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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
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The thing is that (IMHO) many people tend polarize their interpretation of a single detail and say it's gonna be an ineluctable disaster. |
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#32 |
Watch
![]() Join Date: Mar 2009
Posts: 18
Downloads: 45
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I have posted that commend at another thread but i think it suits better here.I just don't know if i want an early release with some bugs just to take a taste before some patches-mods etc fix the problems ,or a late release (1 or 2 months later) with almost no bugs at all....
![]() As for what I am waiting is a sh3 GWX with better graphics and options that will allow hardcore fans who have supported all these years this amazing sim to lose some sleep again...I believe that I am not going to be disappointed at all!!!! Oh and happy new year to all out there!!!!!! ![]() |
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#33 | |
Subsim Aviator
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before i go further in this post... please consider this... Far be it from me to tell someone how to do their job... im not on the inner circle on the dev team and i have about as much idea of what those guys are up to as a rock in siberia does... However, if my services and products at the business i currently own were being marketed in the same fashion as SH5 is being marketed. my marketing director would be hitting the bricks. just sayin ![]() it can be easy for the hard core player to take a look at one or two videos of in game footage and lay eyes on "health bars", the OOGA horn and other howlers and they naturally react however one must consider - the reason its easy to have that reaction... is because so far... thats the only in game footage we have seen so far unfortunately.
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#34 |
Rear Admiral
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RE: What can we really expect from SHV?
More of the same in a pretty new wrapper. I'll wager that most of the core functionality will probably remain unchanged from SH3 and SH4. From how the AI works, to depth charge behavior, to windspeed being capped at 15 kts, to anything that can be called an algorythm, or function that is part of the core mechanics of the sim, will in all likelyhood, remain unchanged. SH5, used SH4 as a base, which used SH3 as a base. There's going to be some inherited code, and if it aint broke, why fix it? So in all seriousness, i hope nobody is expecting a fundamental change in gameplay. Boil the gameplay down, and what do you really do in SH3 and SH4? Find ships, track them, attack them, evade. That's it. No more, no less. Rinse and repeat ad nasuem. For many people here, it will be a very familiar routine, and it's the same routine regardless if your playing ATO or PTO. Find, track, attack, evade. If you expect any more then that, your allowing yourself to fall victim to pregame hype. The perspective will be different. The GUI will be different, the graphics will be updated, but the core of it, the mechanics of the sim, i'm wagering, will be the same as SH3 and SH4. Toss in about 4 or 5 patch's, and you have a realistic expectation. I also expect that most here will buy it regardless of what commentary they write now. The allure of a game that will have the same core functionalty of SH3/sh4, with a fully rendered interior and spiffy graphics, that make you feel like your in the movie Das Boot will be too much to resist. |
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#35 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,700
Downloads: 171
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My main worry will be as I've always said: BUGS, SHIV was full of them to the point of, to me, being unplayable, I can live with most stuff but if I see ships crossing over land, aircraft flying into hills, seeing through men, bridge crew appearing & disappearing, views to rear compartment (type II) yielding a white screen, problems crossing International Date Line, empty eye sockets, wrong spoken orders to speed selection, well you get the idea!!
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Sub captains go down with their ship! |
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#36 |
Ace of the deep .
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#37 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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That being said, I'll take the old girl any day. And I'm sure her new facelift will look great.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#38 | |
Previously 4Para
![]() Join Date: Sep 2009
Location: Britain
Posts: 609
Downloads: 51
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If you cant be a good example, then you'll just have to be a horrible warning! Last edited by Lord Justice; 12-31-09 at 09:36 PM. |
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#39 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#40 |
Previously 4Para
![]() Join Date: Sep 2009
Location: Britain
Posts: 609
Downloads: 51
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Well stuff me with green apples, indeed we shall.
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If you cant be a good example, then you'll just have to be a horrible warning! |
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#41 |
Seaman
![]() Join Date: Feb 2008
Location: Alexandria, VA near Washington DC, USA
Posts: 36
Downloads: 407
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I have tried a few games where the player gives commands to virtual person(s) in the game rather than manipulating objects or shooting in the first person mode. The former is more of a 3rd person mode...and I must say, I don't care for it.
Now I have played games that were a combination of the two modes, where I would lead a team and give orders to them while I performed tasks in the 1st person mode. SH4 is like that now and that is my preferred mode of play. Is SH5 like that too? Personally yours, Mike |
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#42 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
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I just have to remind myself not to venture in this area to much during the first discovery. It seems some have wrote the book before the release of the game. What What?
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#43 |
The Old Man
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I agree with Dulcimus, many of the major possible improvements have been left out. Some will be more visible to modders so it's normal for them to complain more.
The dumbing down perceived by many, such as health bars and tactical radar map aren't bad tho. In fact they are a pure gem for modders and for both begginers and also serious kaleuns that might just want to know what the F is going on. SH has been almost a table-top game in that you need to IMAGINE 90% of what's going on. Very fun for simmers, very annoying for gamers. Anyway, I can't wait for the game to come up. I expect it to be a SH3 killer from the start. With some modding done, who knows how it will be like one year from now. |
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#44 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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My thoughts exactly ^^ |
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#45 | |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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