SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-07-05, 11:02 PM   #16
Paul Roberts
Helmsman
 
Join Date: Mar 2005
Posts: 106
Downloads: 83
Uploads: 0
Default

Thanks for the reply, Beery.

What is the problem with AI night vision? Do they just see too far? And does it affect all versions of the long-range visibility mod?
Paul Roberts is offline   Reply With Quote
Old 11-07-05, 11:22 PM   #17
ironkross
Lieutenant
 
Join Date: Mar 2005
Location: Seneca, SC, USA
Posts: 251
Downloads: 64
Uploads: 0
Default

Quote:
Added ability to sail on the surface with decks awash.
Just like in the Das Boot scene.

Thanks Beery>
__________________
If you want to go fast, go alone. If you want to go far, go together.
ironkross is offline   Reply With Quote
Old 11-07-05, 11:43 PM   #18
Nedlam
Ensign
 
Join Date: Oct 2005
Posts: 222
Downloads: 48
Uploads: 0
Default

Quote:
Originally Posted by Beery
If only there was a WW1 flight sim along the same lines as Red Baron 3D, but with today's technology. I keep hoping for it. Maybe some company will update RB3D as is being done (apparently) with B-17 II.
I use to play Warbirds quite a bit (WWII planes). I haven't for a little while. They also had something called Dawn of Aces that was included. It was all about WWI flying. In the older versions you could even pilot derigables (sp?). You probably still can but like I said I mainly stayed in the WWII area flying my B17 or A6M.

The up side. Although I only briefly tried it out if the flight models are anything like Warbirds it's really done well. Also it's an online thing and you get to play against other players.

The downside: Stand alone it's real basic stuff (mainly for practicing). You have to subscribe to really enjoy the sim and the cheapest subscription is $9.95 per month. At least it was awhile ago. Also... I don't know how big the WWI community is but I know they hold special events and stuff that attracts people to the arenas. I've been a member of the community circa 1998.

Thanks for all the work you did putting all those mods together for RuB (all the versions!) <S>!!!
__________________
You can never put too much water on a nuclear reactor...
Nedlam is offline   Reply With Quote
Old 11-08-05, 05:47 AM   #19
Mr.Fleck
Planesman
 
Join Date: May 2005
Location: Germany
Posts: 197
Downloads: 0
Uploads: 0
Default

Thanks Beery, for another outstanding update! Because of RUb I'm still playing this Sim and I'm even reading 'Das Boot' again.

Gute Jagd & fette Beute!
Mr. Fleck
Mr.Fleck is offline   Reply With Quote
Old 11-08-05, 08:42 AM   #20
Schultzy
Commander
 
Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
Default

Thanks for all your effort Beery. Really loving RUb!

Schultzy is offline   Reply With Quote
Old 11-08-05, 09:30 AM   #21
Bill Nichols
Master of Defense
 
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
Default

Someone has to ask . . . Will there be an update to IUB now that RUB 1.45 is out? Or, are the two already compatible?
__________________
My Dangerous Waters website:
Bill Nichols is offline   Reply With Quote
Old 11-08-05, 01:49 PM   #22
joea
Silent Hunter
 
joea's Avatar
 
Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
Default

Yay thanks Beery. Seems I am so busy I am done to playing a patrol for each version of RuB...looking forward to your last version. Did I say that? No seriously great work you and the team did, makes it a new sim bud.
joea is offline   Reply With Quote
Old 11-08-05, 01:52 PM   #23
Emcon
A-ganger
 
Join Date: Oct 2005
Posts: 74
Downloads: 0
Uploads: 0
Default

Thanks, this is great
Emcon is offline   Reply With Quote
Old 11-08-05, 02:29 PM   #24
Twelvefield
Planesman
 
Join Date: May 2005
Posts: 186
Downloads: 0
Uploads: 0
Default

RUB has mad a believer out of me! So much great material to add to SHIII! Any ideas just which game(s) you will move on to mod? I seem to recall there's a Master of Orion 3 out of the box that could use a tweak or two -- no, just kidding there.
Twelvefield is offline   Reply With Quote
Old 11-08-05, 05:18 PM   #25
Lane
Subsim Diehard
 
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
Default

I would like to try the new RUB 1.45 but I am afraid too. I have Rubins
HT 1.46 and the New SH3 Cmdr and I am on patrol. Last time I had the
Rub and HT loaded together I got a CTD on my save?
Right now Cmdr and HT 1.46 and stock SH3 1.4b with a few mod's is
working fine.
Regards
Lane
Lane is offline   Reply With Quote
Old 11-08-05, 05:27 PM   #26
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
Default

HT and RUb1.45 aren't configured to work together, so you may well get crashes. You will definitely get a crash if you try to load a new mod while in mid-patrol - that's 100% guaranteed with both RUb and HT.

However, if you load RUb correctly it will not cause a crash. The biggest problems that people run into with mods are:

1. They often don't read the mod's readme file and thus miss important configuration instructions.

2. They often tend to use methods of installation that are downright careless (i.e. installing in mid-patrol).

3. They tend to go on the assumption that every mod will probably work with every other mod.

Crashes are almost always (999 times out of 1000) caused by one of these issues.

RUb is not intended for use with ANY other mod except for SH3 Commander. If you use any other mods with it, it voids both the warranty and the money back guarantee.
__________________
"More mysterious. Yeah.
I'll just try to think, 'Where the hell's the whiskey?'"
- Bob Harris, Lost in Translation.

"Anyrooad up, ah'll si thi"
- Missen.
Beery is offline   Reply With Quote
Old 11-08-05, 05:50 PM   #27
Nedlam
Ensign
 
Join Date: Oct 2005
Posts: 222
Downloads: 48
Uploads: 0
Default

From the Read Me:

"Added ability to sail on the surface with decks awash (all player-controlled U-boat config files in data\Submarine\NSS_Uboat**)."

Does this mean that we have the ability to adjust the file(s) to allow us to run with decks awash but it would be all the time or is there a button or keystroke that I am missing somewhere that allow you to run with decks awash?

I remember asking awhile back why you would want this feature and then I ran into a cituation just recently while on patrol that I wished I had the feature...

Now that I got it I'm not quite sure how to get it to work.
__________________
You can never put too much water on a nuclear reactor...
Nedlam is offline   Reply With Quote
Old 11-08-05, 05:56 PM   #28
Viduka
Gunner
 
Join Date: Oct 2005
Posts: 91
Downloads: 0
Uploads: 0
Default

Do we download 1.45 and just install it straight over the top of 1.44? Will I need to roll back SH commander?

Thanks.
Viduka is offline   Reply With Quote
Old 11-08-05, 05:57 PM   #29
Marhkimov
Admiral
 
Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Viduka
Will I need to roll back SH commander?
ALWAYS rollback SH3Cmdr whenever you install something.
__________________
It takes two to tango
Marhkimov is offline   Reply With Quote
Old 11-08-05, 06:03 PM   #30
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Nedlam
From the Read Me:

"Added ability to sail on the surface with decks awash (all player-controlled U-boat config files in data\Submarine\NSS_Uboat**)."

Does this mean that we have the ability to adjust the file(s) to allow us to run with decks awash but it would be all the time or is there a button or keystroke that I am missing somewhere that allow you to run with decks awash?...
The boat's depth can be manually adjusted by clicking on the depth meter. The crew will stay on the bridge as long as the average water level is below their feet.
__________________
"More mysterious. Yeah.
I'll just try to think, 'Where the hell's the whiskey?'"
- Bob Harris, Lost in Translation.

"Anyrooad up, ah'll si thi"
- Missen.
Beery is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.