SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-05-10, 06:47 AM | #3451 | |
Black Magic
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07-05-10, 06:49 AM | #3452 |
Black Magic
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there's lots of things I would like to use the mouse wheel for but I haven't figured out how to 'trap' the mousewheel yet. Once I do I will change the RAOBF, heading bar, and draggable compasses rotations to be controlled via mouse wheel.
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07-05-10, 07:02 AM | #3453 |
Mate
Join Date: Feb 2010
Posts: 58
Downloads: 48
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I dont mean the mousewheel but just to drag the middle circle of the RAOBF with the mouse.
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07-05-10, 07:12 AM | #3454 |
Black Magic
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07-05-10, 08:02 AM | #3455 |
Swabbie
Join Date: Oct 2009
Location: Russia
Posts: 5
Downloads: 225
Uploads: 0
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If I click on the navigation map TDS button:
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07-05-10, 10:33 AM | #3456 |
Black Magic
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working on v3.4.0. The navigator now also calculates the target's course and avg course from the range readings if the user option for navigator assist is enabled. In the screenie below the target's course was plotted to be 237 and the nav reports avg course of 230 from 3 range readings ( initial, calc, calc ):
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07-05-10, 05:03 PM | #3457 | |
Planesman
Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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07-06-10, 11:28 AM | #3458 |
Stowaway
Posts: n/a
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Really cool.
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07-06-10, 04:23 PM | #3459 |
Officer
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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Un grand merci pour ton excellent travail ...impossible d'utiliser SH5 sans le newUIs
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07-06-10, 08:44 PM | #3460 |
The Old Man
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Sonar Station UI Bugs
Here is a list of a few bugs I found in the Sonar Station UI. I have listed these issue's in the past so I included a Picture for ref. I hope this helps you to fix these bugs.
Last edited by TheBeast; 07-07-10 at 11:40 AM. |
07-06-10, 09:33 PM | #3461 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Ok , i have see for the hydrophone 1 - no 3d mesh in .GR2 for the light 2 - for the needle there is a dial in QR1.sim ,but we need to see ,what happend with the " spring needle bug " ( when not used by the player )-> in sensors.sim is a dial to "auto rotation " for the hydro antenna and I think the wheel is connected to,but this dial make also hydro search angle too 3 - no idea 4 - idem 3 5 - idem 3-4 6 - no mouse mask in .GR2 to make it workable in game , but we can try to illuminate it in place of the other light Last edited by BIGREG; 07-06-10 at 09:44 PM. |
07-06-10, 10:03 PM | #3462 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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for the needle just change the needle visual value in QR1.sim min 0 max 360 to -> min -180 max 180 , but i am not sure that resolve the all dial bug My QR1.sim : http://dl.dropbox.com/u/8655607/Hydrophone%20needle.zip Last edited by BIGREG; 07-06-10 at 11:08 PM. |
07-07-10, 07:01 AM | #3463 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
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for some reason and the latest version, i cant toggle the message box anymore (is set to "K" key via options file).
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Stormy...... |
07-07-10, 02:51 PM | #3464 |
Planesman
Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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07-07-10, 03:17 PM | #3465 | |
Black Magic
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Tags |
dbrn, favorite, new ui |
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