |
Mate
Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
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Sorry but
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Thanks for your help Nembo |
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04-25-11, 12:05 PM | #599 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
Downloads: 230
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Reaper the link for 4.14 goes to Subsim main.I used the previous 4.13 link further down the page(leads to 4.14) but others may not be so lucky.
LOL I did not know this was for SH5. |
04-25-11, 12:12 PM | #600 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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U-552 Tiger IDF |
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