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04-24-12, 08:49 AM | #31 | |
Sea Lord
Join Date: Aug 2007
Location: The Great NorthWest
Posts: 1,724
Downloads: 58
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Quote:
done on my models both in the area of LOD and Damage Model. However if you where to compare the difference in error messages from the Default install you would notice a dramatic improvement. But you may be unaware that many of the new messages are deliberately added to the code for debug purposes. So, from my perspective the old models where never good and the new models are here to stay, I'm happy to report. ZeeWolf |
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05-03-12, 04:38 AM | #32 |
Seaman
Join Date: Nov 2009
Posts: 31
Downloads: 0
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Dude you missed my point totally, I was not suggesting you replace the new models, just merely suggesting undertaking a test to see if there was a marked frame rate increase, by employing models with LODs in a known sceanrio so you can get a comparison between the two. This would give an indication of how effective the LODs are at improving the frame rates.
With regards to the debug logging, it might be an idea to switch it off when you shipp the code to the guys or tell them how to switch it on/off cause this will have an impact on how the game performs too. I noticed you got the wingman code working did you get this from Fairstrike/Wov cause they use exactly the same engine as TvT |
06-05-13, 08:47 AM | #33 |
Swabbie
Join Date: Apr 2009
Posts: 10
Downloads: 0
Uploads: 0
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where can i find the download link?
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