SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-21-21, 09:56 PM | #421 |
Stowaway
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hello everyone, it has been a really long time since i played sh3 and i'm having a little problem here.
While using the ARB WideGui 1920x1080 or Ahnenerbe WideGui 1920 x 1080 the menu/text/GUI offsets outside the screen. Like in this screenshot: My native resolution is 1920x1200, even changing native to 1920x1080 gets the same effect. I know im doing something wrong, or missing some crucial info to get this right. Last edited by Onkel Neal; 02-22-21 at 08:21 AM. Reason: screenshot image not displaying, please post again |
02-22-21, 08:22 AM | #422 |
Born to Run Silent
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ZD, you image will not show, please upload the image here and post this again.
https://www.subsim.com/radioroom/album.php |
02-22-21, 12:19 PM | #423 | |
Stowaway
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03-03-21, 10:40 PM | #424 |
Gefallen Engel U-666
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Welcome aboard! & welcome back
smms.uhu! & ZD! and a warm welcome back to
BBwalk! on silent run since 2005!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
03-04-21, 09:18 PM | #425 |
Watch
Join Date: Apr 2005
Location: Mariana Trench ______ (depth unknown)
Posts: 25
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@Aktungbby
Thanks! It's been too long but finally surfaced for fresh air, food and drinks! |
03-16-21, 09:25 PM | #426 |
Loader
Join Date: Sep 2002
Location: Montreal, Canada
Posts: 81
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I'm rather liking this mod as an upgrade from the old OLC GUI I used when I last played this game. One thing I'm wondering is has there been any progress on implementing the "night mode" or "red light" mode for the attack map? Or is there another mod I can install on top that does it?
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03-17-21, 06:29 AM | #427 |
Sea Lord
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Hello I am having very strange problem. When using ARB Widegui or default ahnerbe wide gui Anti aliasing doesint work( changing anti alaising in driver settings doesint do anything). But when using stock resolution I can freely change the anti aliasing and it works.
My graphics card is AMD r9 290x I have created a threat which describes the problem a bit more in detail. https://www.subsim.com/radioroom/sho...d.php?t=248809 |
03-17-21, 12:11 PM | #428 |
Sea Lord
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I may have found a workaround the problem. The anti aliasing works in windowed mode. I have found a program which can turn windowed mode into BORDERLESS windowed mode. The results are that you can play in 1920x1080 with perfect anti aliasing settings in "fullscreen".https://www.pcgamingwiki.com/wiki/Gl...creen_windowed
Soon I will create a guide in detail how to achieve it. |
03-17-21, 05:17 PM | #429 | |
Samurai Navy
Join Date: Jan 2014
Location: Strasbourg F
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Quote:
It's interesting ! |
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03-25-21, 04:57 AM | #430 |
Nub
Join Date: Mar 2021
Posts: 2
Downloads: 5
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Map split/tear problem?
Hi I'm new to the subsim world, and this is the first mod I've tried for SHIII! So I'm having a problem where both the navigational and attack maps are splitting in half and having scaling issues. Is this a common problem that's been fixed or is something screwy on my end? Any help would be much appreciated!!
Last edited by Capn'Cy; 03-25-21 at 05:37 AM. |
03-25-21, 05:10 AM | #431 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,391
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Quote:
https://www.subsim.com/radioroom/sho...17&postcount=8
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03-25-21, 05:30 AM | #432 | |
Nub
Join Date: Mar 2021
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Apologies for being dense as uranium! |
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03-25-21, 07:14 AM | #433 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
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https://www.subsim.com/radioroom/sho...&postcount=341 https://www.subsim.com/radioroom/sho...8&postcount=85
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Last edited by Anvar1061; 03-25-21 at 08:31 AM. |
03-27-21, 02:58 PM | #434 |
Nub
Join Date: Dec 2011
Posts: 2
Downloads: 39
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Hello,
After long fight with doubling maps (f5, f6), I've run into another problem. When manually setting TDC i don't see that line you set the ship range. Did anyone run into same problem? How can I fix this? |
03-27-21, 04:30 PM | #435 |
Gefallen Engel U-666
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Welcome aboard!
Capn'Cy!
& NasioN!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
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