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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Navy Seal
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![]() ![]() Hi, Wanted to share my mods compilation running great here! Tested on Win7 64, 16Gb RAM, Zotac 580 1.5 Gb, I7 875K. Lower PC might have some trouble running full list... Thanks to all modders involved in it, both lists are too long to name everybody. * = essential "must have" mod! USING TDW NEWUIS (right order + real navigation) ![]() Accurate German Flags ---> historical svatiskas on ships and in bunker *SteelViking's Interior Mod V1.2 ---> numerous sub interior and gauges improvments *SteelVikings Interior Mod V1.2.2 Patch silentmichal's interior mod 1.2.3 ---> numerous U Boot interior items additions Fuel Gauge WoGaDi_SteelViking's Interior ---> working fuel gauge in motor room Fix clock rear torpedo room VIIA ---> working clock in rear motor room *DynEnv v2.9 - 1. Main Mod ---> numerous weather improvments DynEnv v2.9 - 3.a Enhanced Visibility (medium) ---> fog visibility slightly improved---> only Env folder DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters ---> more realistic nights and no greenish waters DynEnv v2.9 - 8.b Wave Mechanics - Gale ---> better waves animation and heigh DynEnv v2.9 - 12. Sounds ---> more weather realistic sounds Small_trees_SH5_V1 ---> all trees resized to realistic size sobers more trees SH5 ---> more trees addition on coastals areas SH5_7A_Conning_Fix ---> U Boot VIIa conning tower revised *Equipment_Upgrades_Fix_v1_4_byTheBeast ---> all U Boot equipments historicaly upgraded *Equipment_Upgrades_Fix_v1_4_Patch_1 *#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix *Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober all U Boot equipments fitted by historical dates EUF_UBoat_FX_v0_0_3_ byTheBeast ---> 3D deck splash and bubbles animations SH5 Longer Repairs v.1 ---> more realistic repair times AI_sub_crew_1_0_2_TheDarkWraith ---> deck crew added for U Boot AIs *FX_Update_0_0_22_ByTheDarkWraith ---> numerous game effects improvments *FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) ---> all torpedoes modified to work with TDW Generic Patcher torpedoes patches *MightyFine Crew Mod 1.2.1 Alt faces ---> numerous crew improvments matching reality MCCD_1.04_MFCM_1.2.1_compatible ---> more crew interactive dialogs Naights Submaine Textures v1.2 (PUV) ---> grey better interior textures---> submarine folder deleted Stormys DBSM SH5 v1.3 Basemod ---> numerous realistics sounds for all situations Stormys_DBSM_SH5_v1.3_HOTFIX_3 *NewUIs_TDC_7_5_0_ByTheDarkWraith ---> full interface mod---> with data/objects/sensor/UBoot_Sensors.fx deleted (for scope wake back) NewUIs_TDC_7_5_0_New_radio_messages_German ---> new sounds for sending/receiving messages NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke ---> diesel smoke no longer using snorkel NewUIs_TDC_7_5_0_jimimadrids_map_tools ---> colored map tools NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha ---> ability to use and turn some UI items NewUIs_TDC_7_5_0_WWIIInterface_by_naights ---> alternative SH3 style console Fifi mods for NewUIs V2 ---> new binoculars, UZO, and scopes Manos Scopes - patch for 16x9 ---> needed for your resolution Sjizzle's - Charts for NewUIs TDC ByTheDarkWraith 27.05.2013 ---> numerous additional charts for UI Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Conus' Das Boot Crew Faces ---> nice Das Boot icons and pictures *IRAI_0_0_39_ByTheDarkWraith ---> all artificial intelligence revised for better realistic gameplay *IRAI_0_0_39_ByTheDarkWraith_Patch_1 *R.E.M_by_Xrundel_TheBeast_1.2 ---> numerous U Boot equipments revised for historical working R.E.M. - hydrophone mute for player fix (TDW compatible) ---> allow the GHG to work on surface as intended Cerberus62 Corrected Depth Charge Projector 1.0 ---> destroyer depth charge catapult revised NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 ---> historical skin for VII types *OPEN HORIZONS II_full v2.2 full campaign revised and increased up to 1945 Open Horizons 2.2 FRA 3.5 ---> only for French users! Sobers Terrain fix for OH2 V2.2 ---> Memel harbor and Scapa Flow area revised and corrected *Reworked Morale and Abilities v.1.1 ---> new crew morale and abilities corrected for better gameplay sobers green crew training V4 SH5 ---> new crew training system in % according to time line and experience MadMaxs_SH5_Subdiesel (mono) v2 ---> much better U Boot diesel sound Sub_Exhaust_1_0_5_byTheDarkWraith ---> smoke for U Boot exhaust sobers no footstep sound mod ---> all annoying footsteps sounds deleted Old Style Explosions V1.1 ---> explosions a la SH3, holywood explosions reduced Sober's smoke screen (DynEnv&OldStyle Explosions compatible) ---> realistic smoking damaged boats SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 ---> pneumatics life boats added to all boats SH5Lifeboat_Wooden ver. 0.2 ---> wooden life boats added to all boats - random life boats using above mod Submarine's .sim&cfg (modified for engine ratio + independent control patches) ---> better U Boot behavior and batteries life time (Thanks VOLODYA) Shadow Improvement Mod ---> much better ingame shadows Depth Charge Range Fix ---> to avoid destroyers destroying themselves using depth charges Smaller flags for Warships 1_0b ---> all warships with realistic flags sizes RPM Hydrophone merchants 2.2.1 ---> allowing to calculate merchants and warships speed using hydrophone SH5 No Chronometer Ticking Sound ---> silent chronometer to calculate boats RPM sobers DOF V6 SH5 ---> Increase the view depth of field R.S.D. - Reworked Submarine Damage v4 by vdr1981 ---> sub damages accuracy improvment Messervy_s_gramophone_pack1 ---> authentics gramophon songs Grossdeutscher Rundfunk ---> numerous authentics German radio programs per years Radio Paris French Music Full Version 1.2 ---> authentics old French songs Wordeees' Actual Footage Menu ---> main game screen authentics black and white videos gap - Alternative Cursors & KM Map Tools v2 - 1. Base Mod ---> new cursors and map tools gap - Alternative Cursors & KM Map Tools v2 - 2.a Alternate Tool Graphics - Wooden Handle gap - Alternative Cursors & KM Map Tools v2 - 3. Shadowed Cursors gap - Alternative Cursors & KM Map Tools v2 - 4.b Alternate Dialog Cursors - Shadowed EQuaTool 01.01 by AvM - Large Style ---> big nav map compass for better heading reading gap - Alternative Cursors & KM Map Tools v2 - 5.i EQuaTool 1.1 Patch - Large Set --->needed for big compass above Fifi Colored map ---> new radient for smoothed map colors NewUIs_TDC_7_5_0_Real_Navigation ---> needed for real navigation experience! Trevally Automated Scripts v0.6 ---> needed for automatic positioning calculation every 2 hours Trevally Harbour & Kiel Canal Pilot v3.1 ---> nice automation to exit harbors with harbor pilot help! Change days in bunker ---> to be able to change time delay in bunker between 2 patrols SH5_Starshells_patch ---> remove star shells lag/freeze + latest TDW Generic Patcher running as stand alone USING CSP MAGUI INTERFACE (right order) ![]() Accurate German Flags *SteelViking's Interior Mod V1.2 *SteelVikings Interior Mod V1.2.2 Patch silentmichal's interior mod 1.2.3 Fuel Gauge WoGaDi_SteelViking's Interior Fix clock rear torpedo room VIIA *DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.a Enhanced Visibility (medium) ---> only Env folder DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 12. Sounds Small_trees_SH5_V1 sobers more trees SH5 SH5_7A_Conning_Fix *Equipment_Upgrades_Fix_v1_4_byTheBeast *Equipment_Upgrades_Fix_v1_4_Patch_1 *#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix *Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast SH5 Longer Repairs v.1 AI_sub_crew_1_0_2_TheDarkWraith *FX_Update_0_0_22_ByTheDarkWraith *FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) *MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Naights Submaine Textures v1.2 (PUV) ---> submarine folder deleted Stormys DBSM SH5 v1.3 Basemod Stormys_DBSM_SH5_v1.3_HOTFIX_3 *Parts Magui V 3.01 by DrJones ---> full interface mod *Parts Magui Patch 3.03 ---> last UI version addition Parts Magui V 3.01 by DrJones - French Menu ---> only for French users! Sjizzles Mods for magui v 0.0.2 ---> new id manual, TDC look, icons, buttons and bearing tool Fifi mods for CSP Magui V1 ---> new binocular lens, buttons, boxes textures and position *Manos Scopes-Core Files ---> needed for Magui scopes *Manos Scopes-patch for 16x9 ---> needed for your screen resolution Radio_Messages_1_2_0_German_Voices ---> new sounds for sending/receiving messages *IRAI_0_0_39_ByTheDarkWraith *IRAI_0_0_39_ByTheDarkWraith_Patch_1 *R.E.M_by_Xrundel_TheBeast_1.2 R.E.M. - hydrophone mute for player fix (TDW compatible) Cerberus62 Corrected Depth Charge Projector 1.0 NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0 *OPEN HORIZONS II_full v2.2 Open Horizons 2.2 FRA 3.5 Sobers Terrain fix for OH2 V2.2 *Reworked Morale and Abilities v.1.1 sobers green crew training V4 SH5 MadMaxs_SH5_Subdiesel (mono) v2 Sub_Exhaust_1_0_5_byTheDarkWraith sobers no footstep sound mod Old Style Explosions V1.1 Sober's smoke screen (DynEnv&OldStyle Explosions compatible) SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11 SH5Lifeboat_Wooden ver. 0.2 Stoianm pitch&roll + Real Battery Lifetime + U-boats.cfgs TDW_No_Contact_Colors_1_1_0 (incl no symbols) ---> depending what you want of course Shadow Improvement Mod Depth Charge Range Fix Smaller flags for Warships 1_0b RPM Hydrophon for Magui V3.02 ---> RPM Hydrophone merchants 2.2 -for OHII full v2.2- mod adapted for Magui UI RPM Hydrophon Charts Francais ---> pick up your language chart in RPM Hydrophon for Magui V3.02 SH5 No Chronometer Ticking Sound sobers DOF V6 SH5 R.S.D. - Reworked Submarine Damage v4 by vdr1981 IO_StrategicMap_4_3_for_Parts Magui Patch V 3.02 by DrJones ---> new nav map and tools compatible latest Magui UI IO_MapCourseLine_sharp pencil_mod ---> new sub course on nav map replacing old large blue line Messervy_s_gramophone_pack1 Grossdeutscher Rundfunk Radio Paris French Music Full Version 1.2 gap - Alternative Cursors & KM Map Tools v2 - 1. Base Mod gap - Alternative Cursors & KM Map Tools v2 - 2.a Alternate Tool Graphics - Wooden Handle gap - Alternative Cursors & KM Map Tools v2 - 3. Shadowed Cursors gap - Alternative Cursors & KM Map Tools v2 - 4.b Alternate Dialog Cursors - Shadowed Fifi Colored map Conus' Das Boot Crew Faces SH5_Starshells_patch ---> remove star shells lag/freeze + latest TDW Generic Patcher running as stand alone TIPS/NOTES (love both UIs, not taking part for one, just trying to be objective - observations below only with my machine) - Time compression is probably main game trouble factor. Setting max TC to x1024 is good idea, but only in open seas (with both UIs). 100Km around main harbours, best is x64. Otherwise, big stuttering can happen...and will probably be CTD followed. Furthermore, when ennemy planes around, more than x64 can be deadly as computer will not drop to x1 in time... I can say CSP Magui is more fluent with high TC, because NewUIs is using a lot more PC performance. Had very few CTDs with NewUIs and x512/x1024 TC, while none with CSP Magui so far. I highly recommand to set maximum time compression to X256 for real navigation. - Resolution is also a game trouble factor. Running NewUIs at 1920x1080 is the best to avoid CTDs. Almost never crashed using such resolution. Though, had some troubles on higher resolutions, while i can run CSP Magui at 2560x1440 without any issue. Again it might be due to PC performances...NewUIs is asking a lot to my CPU, and more again on 2560x1440... (to be continued...) Last edited by Fifi; 11-08-13 at 03:09 AM. |
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