SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-21-06, 09:36 AM | #346 |
Bosun
Join Date: Jan 2006
Location: Minnesota
Posts: 68
Downloads: 2
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All I can say is WOW! As content as I was with IUB 1.03, I'm thoroughly enthralled with GWX. Thanks guys. There isn't much more you could do to a perfect expansion imo. Something that Ubisoft should have done for us from the get-go instead of leaving us dead in the water revolving around deadlines and not putting quality first... my 2 cents worth of course.
As a previous GW virgin, I'm seeing the new sounds, motions of the Boat, the opening and adding function to other ports, as well as adding historical Operations that has really opened up this game to a new level of fun and realism, for the first time. Outstanding job! What a way to set a precedent! All I can see forthcoming is the occasional improvement mod, fully functional AI subs, and filling in some missing Operations not currently supported by GWX (as described in the manual), yet to come. Then again, I'm of the mind to not complain about perfection. You guys rock! ...now if we can only get working voice commands! |
12-21-06, 09:42 AM | #347 |
Bosun
Join Date: Jan 2006
Location: Minnesota
Posts: 68
Downloads: 2
Uploads: 0
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Another question...would it ever be possible to add environmental/land-based objects as destroyable objectives?
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12-21-06, 04:35 PM | #348 |
Swabbie
Join Date: Sep 2006
Location: Belgium
Posts: 6
Downloads: 0
Uploads: 0
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great news , will play tomorrow , qq= does this require a vanilla sh or just instal over gW ?
thx 'night |
12-21-06, 04:41 PM | #349 | |
Silent Hunter
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Quote:
Enjoy BTW Welcome to Subsim
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12-22-06, 08:58 AM | #350 |
Chief of the Boat
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@FritzC6
Welcome aboard kaleun
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
12-22-06, 03:45 PM | #351 |
Officer
Join Date: Oct 2006
Location: San Diego, CA.
Posts: 246
Downloads: 0
Uploads: 0
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GWX file question
Read through this thread & wonder if after downloading all the sections and executing the install, if the original files downloaded can be deleted or moved to a CD to free up hard drive space??
Thanks!! |
12-22-06, 04:08 PM | #352 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Yes they can
You will be able to install from a dvd if you burn them on one too Not sure they will all fit on a cd |
12-22-06, 04:32 PM | #353 |
Officer
Join Date: Oct 2006
Location: San Diego, CA.
Posts: 246
Downloads: 0
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Thanks for the info.. Just what I was looking for!!
Russ |
12-22-06, 04:44 PM | #354 |
Bosun
Join Date: Jan 2006
Location: Minnesota
Posts: 68
Downloads: 2
Uploads: 0
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If I remember correctly, the total count of GWX is 791MB ...you may be able to zip it small enough to place it on a CD, but that would defeat the purpose of what Herr Russ is looking for.
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12-22-06, 06:29 PM | #355 |
Chief of the Boat
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You could always try compressing them if they won't fit 'untouched'
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
12-23-06, 08:16 AM | #356 |
Grey Wolf
Join Date: Feb 2006
Location: Helsinki, Finland
Posts: 895
Downloads: 43
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Sorry, but won't download it. I've uninstalled SH III, even with GW it just isn't the game for me. I'm glued to BF2...
Kudos Kpt.Lehmann for your teams hard work, and your excellent leadership. You've made a huge sacrifice from your own life for others gaming enjoyment. Big Jugs out.
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12-23-06, 09:21 AM | #357 |
Lieutenant
Join Date: Mar 2005
Location: Seneca, SC, USA
Posts: 251
Downloads: 64
Uploads: 0
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What a nice Christmas present! I'm going to dl this and burn it to DVD and put it under my tree- "Do not open till Christmas". (Thankfully it's only one more day.) Thanks guys. This is what I needed to get back into SHIII and keep me busy until SHIV comes bustin' out. Oh, and Merry Christmas to all at Subsim, from Ironkross!
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12-23-06, 10:37 AM | #358 |
Grey Wolf
Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
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After a few patrols I can honestly say that this is the best supermod ever made for SH3.
Now one question.. I really do not like the oversized sun that we have and would like to get ot a bit smaller.Would it be safe to use Krillers Sun Mod and not cause any side effects? I see that it is a simple TGA file(sunhalo.tga) so I would not think it would hurt at all. |
12-23-06, 10:48 AM | #359 | |
GWX Project Director
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Quote:
Yeah, that would be no problem at all to change your sun halo graphic. Why don't you post a link to Kriller's sun mod here as well. I may want to take a look at it myself for comparison. |
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12-23-06, 12:17 PM | #360 |
Lieutenant
Join Date: Jul 2004
Location: Beverly, OH
Posts: 263
Downloads: 13
Uploads: 0
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Hmmm...
Sounds like this is pretty impressive. I think I'll reinstall SH3. |
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