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06-22-14, 02:34 AM | #3616 | ||||
Commander
Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 462
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Your best bet is to download the updated and missing mods, as Parmenides suggests. Quote:
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey Last edited by Capt. Morgan; 06-22-14 at 02:49 AM. |
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06-22-14, 03:29 AM | #3617 |
Growing Old Disgracefully
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The snapshot is in the link I sent you.
Why do you not want to use the mods from sobers latest mod list? This will be stable up to date and in in the right order. You do not need to use all of them and you can add your own such as Accurate German Flags as an example.
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
06-22-14, 08:52 AM | #3618 | |
Chief
Join Date: Jan 2011
Posts: 328
Downloads: 451
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------------------------------------------------------ To die for the people is weighter than Mount Tai But to work for the fascists, and die for the exploiters and oppressors is lighter than a feather -Mao Zedong |
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06-23-14, 09:08 PM | #3619 | |
Commander
Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 462
Downloads: 405
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I'd say that at least 80% of Sobers bonus mod-pack is current - so there's only 8-10 mods more that you need to download in order to bring it up to date. It's less work than trying to get his older mod list working. Otherwise there's The Wolves of Steel. It's another single download megamod, but it will install in one go, without any further downloads.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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06-24-14, 11:07 AM | #3620 | |
Chief
Join Date: Jan 2011
Posts: 328
Downloads: 451
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Quote:
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------------------------------------------------------ To die for the people is weighter than Mount Tai But to work for the fascists, and die for the exploiters and oppressors is lighter than a feather -Mao Zedong |
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06-24-14, 02:54 PM | #3621 |
Growing Old Disgracefully
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Sobers Mega Mod as it is called is stable been around a long time and is constantly being updated by Sober.
His latest mod list is 1400 18062014 if you were to enable all 82 mods you know that they would work without ctd's This does not imply that if you use WOS you are likely to get a ctd. Although I do not use his mega mod I do use a lot of the mods individually plus some of my own additions 62 in total to make up my mod list. The Wolves of Steel mega mod is still being patched with additions and fixes as you can tell from the The Wolves of Steel thread. Its a good situation that choices are available its just down to which one suites you best.
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 06-25-14 at 04:43 AM. |
06-24-14, 03:20 PM | #3622 | |
Crusty
Join Date: Jun 2005
Location: USA
Posts: 649
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I Am actually using that mod and find it very stable for me . I have had a large mod soup before and at times right smack in the middle of the campaigain a ctd would occur . however this was 2 years ago and I have just came back playing again . WOFS for me so far has been very stable . Reading can explain what was being modded and why it it works that way . I am a very huge fan Of Sobres Mods soup but .. Ill will add after I finish the campaign in the MED and Really Keep it simple in the line up . I belive the mod list should be as personal as it can possibly be , but with a strong stable mod list and with proven mods that are stable . I picked WOFS , literally because it was 3 downloads and it does have the main ingrediants for a good imersion level .. Good stuff
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Captain AJ |
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06-24-14, 05:26 PM | #3623 | |
Navy Seal
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It's very late now but I'll finish my post tomorrow and explain you few things...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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06-24-14, 06:52 PM | #3624 |
Growing Old Disgracefully
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Mighty Fine crew With beards comment The readme says save game compatible. You can change between versions any time. It does not state anywhere that it relates to ‘Stock’ only. Its never been updated to say differently. I have only stated what is in the readme.
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 06-25-14 at 04:45 AM. |
06-25-14, 03:17 AM | #3625 | |
Commander
Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 462
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Quote:
I like both, but I prefer Sobers because I can easily remove a specific mod from the list, or try substituting a different mod with similar functionality.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey Last edited by Capt. Morgan; 06-25-14 at 03:40 AM. |
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06-25-14, 04:34 AM | #3626 |
Growing Old Disgracefully
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Glad to hear you found WOS stable.
I have re-read my thread and it might be taken that by using WOS instead of Sober's you may get ctd's and I will amend it. That was not the impression I mean't, so I admit my choice of words in the way that I phrased it could have been better. Apology to VDR and anyone else who thought my comments were over the top. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
06-25-14, 10:00 AM | #3627 | |
Navy Seal
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With over 3000 downloads and only handful CTD reports (half of them are user related) I'm really eager to hear how did you come to that conclusion... On the other hand, I could tell you that TWoS and any other current modlist/megamod is stable as it can be and when one of them CTD probably all of them will do the same because they all follow same pattern. The differences are mostly in few non relevant graphical mods. To say that one modlist has more problems then other without actual testing neither of them is nothing less then superficial conclusion. Now, regarding Mighty Fine crew With beards ... I understand your wish to help people but sometimes inadequate help can do more harm than good. It seems to me that you don't quite understand "mechanics" of large modlists which is pretty strange for someone with so meny helpful tutorials under his belt ... You should not follow readme instructions blindly , especially if the mod is created long time ago. Certain mods are developed to serve as compatibility patches which means that they need to contain all the changes from conflicting mods in order to maintain their full functionality . In that case, original mods MUST be overwritten even if their readme files are saying "enable last, do not overwrite" ect. In this case , you advised the man to enable Mighty Fine crew With beards at the and of this example modlist under the excuse that it's readme file says "enable it anywhere, anytime, game save compatible" ?! Code:
Patrolsearch autoscriptsV04 MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 Do you see my point now?
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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06-25-14, 10:26 AM | #3628 |
Nub
Join Date: Sep 2007
Posts: 2
Downloads: 47
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I am loving the mod. I do not care for the real navigation and have been trying to disable it. I simply removed real navigation (as well as sobers options since jsgme would not let me remove without). The problem is, I get easy navigation back but the TDC officer has disappeared from my scopes. I tried re-adding sobers options back without real navigation but that did not fix it.
Below is my load order Can anyone help me? Thanks sobers game loading tips V8 SH5 NDB,NDH OM#1 - No Dialog Indicator sobers multi color mod V5 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - 2. Main Mod Low Resolution Patch sobers best ever fog V31 SH5 sobers base sky mechanics V1 sobers waves mod V30 SH5 Water reflections intensity varied by available sunlight by TheDarkWraith Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers more trees SH5 sobers storm Clouds v2 SH5 SH5_7A_Conning_Fix Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 Speech fixes and additions (english version) FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_Ship zon Files NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo <Removed>NewUIs_TDC_7_5_0_Real_Navigation NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha Large Optics for TDW UI Large Optics for NewUIs_TDC_7_5_0_Test 17 Patch Large Optics for TDW UI 16 by 9 IRAI_0_0_41_ByTheDarkWraith <Removed>sobers TDWUserOptions for mega mod +Menu SH5 V10 Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 Equip_Upgrade_Dates_Chart R.E.M_by_Xrundel_TheBeast_1.2 sobers green crew training V4 SH5 Church's Compass Dials Mod v2.2 - Option Two OPEN HORIZONS II v2.5 sobers OH2.5 Kiel Lite mod V4 SH5 OH II v2.5 Flag_Wind_Patch OH II v2.5 Grid Request fix Patch SH5 sobers shipwreck mod V8 SH5 R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. v5.7 - Indestructible UZO patch R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO sobers Lights Cfg V10 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 Patrolsearch autoscriptsV04 MadMaxs_SH5_Subdiesel (mono) v2 sobers hud sounds V1 SH5 sobers no footstep sound mod SH5 V2 sobers Realistic contrast V14 SH5 sobers realistic underwater FX8 SH5 sobers Blackout lights V2 SH5 sobers NO ship bow wave mod SH5 Shadow Improvement ModLR sobers less resources shadows SH5 Moon_light_mod V6 SH5 EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm Warfox deck crew always whispering SH5 German Version WHF-FUC_We Have Flooding-Flooding Under Control_Fix Shallow Waters Voice Be Gone gap - HD 1 deg Scope Bearing v 1.0 sobers No bullet trasers SH5 AMMO_v1.0_SH5_by_Raven_2012 sobers CrewAI mod SH5 sobers reduced file sizes SH5 V2 sobers dead is dead V3 NewUIs_TDC_7_5_0 SH5 |
06-30-14, 11:29 PM | #3629 |
Ensign
Join Date: May 2005
Location: San Francisco home of the U.S.S. Pampanito
Posts: 220
Downloads: 294
Uploads: 0
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question,I'm on patrol in scapa flow ready to line up on a ship,and when i got ready to attack...i get the message 'captain that tube is non operational' and tried all fore tubes and got the same message...my boat suffered a little damage during a depth charge attack...but i still have 96% hull integrity so that should not be and in sub systems all my fore tubes are at 100%...so now i have to sail all the way back to port and some how repair it...or am i missing something here.
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07-01-14, 07:18 AM | #3630 |
Watch
Join Date: Oct 2013
Location: Madrid, Spain
Posts: 28
Downloads: 283
Uploads: 0
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Question!! When I fire torpedoes submerged, the tubes don't recharge but if I go to surface, it starts reloading fired torpedoes. Why??
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