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10-29-21, 03:33 AM | #3901 |
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Join Date: Feb 2015
Location: Netherlands
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Torpedo firebutton doesn't work
Hi,
Installed vanilla SH4 Gold Edition (with U-boats) and tried torpedo tutorial. No problem there. After that installed version 1.46 FOTRS, LAA-ed etc and tried torpedo tutorial again. Firebutton doesn't fire the torpedo. Nothing happens. Uninstalled the whole thing and repeated every step. Still the same problem. Any help would be appreciated. Thx! |
10-29-21, 07:13 AM | #3902 | |
Admiral
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Quote:
This... issue... isn't an issue... or a bug... Likely, the "button", isn't WORKING... due to... the fact that you "have" to manually open up the torp tube door/s... BEFORE you can fire the torps.... This aint you're gram ma's SH3 here... To open the tube doors... is hitting the "Q" key... Hope this info helps... M. M.
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10-29-21, 07:41 AM | #3903 |
CTD - it's not just a job
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As answered in the regular SH4 section Torpedo firebutton doesn't work in FOTRS 1.46, it could be that he is using the <Enter> key, as opposed to the key combo <Ctrl><Enter> combo that's causing his frustration, in addition to failing to open the tubes, which indeed does influence the fire button.
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10-30-21, 11:06 AM | #3904 |
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Join Date: Feb 2015
Location: Netherlands
Posts: 20
Downloads: 68
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Thx guys,
The "Q-button" indeed did the trick. |
10-30-21, 11:58 AM | #3905 | |
Navy Seal
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Quote:
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10-30-21, 05:38 PM | #3906 | |
Admiral
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Quote:
M. M.
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10-30-21, 05:54 PM | #3907 |
Navy Seal
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11-03-21, 04:10 PM | #3908 |
Navy Seal
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Is there a MS/32 paint version of the AI static fleetboat? Fi not, can we get one?
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11-03-21, 09:17 PM | #3909 |
CTD - it's not just a job
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Do you mean like this fake one
or a real one, with a darker grey in there also, behind the conn Some of the player boats (class dependent) have the black further forward, like the Pampanito model above, but I'm not certain any have the dark grey area... The AI boat in FotRSU is a copy of the Tambor class, if I am remembering correctly... |
11-04-21, 05:35 PM | #3910 | |
Navy Seal
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Quote:
Well most accurate possible, I mean its for static so log as its in ballpark. |
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11-10-21, 10:53 AM | #3911 |
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Join Date: Mar 2010
Posts: 19
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Question additional environment mod
I recently started playing SH4 with FotRSU Mod and its great! Question: Which environment mod was used within FotRSU? Should I install additional mods for the environment to further improve/alter the visuals?
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11-10-21, 12:02 PM | #3912 |
CTD - it's not just a job
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We're glad you like the mod! Thanks. Changing the current environment will usually result in undesired behavior, unless other aspects (sensors, etc) are changed to match. In the Support folder is a "100_FotRSU_ReadMe.pdf" for what was recently put into the game, and under the Support / FOTRS Original folder, is "FOTRS_README.rtf" file, and in that particular file, AOTD_MadMax (original mod leader), has "W_Clear - Environmental Color Mod 5.0 reworked by MadMax".
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11-10-21, 12:27 PM | #3913 |
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Join Date: Mar 2010
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Thanks
Thanks a lot for your answer. It's now clear for me. I'll stay with your mod and won't use additional stuff. One more question: I applied the 4gb patch, but nevertheless I randomly get a CTD when in the museum. Normal behavior?
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11-10-21, 12:36 PM | #3914 |
CTD - it's not just a job
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The Museum is a HOSS! Don't go so fast through the listing of course, but that is one of our many tools for finding trouble in the mod. One thing you can do is check the SH4.exe file itself. Navigate into the game folder, and find the SH4.exe file, right-click on it, and choose "Properties" at the bottom of the resultant list. That will open the Properties page to the "General" tab. Toward the bottom of that tab is the "Attributes" section, and under it is a tick-box for "Read-only". That has to be empty. If it's not, clear it and "OK" your way out, and then do LAA again, or use NTCore's 4Gig Patch. They both accomplish the same thing, but the SH4.exe has to be "write-able". Next up would be a question: "Did you empty the Save folder after activating the FotRSU mod, or use MultiSH4 to create a new one?"... Does the game take about 2 minutes or less to load, and then the Museum about 3.4 to 4 minutes to load and display?
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11-10-21, 01:04 PM | #3915 |
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Location: Russian Federation Nizhny Novgorod
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