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02-13-18, 08:26 AM | #5761 | |
Gunner
Join Date: Dec 2016
Location: London
Posts: 95
Downloads: 129
Uploads: 1
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Do not go gentle into that good night. |
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02-13-18, 09:24 AM | #5762 | |
Admiral
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Wow propbeanie, a guy can't even use a "test" mission without shooting yourself in the foot! No fault of your own, just the random behavior of the game. That's cool!
As he mentioned, s7rikeback and I have been "neck deep" in going over files that FOTRS has as duplicates...either in their "naming" scheme, or in duplicate ID's. Either way, these kinds of issues need to be corrected so the game doesn't become confused in which object to use, with whatever its trying to render. A task that's not for the faint of heart since you have to make sure your "correction" works with all other parts of the game that may use the same object. On a lighter note (if this really is one), I've been working over the American PT Boat. My interest in it has come about due to the additions of AI Torpedoes and placing them on the boat. Unlike the other ship units (there's now over 75) that I've got the AI Torpedoes on, the PT Boat requires a special "setup" due to the lower quantity of torpedoes. I'm also trying to have them be more accurate in hitting their mark, since their lack of shear numbers will decrease their hit percentages. What??........ You just want "eye candy" from the PT Boat?!? No way! So, I'm still working on them, trying different things. A couple of things that's been added to Ultimate's PT Boat has been their Machine Gun "Tub" (I call it) with a 50 cal single and twin. A better looking search light too. Here's an image of an original: Here's what I've got: Not quite the same, but close enough! With permission from AOTD/MadMax, we've got his German Schnellboat being used....with our AI Torpedoes: So we're coming along on our next version of Ultimate.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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02-13-18, 10:51 AM | #5763 |
Stowaway
Posts: n/a
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Wow... nice @CapnScurvy.
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02-13-18, 12:14 PM | #5764 | |
CTD - it's not just a job
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You just have to be a bit more careful Bleiente with what you run out in front of in the game now... where's my evil laugh?... boo-ah-ha-ha-ha-ha
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Come to think of it, I wonder if CapnScurvy has any homing torpedoes on airplanes?... super ~evil~ laugh boo-ah-ha-ha-ha-ha-ha-ha!!! -but no, he doesn't... yet! |
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02-13-18, 01:23 PM | #5765 |
Stowaway
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You @Pb -as a service-commanding commander at DC- shows, but always turn away from the torpedo ... Problem - when changing position, the submarine has unfortunately the lift when diving (due to design).
Last edited by Bleiente; 02-13-18 at 01:44 PM. |
02-13-18, 03:45 PM | #5766 |
CTD - it's not just a job
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Say! that's my old favorite surface game! Fighting Steel isn't too far behind. Wish there were some updates for those... One question though, how do you turn away from a circle runner, when you're in the middle of its circle?...
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02-14-18, 08:40 AM | #5767 |
Gunner
Join Date: Dec 2016
Location: London
Posts: 95
Downloads: 129
Uploads: 1
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BTW, I'm very curious that if anybody have managed to import models from some new games such as World of Warships, or even War Thunder...
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02-14-18, 09:45 AM | #5768 |
Chief of the Boat
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Wouldn't that necessitate copyright infringement?
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02-14-18, 01:29 PM | #5769 |
Gunner
Join Date: Dec 2016
Location: London
Posts: 95
Downloads: 129
Uploads: 1
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Probably... Anyway I do know some people imported models from WOWS and WT into their mods... (Not in SH)
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Do not go gentle into that good night. |
02-15-18, 03:46 AM | #5770 |
Bosun
Join Date: Aug 2017
Posts: 64
Downloads: 73
Uploads: 6
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Can I just say that I LOVE the new periscope sound. It is such a satisfying thing to hear. In Stock game, it didn't really strike my ears. It tried to sound smooth without feeling slick. Here, the mechanical CLUNK and ~whirl~ give it presence and weight, and strikes you immediately as a heavy, powerful piece of engineering.
Whoever recorded or made this has my applause. |
02-15-18, 07:16 AM | #5771 | ||
Chief of the Boat
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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02-15-18, 05:24 PM | #5772 |
Gunner
Join Date: Dec 2016
Location: London
Posts: 95
Downloads: 129
Uploads: 1
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Actually I don't have these mods at all or on the other words, I don't play that game anymore for quite a while. (I'm a WOWS and old WT gamer so why don't I play the original one rather than mods?) I just confusing that I know some people are doing this and nothing seems happened... I am not exactly clear about the EULA tbh, then I doubt if the model-export is illegal. Anyway, I apologize for this stupid question...
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Do not go gentle into that good night. |
02-16-18, 08:18 AM | #5773 | |
Admiral
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You guys want to discuss SubSim policy, I respectively request you take it elseware.
Try a Personal Message.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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02-16-18, 10:53 AM | #5774 | |
I break things
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RR, has a copy of the permissions granted.
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Last edited by s7rikeback; 02-16-18 at 10:55 AM. Reason: Typo |
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02-17-18, 11:53 AM | #5775 | ||
Admiral
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I too have added models that have been originally released by other modders with their permission. Several of the Plane models are from other mods already released within the three Silent Hunter versions. All with their authors permission....... Sergbuto and/or JU_88. I've had Lurker_hlb3 permission for a good while now to use his creations as I see fit. As always, these creators have been generous to allow me to use their work. Providing them their credit is always going to be my top priority! I may have to change/correct/modify things as I go, but their underlining work will always take "top billing" over my modifications.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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