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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Sea Lord
![]() Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
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#47 | ||
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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#48 |
Watch
![]() Join Date: Aug 2006
Location: Somewhere in the universe
Posts: 30
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The captain handled the sightings and periscope/TBT measurements, while the fire control party entered them, as far as I know from Silent Victory. That is, unless the CO adopts the Morton-O'Kane method of XO manning periscope, which didn't happen too often.
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#49 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
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Does SH3/4 model the high periscope (using the scope to conduct wider searches when the sub is surfaced) like was done in SH1? AOD, on the other hand, made no distinctions between what you could see with the scope submerged or surfaced.
Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#50 |
Electrician's Mate
![]() Join Date: Nov 2005
Posts: 135
Downloads: 21
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oboy...are we so old that we are the only one that remember silent hunter 1? :rotfl:
my son are soon in the same age when i started to play........i hope i still love subsim and stuff when i reach 50. 36 today and for 15 years ago they talked mutch about virturial realitie..bad spell i know. what did happen with that?...do i have to wait 15 years more to get my virutall googles and stand there on the bridge...and FEEL that i stand there...oboy... i have heard that the are some gooles out there to buy..but the games suck and the googles sucks and are expensive and more then 15 min and you damage your eyes. hope someday this will come.
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#51 | |
Watch
![]() Join Date: Aug 2006
Location: Somewhere in the universe
Posts: 30
Downloads: 0
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And yes, I miss the 2D controls and interface. Although the graphics in SH4 are far better. In fact, I practically grew up with SH1. It was the game that introduced me to submarines and naval warfare in general. Finally, a big thanks to the good people at Strategic Simulations Inc who made SH1. What happened to SSI anyway? |
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#52 | |
Medic
![]() Join Date: Dec 2004
Posts: 164
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i have to agree this particular sim got underway a bit too soon for the shipyard to finish her
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when they fix it and make it playable, then ill play it again |
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#53 | |
Medic
![]() Join Date: Dec 2004
Posts: 164
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not that its all bad its pretty good, but pc gamer agrees it coulda had some more time
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Quote:
when they fix it and make it playable, then ill play it again |
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