SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-03-11, 02:38 PM | #331 | |
Cap'n
Join Date: Mar 2007
Location: Ukraine
Posts: 82
Downloads: 340
Uploads: 0
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Quote:
Should test the game more to see what will be next
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05-04-11, 01:35 AM | #332 | |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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05-04-11, 08:34 AM | #333 | |
Helmsman
Join Date: Mar 2010
Location: spain
Posts: 105
Downloads: 445
Uploads: 0
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05-04-11, 06:34 PM | #334 |
Sailor man
Join Date: Feb 2004
Location: Belfast Maine, USA
Posts: 44
Downloads: 153
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LMD, I may be wrong but your mods look they are for SH3 not SH5
Hope this helps |
05-05-11, 02:11 PM | #335 |
Cap'n
Join Date: Mar 2007
Location: Ukraine
Posts: 82
Downloads: 340
Uploads: 0
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You mean those in signature? If yes...well you are right, they are for SH3 Didn't change my signature since SH3 time!
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05-07-11, 05:28 PM | #336 |
Ace of the Deep
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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My list is growing again... Still nowhere near stoianm's though.
Generic Mod Enabler - v2.6.0.157 [D:\Games\Simulator\SilentHunter5\MODS] Antilag A Fistful of Emblems v1.51 A Fistful of Emblems v1.51 (Weathered) Magnum_Opus_v0_0_1 Magnum_Opus_v0_0_1Patch1 Magnum_Opus_v0_0_1Patch2 Enhanced FunelSmoke_by HanSolo78 Grossdeutscher Rundfunk Rel_SH4_BBC_1939_to_1945 Menu - Das Boot Departure Theme noir decks sobers realistic hydrophone operator SH5 Speech fixes and additions (german version) Window_Lights_Redone_V1 Capthelms Audio+SV Touch Ups Open_Horizons Naights Submaine Textures Harbour Addition MOD V0.1 - Open_Horizons Lite Campaign LC 1.2 FX_Update_0_0_16_2_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith U-boat Historical Specifications 1.7 for TDW Mods AirTorpedoes TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Dynamic Environment SH5 Basemod (realistic version) Dynamic Environment SH5 Waves (realistic version) Dynamic Environment SH5 Atlantic Floor Dynamic Environmental SH5 Realistic Colors Dynamic Environment SH5 DarkerNights Dynamic Environment SH5 Undersea (temperate and polar) Dynamic Environment SH5 Sounds sobers talking conning crew mod Unterseeboot II SFX U-Boat Propulsion SFX Dynamic Environment SH5 Basemod (realistic version) patch MightyFine Crew Mod 1.2.1 Alt faces NewUIs_TDC_6_5_0_ByTheDarkWraith NewUIs_TDC_6_5_0_New_radio_messages_German Krauters Automated Scripts (v5_0_0 compatible) IO_StrategicMap_4_2_for_TDWv640&MO IO_StrategicMap_4_2_for_TDWv650&MO patch 1 Kriegsmarine Grid Map for MO and TDW UIs by stoianm soan swastica Trevally Automated Scripts v0.5 Trevally Harbour & Kiel Canal Pilot patch Stoianm Scopes 16x9 (trevally, ddrgn, gap) NewUIs_TDC_6_5_0_Real_Navigation Speech Recognition_MiTons_NewUI_Editon_v0.4_english new pitch and roll tiny! - torpedo mod SH5Lifeboats_by_Rongel_WIP Battlestations_soundmod_1.1 PLUS a patched .exe thanks to TheDarkWraith's patcher. Seriously cant wait for MO to be updated... It's becoming a chore to rearrange these mods to get everything working as I would like. Big thanks to all modders (not just the ones who's mods I use) for making this possible.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
05-08-11, 08:38 AM | #337 |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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MODS:
Anti lag Magnum_Opus_v0_0_1 (patch1+2) NewUIs_TDC_6_5_0_ByTheDarkWraith Manos Scopes-patch for 16x9 NewUIs_TDC_6_5_0 das boot crew mod IO_StrategicMap_4_2_for_TDWv640&MO Patch for IO_StrategicMap using NewUIs_TDC_6_5_0_TheDarkWraith Kriegsmarine Grid Map for MO and TDW UIs by stoian Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional louder engine sounds NewUIs_TDC_6_5_0_Real_Navigation SYSTEM: intel 920 oc to 3.8ghz asusv2 deluxe mainboard ati HD 6970 6 GB corsair dominator 1000 w xorsair psu |
05-08-11, 08:45 AM | #338 | |
Stowaway
Posts: n/a
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Does this work smoothly, without having any CTD's?
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05-09-11, 12:26 AM | #339 |
Ace of the Deep
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Yes. But some files have been edited by me. To overcome some minor conflicts.
I have not had a single CTD, with this mod list.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
05-09-11, 09:07 PM | #340 | |
Nub
Join Date: May 2011
Posts: 3
Downloads: 46
Uploads: 0
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Hello all, this is my first post at Subsim. I've been a sim fan and lurker for a while now.
First I wanted to thank all the people who made these great mods! After playing SH4 with RFB, picking up SH5 was... disappointing. But these mods have turned it all around. I did have a couple of questions. I have tried to follow the list posted by JWilliams below (except Real Navigation for the moment) but I am stuck on a couple of these mods. In yellow, below: Quote:
2. Sobers realistic hydrophone operator sh5: Is this the hydrophone exe patch discussed here? http://www.subsim.com/radioroom/showthread.php?t=173617 If I have patched the exe is this necessary? I can't seem to find this mod anywhere so for now it's left out. 3. Last, what is Stoianm Scopes 16x9 (trevally, ddrgn, gap)? Can't find it anywhere, so I assume it must be a customization or part of another mod already listed elsewhere. Thanks, and sorry for my obtuse questions. |
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05-10-11, 03:22 AM | #341 | |
Ace of the Deep
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Quote:
And the other mods you highlighted yellow have not been released.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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05-10-11, 08:07 AM | #342 |
Watch
Join Date: Mar 2010
Posts: 27
Downloads: 125
Uploads: 0
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05-10-11, 03:16 PM | #343 |
Nub
Join Date: May 2011
Posts: 3
Downloads: 46
Uploads: 0
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05-10-11, 06:35 PM | #344 |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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New list
Anti lag Magnum_Opus_v0_0_1 (patch1+2) TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Dynamic Environment SH5 Basemod (realistic version) Dynamic Environment SH5 Waves (realistic version) Dynamic Environment SH5 Atlantic Floor Dynamic Environmental SH5 Realistic Colors Dynamic Environment SH5 DarkerNights Dynamic Environment SH5 Undersea (temperate and polar) Dynamic Environment SH5 Sounds NewUIs_TDC_6_5_0_ByTheDarkWraith NewUIs_TDC_6_5_0 das boot crew mod Manos Scopes-patch for 16x9 Krauters Automated Scripts (v5_0_0 compatible) IO_StrategicMap_4_2_for_TDWv640&MO Patch for IO_StrategicMap using NewUIs_TDC_6_5_0_TheDarkWraith Kriegsmarine Grid Map for MO and TDW UIs by stoian Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional louder engine sounds NewUIs_TDC_6_5_0_Real_Navigation |
05-11-11, 03:29 AM | #345 |
Ace of the Deep
Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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You don't need to edit any files to get my mod list to work... Even without editing any files, I did not have a single CTD.
The only reason I edited some files was because some features of mods loaded early in my order were overwritten with mods loaded later.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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