SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-06-17, 03:47 PM | #511 |
Commander
Join Date: May 2001
Location: At sea (again)
Posts: 457
Downloads: 43
Uploads: 0
|
Same response to this as everyone else gets = buy the game then !! ( or update it via steam if you already have).
__________________
There is a forgotten, nay even forbidden word, which means more to me than any other. That word is England |
11-06-17, 06:06 PM | #512 |
Watch
Join Date: Nov 2017
Location: close to berlin
Posts: 18
Downloads: 6
Uploads: 0
|
awesome mod ! finally meeting alfas (on casual difficult)
one request: could the newest world map be added in the mod ? or what do i have to erase from the mod folder to get the "good" map back ? |
11-06-17, 06:09 PM | #513 |
Electrician's Mate
Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
|
Wait... what map??? I didn't see any map change. What happened???
__________________
Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
11-06-17, 06:21 PM | #514 |
Watch
Join Date: Nov 2017
Location: close to berlin
Posts: 18
Downloads: 6
Uploads: 0
|
|
11-06-17, 06:49 PM | #515 |
Electrician's Mate
Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
|
Modders don't have the ability to change the campaign map, so nothing in the mod would be blocking that change. We've wanted to be able to change campaign maps for awhile, but that's still in the locked code.
__________________
Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
11-06-17, 06:50 PM | #516 |
Electrician's Mate
Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
|
... unless the change was implemented in the form of labels in the campaign file. Those we can change I believe. I'll look into it.
__________________
Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
11-06-17, 07:35 PM | #517 |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
|
Sorry if this has been posted already, I start a single mission with the Seawolf and as soon as I fire my MK48 it breaks the wire. At 5 knots and with a straight waypoint.
|
11-06-17, 07:41 PM | #518 |
Bilge Rat
Join Date: Nov 2016
Posts: 1
Downloads: 123
Uploads: 0
|
moin
captain u schould try to deactivate ur mod or copy the campaignmap.txt(or whatever i cant remember the name but u will find it if u look for it) from the default/campaign path. i tried it sometimes with verious versions of ur mod (us subs only) and it always worked pretty fine so there shouldnt be a prob. btw nice work on some subs like the discojive and good inputs/copy-paste-modify for own requirements sry 4 spelling failures and grammarthings, english inst my native language |
11-06-17, 09:19 PM | #519 |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
|
Must I start with a new campaign after installing mod? I have just loaded my vanilla 1984 campaign but I'm unable to fire torpedos or load/unload them, the R key on a selected tube does nothing.
Thanks and cheers, |
11-07-17, 01:36 AM | #520 |
Nub
Join Date: Mar 2007
Posts: 4
Downloads: 25
Uploads: 0
|
About the more detailed map:
From folder Code:
...\ColdWaters_Data\StreamingAssets\default\campaign\maps into (replace old files) folder: Code:
...\ColdWaters_Data\StreamingAssets\override\campaign\maps |
11-07-17, 03:58 AM | #521 |
Watch
Join Date: Nov 2017
Location: close to berlin
Posts: 18
Downloads: 6
Uploads: 0
|
Thanks, I'm going to try this when I'm back home from work!
works perfect ! thank you very much redhell Last edited by Spartaner251; 11-07-17 at 01:20 PM. |
11-11-17, 01:25 PM | #522 |
Swabbie
Join Date: Jun 2017
Location: Netherlands
Posts: 9
Downloads: 25
Uploads: 0
|
Hi there,
I think I have a bug in single mission 28 (earn your keep). I can't customize my loadout before the mission and when I restart the game and try to do it again, the game freezes. |
11-11-17, 05:31 PM | #523 | |
Commander
Join Date: May 2001
Location: At sea (again)
Posts: 457
Downloads: 43
Uploads: 0
|
Quote:
https://github.com/CaptainX3/CW-Playable-Subs
__________________
There is a forgotten, nay even forbidden word, which means more to me than any other. That word is England |
|
11-16-17, 04:07 AM | #524 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
game doesnt wont to start
i have the issue when loading the game that tells me that some files are mising like usn mk 45 description missing.can someone help me with that
|
11-16-17, 04:14 AM | #525 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
i have one big problem when i want to enter the game.i did exactly what i was supposed to do when was installing the mod.i download it do my downloads directorium,exctrated it there,than copied files to streamingassets,and when i started the game,i get the message like usn mk 45 description.txt not found
if anyone can help me with solving this pls do that |
|
|