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05-08-15, 04:21 PM | #421 |
Stowaway
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JSGME
I was using New UI T D C 7-4-2 main mod when the srat game button would not work
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05-08-15, 05:54 PM | #422 |
Growing Old Disgracefully
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Hi Mel
By start game what do you mean? You cannot "Load Game" from the Main Menu? Start a "Autosave In Game"? Have you started a "New Career"? Use my tutorial post #9 to post your mod list. Have you tried disabling all your mods. Staring a "New Career" with a different name and seeing if the stock game will start? Peter
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05-10-15, 05:26 AM | #423 |
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JSGME
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS] Environment 11MOD MightyFine Crew Mod 1.2.1 Alt w beards German U-Boat Crew Language Pack Stormys DBSM SH5 v1.3 Basemod Hi The game is running fine using the above mods.It also runs fine with no mods. Mods that caused CTD are open horizons II v2.5 and new ui'stdc7.4.2 by the dark wraith. As previously mentioned I intend when I have the time to start from scratch and formulate a new mod list which I would like you to look at and approve prior to my installing it if that is ok? Regards Mel |
05-10-15, 02:54 PM | #424 |
Growing Old Disgracefully
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Hi Mel
Unfortunately as much as I love this mod I cannot use it due to ctd's. Stormys DBSM SH5 v1.3 Basemod TDWs NewUi 7-4-2 with OHII should not be a problem. You might also consider replacing this 5 year old mod. Environment 11MOD With Dynamic Environments v2.9 Post #119 See All 28 Mods In Dynamic Environment v2.9 SH5 + New Additions Peter
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05-11-15, 07:44 AM | #425 |
Stowaway
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JSGME
Proposed mod list
steel vikings interior mod v1.2(*) " " " "patch v1.2.2 Dynamic environment SH5v2.9 " " 3b enhanced visibility high " " v2.9 no underwater impurity patch " " 4a " " 6 " " 7 " " 8b " " 10.1 " " 11.a.1 Water reflections intensity varied by available sunlight by the dark wraith SH5 7A conning fix Equipment upgrade fix v1.4 by th beast " " " " patch1 " " " " " hotfix " " " " " (available by date)v9 sober EUF Uboat fix v0 0 3 by the beast mighty fine crew mod 1.2.1 alt faces FX update 0 0 2 2 by the dark wraith " " " torpedoes modified for torpedoe failure patches " " " stock torps " " " " " FXU 0 0 2 2 ship zon files German uboat crew language pack New UI's TDC 7-4-2 by the dark wraith IRAI 0 0 41 " " REM by xrunder the beast 1.2 " " " " " 9 no hyd on surface new ui's IRAI compatible Open horizons ii v2.5 Sobers OH 2.5 Kiel Lite mod v4 SH5 Shallow waters voice be gone To b e installed in the above order.Would this work ok? Do I need to install TDW's generic file patcher/ Regards Mel |
05-11-15, 02:13 PM | #426 |
Growing Old Disgracefully
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Hi Mel
This is ok FX update 0 0 2 2 by the dark wraith " " " torpedoes modified for torpedoe failure patches Do not use this as you you are already using the above patch. " " " stock torps " " " " " Quote > Do I need to install TDW's generic file patcher/ Yes, see my tutorial post #2 for correctly installing. Add this mod after 7-4-2 Manos Scopes – patch for 16x9 To be used with TDW’s NewUI mod other resolutions available. Peter
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05-11-15, 03:29 PM | #427 |
Stowaway
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JSGME
Thanks
Will install these when I have enough time.Once again thanks for all your help. Regards Mel |
05-11-15, 06:59 PM | #428 |
Growing Old Disgracefully
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Hi Mel
See my tutorial post #9 This will show you how to post your mod list to your Subsim post. Peter
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05-13-15, 08:49 AM | #429 |
Stowaway
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JSGME
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS] SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 3.b Enhanced Visibility (high) DynEnv v2.9 - No Underwater Impurity Patch DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 6. Sleet for Winter Campaigns DynEnv v2.9 - 7. Clear Water Surface DynEnv v2.9 - 8.b Wave Mechanics - Gale DynEnv v2.9 - 10.I Seafloor (high resolution) DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution) Water reflections intensity varied by available sunlight by TheDarkWraith SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_5_ byTheBeast MightyFine Crew Mod 1.2.1 Alt w beards FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files v2 German U-Boat Crew Language Pack NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_WWIIInterface_by_naights IRAI_0_0_41_ByTheDarkWraith R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible OPEN HORIZONS II v2.5 sobers OH2.5 Kiel Lite mod V4 SH5 Shallow Waters Voice Be Gone Hi Peter mods installed as above Open horizons appears on heading to main menu but no extra campaigns any idea why? Regards Mel SH5 seems to be working ok otherwise. |
05-13-15, 02:21 PM | #430 |
Growing Old Disgracefully
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Hi Mel
FX_Update_0_0_22_ByTheDarkWraith You are using the wrong patch. FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches) Notice that it says Stock_Torpedoes. You have TDW's NewUI so it cannot be Stock. You used folder 5 but you need to replace this with folder 3. Regarding Open Horizons check out my tutorial post #64. All missions are date controlled. You will not see the next mission until that date appears. Peter
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05-13-15, 05:16 PM | #431 |
Stowaway
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JSGME
Thanks Peter will change the patch.
Not sure what TGW'S generic file patcher does and how I use it. Could you explain please? Regards Mel |
05-13-15, 06:13 PM | #432 |
Growing Old Disgracefully
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Hi Mel
The Generic File Patcher (GFP) basically fixes the problems in SH5 and also adds a few game play functions as well. My Tutorial Post #2 will show you how to install the GFP. Post #3 will show you how to make changes and run the GFP as an administrator. Post #56 will give you an illustrated basic + set up. Post #41 will show you how to change the map colours. Installing TDW's Options File Editor Viewer (OFEV) allows you to personalize many of the settings. Tutorial post #6. For example making a change in both the GFP and in the OFEV adds a new icon that allows you to be able to go to Decks Awash. Tutorial Post #40 Peter
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05-16-15, 05:32 PM | #433 |
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JSGME
Hi Peter
Changed to right patch everything fine.Thanks again. Next job Generic File Patcher. Regards Mel |
05-20-15, 09:14 AM | #434 |
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JSGME and Generic file patcher
Hi Peter
Installed GFP and set up as per your post 56 but when I ask for depth under keel I get a CTD. Any ideas why? Regards Mel |
05-20-15, 03:07 PM | #435 |
Growing Old Disgracefully
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Hi Mel
Where are you going to for depth under keel? You can either use the icon, bottom left corner. You can ask the Navigator by selecting the Depth Under Keel icon. I cannot see anything in the the GFP that would cause your ctd. I am using the GFP and have never had this problem. The only problem that I am aware of is sometimes you get the pings and no verbal response. Have you tested Depth Under Keel in a Historic Mission? Do you get a ctd every time?. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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