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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What version of SH4 do you have? | |||
Orriginal SH4 (no U-Boot missions) |
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285 | 23.59% |
SH4 + Uboot Missions addon |
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923 | 76.41% |
Voters: 1208. You may not vote on this poll |
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Thread Tools | Display Modes |
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#286 | |
Stowaway
Posts: n/a
Downloads:
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Regards: Captain Rockwell Torry ![]() |
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#287 |
Watch
![]() Join Date: May 2006
Posts: 30
Downloads: 40
Uploads: 0
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I liked the 40 torps, but ive been trying to impliment the interceptor subs interior into the los angeles 688i for 1.5 and got the command room, but with no lighting, is there a guide for this? i didnt even think it was possible to change the interior.
Also how easy would it be to change the 688i for use with 40 torps, i know that "le terrible" is based in a 688 but there was a few small things i didnt like, so figured it would be easier to put the 40 torps onto the other sub, its not a massive issue as i can always re-supply but a load more torps is a load more torps, i am also trying to change the HUD, and dials... *edit just found how to implement the interior in this thread: http://www.subsim.com/radioroom/show...terior&page=10 post 140. |
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#288 |
Admiral
![]() Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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The interseptor sub interior is labeled as Gato the 688 interior is Sboat so there would be alot of stuff to change the only issue with Le Terrible is there is no radar mast but real nuke skippers only use this in transit in and out of port and I run submerged most of the time ,,, I don't know why this is getting underlined..
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#289 | |
Admiral
![]() Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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Last edited by yubba; 10-26-12 at 12:36 PM. |
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#290 |
Watch
![]() Join Date: May 2006
Posts: 30
Downloads: 40
Uploads: 0
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I put the interior into the 688, which looked awesome, had a small issue with no sonar, or radar stations, and when i went to revert i realised i didnt back up my textures folder so had to re-install. But to be fair i rarely use the command room, mostly the map or torp station, i do occaisionally visit the sonar just to have a listen as the ships get torped and sink.
I am loving those adcaps, struggling sometimes to make sure they go in the correct direction, though. |
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#291 | |
Soundman
![]() Join Date: Jun 2012
Posts: 146
Downloads: 49
Uploads: 0
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#292 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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So I've decided that since I've had permission to rework this for years now that I'll actually do something about it. Here's the tentative to do list thus far and what I've gotten done today alone. The list seems to keep growing as well...
Combine Sail and Hull files DONE Remodel Rudder Remove cleats from hull Remove TBT DONE Adjust Radar mast height Move OOD in Bridge Change manning levels Eliminate air search radar DONE Rework compartment layout Change torpedo loadout Change and move periscopes Retexture hull and sail Rework ship wake Damage zones Ship characteristics Move Fairwater Plane data to sail DONE Adjust torpedo tube pos and animation ALter TASM RTE distance Roster list and ship naming in files Increase Mk 48 explosive power Eliminate gun positions DONE
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#293 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
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Nice work there the ohio is one of my favorite sh4 mods looking forward to this releasea.
What i also adjusted is the speed of the missiles, just a thought.
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#294 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Status update. After doing some testing with the Mk 48's I left them alone. I could one shot everything up to a BB, with those requiring two shots. Also the SSBN and SSGN will be in the same mod but different ships altogether. I'm also considering making Bangor, WA one of the start bases.
Combine Sail and Hull files DONE Remodel Rudder Remove cleats from hull Remove TBT DONE Adjust Radar mast height Move OOD in Bridge Change manning levels Eliminate air search radar DONE Rework compartment layout Change torpedo loadout DONE Change and move periscopes DONE Retexture hull and sail Rework ship wake Damage zones Ship characteristics DONE Move Fairwater Plane data to sail DONE Adjust torpedo tube pos and animation ALter TASM RTE distance Roster list and ship naming in files DONE Increase Mk 48 explosive power DONE Eliminate gun positions DONE
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#295 |
Weps
![]() Join Date: Apr 2007
Posts: 364
Downloads: 187
Uploads: 0
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Nice update looking forward to it!
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#296 |
Best Admiral in the USN
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I didn't even know this mod was revived.
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#297 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#298 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Update: Major setback. I was almost done until I noticed I had lost 23% of my speed for no reason. I didn't notice it until yesterday so I have no idea when it happened. Really frustrated at this but at least I hadn't done the hardest work yet.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#299 |
DEFENDERS LEMC
Join Date: Sep 2013
Location: Florida USA
Posts: 27
Downloads: 19
Uploads: 0
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This OHIO rocks! I really appreciate the time and effort put into it.. really nice job. Wish it had nukes though.. 1 shot take out TF. yeah i know way to easy.
Just wanted to say thanks again to ALL that put this together. russ |
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#300 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Glad you like it! Having been on an Ohio helps with my part of the development but Toma made a really great mod to start with.
![]() As for nukes, I'm thinking of making a Mk 45 for some of the older boats. But yeah even being able to launch a D5 on a CVBG would make me chuckle. ![]()
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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