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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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As a continuation of another thread, I'm curious to hear from guys who have served aboard submarines or other small warships (That's for you Steve
![]() Not that I'm against this feature in SH5, which is of course very wellcomed, but I got curious ![]()
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One day I will return to sea ... Last edited by Hitman; 01-04-10 at 12:34 PM. |
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#2 |
Torpedoman
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Location: Buenos Aires, Argentina
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I assume that given certain conditions the kaleun would go anywere...
Imagine if most (read: almost all) torpedoes were faulty, I'd personally go along with the chief engineer and the weapons officer to the bow torpedo room to see what's wrong. I guess i'd go to the engine room if something serious had happened (u-505 coff coff) to assess the damage myself. ps: just because they didn't doesn't mean they couldn't ![]() |
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#3 |
Chief
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i served on a german small warship and i am sure, the captain never entered the machine room. if there were problems, he asked the chief...
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Everything comes to him who waits |
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#4 |
Ocean Warrior
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It really depends upon the Captain. Some like to utilize the Chain of Command a bit more than others, some are quite personable and chat briefly with you. On my boat both CO's I had could be found in the Engine Room quite a bit, but spent most of their time in the Forward Compartment. The Radio Room was a hot spot for the Captain as well. But an Ohio is a big boat, can't be everywhere the Captain is all the time.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#5 |
Eternal Patrol
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Ours did. He liked to pay the ocassional courtesy visit to every department on the ship. Of course the operative word here is 'ocassional'. Yes, the captain could, and sometimes did, visit any compartment he wanted. It's his boat after all - he's the king. On the other hand none of that is necessary to the operation of a ship, so, like external views, it has a 'coolness' factor, but unlike that other function is actually realistic.
Plus: I think having it is a great idea, mainly because of all the people who asked for it. And it will be cool to look at. Neutral: I played SH1 for years, and AOD a little less. Those games had no compartments to visit, and no crew to look at, and no 3D views at all, and yet they are still talked about today as a high point for others to aim at. Minus: How much time has been spent to make this happen, at the expense of what else? Still no wolfpacks? Is the AI vastly improved? Are the major bugs of the two previous versions fixed? If all those have happened then great. Add the cool stuff. If not, fix the problems first.
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Grey Wolf
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Hey maybe if we don't visit the compartments in SH5, the crew moral gradually drops ![]() |
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#7 |
Sea Lord
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With regard to the AI.. it would be good to know if the devs have read all the books available on WW2 Sub warfare, as the books I've read give a great deal of insight into the tactics used.
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#8 |
Rear Admiral
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You know what would be awsome is if say you visited the fore torpedo room and find everyone napping.
You could chew them out and redress them ![]() Never mind the fact you left them at battle stations for 18 hours straight. ![]()
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#9 | |
Grey Wolf
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#10 |
Pacific Aces Dev Team
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To the girls restrooms
![]() During my time in the german navy I had a captain who came down to our accommodation deck, just for drinking a beer with me ...it was on my 25. birthday in Cadiz ![]()
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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