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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
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Nice to see that things now work properly.
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#32 | |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
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#33 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
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Oh, that's easy. Just write:
Code:
[color=red]TEXT YOU WANT[/color] ![]() Cheers ![]() |
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#34 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
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Hi martes. Thanks very much for the information. I am doing my 16th patrol now and hope to find something good, perhaps a convoy
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#35 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
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When submerged, I cannot get a view of my sub, how do I do that? Also having problems with key strokes, in a command to maintain depth = A, I have to repeatedly press the key before I get any response out of it. I am presently attacking a convoy and the seas are calm and I have my torpedoes set at 2 metres but I'm missing.
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#36 | |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
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Regarding the convoy, after you hit the fist ship or someone spots your periscope, the ships will start zig-zagging and it will be diffucult to hit them unless you are very close (between 300 - 500 m.) with steam torpedoes set on "fast", or very experienced. Best, VonHelsching |
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#37 | ||
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
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#38 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
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According to the SH3 manual the maximum ranges are: G7a - slow, 12,500 m, medium 7,500 m, fast 5,000 m. G7e - 7,500 m. How realistic are these ranges mentioned in the manual. Are they actually correct in the game?
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#39 | ||
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
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#40 | |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
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A quick way to submerge your external cam is to press ctrl (and keep it), left mouse click (and keep it pressed) and drag the mouse towards your direction. |
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#41 | ||
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
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#42 | |||
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
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