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Old 09-25-09, 01:02 PM   #1
TDK1044
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Default DEV Q&A post updated 12/09

There is a DEV Q&A post over on the Ubi Forum with a few interesting responses. I know we don't usually post links, but I though some might find the initial responses interesting.

http://forums.ubi.com/eve/forums/a/t...8591082387/p/1

Last edited by TDK1044; 12-09-09 at 08:12 AM.
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Old 09-25-09, 01:34 PM   #2
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Default no sale

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Old 09-25-09, 02:50 PM   #3
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Huh?
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Old 09-25-09, 03:26 PM   #4
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i find this comment xtremely troubling:

Quote:
How much freedom will we be seeing/getting? Are we able to navigate from the rear torpedo room all the way to the forward torpedo room seamlessly or will it be more like SHIV, click on a ladder/door/hatch to enter the next submarine section?

The player will have full access everywhere inside the submarine. Just like in any other first person game and just like a real captain had. But remember, you’re not just a camera, you’re the captain. Don’t go sunbathing on the fore deck or you’ll have a long way to go to that conning tower hatch before the sub can dive!
so as i understand itthe way its written, this means if your not where you need to be then there is no click to station feature so you must go through the sub yourself to get to the control room before you can give any orders to your crew.
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Old 09-25-09, 03:38 PM   #5
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I second the 'huh?'.
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Old 09-25-09, 03:45 PM   #6
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Im assuming he is upset it was posted there instead of here. I can see why it was posted on the 'official' site.

But I think it would be wise of them to mirror this over here as well. A good deal of this community wont even open the UBI forums
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Old 09-25-09, 03:57 PM   #7
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Originally Posted by WEBSTER View Post
i find this comment xtremely troubling:



so as i understand itthe way its written, this means if your not where you need to be then there is no click to station feature so you must go through the sub yourself to get to the control room before you can give any orders to your crew.
Nope the above is bit misleading as they also said you will be able to switch stations via shortcuts aka SH3/4
You got nothing to worry about.
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Old 09-25-09, 04:00 PM   #8
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We’ve changed the water and terrain rendering engine, solving the bugs that prevented this in the previous version and increasing the rendering distance too.
There you go rendering engine changed. Cant wait to see it in action.
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Old 09-25-09, 04:13 PM   #9
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Quote:
Originally Posted by WEBSTER View Post
i find this comment xtremely troubling:
Quote:
How much freedom will we be seeing/getting? Are we able to navigate from the rear torpedo room all the way to the forward torpedo room seamlessly or will it be more like SHIV, click on a ladder/door/hatch to enter the next submarine section?

The player will have full access everywhere inside the submarine. Just like in any other first person game and just like a real captain had. But remember, you’re not just a camera, you’re the captain. Don’t go sunbathing on the fore deck or you’ll have a long way to go to that conning tower hatch before the sub can dive!
so as i understand itthe way its written, this means if your not where you need to be then there is no click to station feature so you must go through the sub yourself to get to the control room before you can give any orders to your crew.
To me this comment sounds very appealing. I think it'll add a lot of immersion to the game, as you have to get to every room by yourself. No more magically teleporting
Besides, I guess you can give orders about anywhere in the ship. I mean, wouldn't a real U-Boot captain be able to just give commands from anywhere within the boat? I guess the order would just be passed on by other crewmembers
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Old 09-25-09, 04:34 PM   #10
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Originally Posted by DarkFish View Post
I guess you can give orders about anywhere in the ship. I mean, wouldn't a real U-Boot captain be able to just give commands from anywhere within the boat? I guess the order would just be passed on by other crewmembers

well thats the part i found troubling, if you have to get there then to me that means you cant command the sub from the non command sections of the sub. if you could then there would be no cause for the statement

"you’ll have a long way to go to that conning tower hatch before the sub can dive!"
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Old 09-25-09, 04:37 PM   #11
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It has the GoldenRivet Seal of approval thus far.

March 2010 is too damned far away if you ask this skipper.
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Old 11-09-09, 07:30 PM   #12
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Sorry to be replying to a post made several weeks ago, but this caught my eye and I felt I had to say something.

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Originally Posted by DarkFish View Post
Besides, I guess you can give orders about anywhere in the ship. I mean, wouldn't a real U-Boot captain be able to just give commands from anywhere within the boat? I guess the order would just be passed on by other crewmembers
Nope. If the captain is in the torpedo room and gives an order to change course, someone has to go to the control room and tell the helmsman. Problem is, the Officer Of the Deck (who is in command when the captain is not) has to be sure the order actually came from the captain. Who's to tell?

The officer in charge commands from the control room in a submarine, and that means the captain when he's actually excercising command, and the OOD when he's not. That's why all the controls are in the control room, including dive planes, steering and torpedo fire controls. Of course they are repeated on the bridge for surface operations, but the captain can't command from the engine or torpedo rooms - it just won't work.

Quote:
Originally Posted by WEBSTER
it can be a very good thing once we get used to it but the "key" thing i am concerned over is i want to be sure i can give orders no matter where i am on the boat and that they happen "while" im running back to the control room.

like the capt on deck thing, the sub should start the emergency dive while im in the process of getting to the hatch in time. at the very least go to decks awash untill i get inside, this is how it was in real life, the priorities were to save the boat #1, save the crew #2, save an individual #3
I have to disagree here as well. Standing operational procedure, at least on the American boats (and if the German procedure was different it would be interesting to see evidence) was that the flood vents were never opened until all hatches were reported shut, even in an emergency dive.

I thought it was cool that when you hit 'Dive' in SH3 you were instantly taken below. Of course the conning tower would have felt more real, but you have to take what you get. But I hated it in SH4 when you and the watch crew stayed on the bridge until it actually dipped beneath the waves.
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Old 09-25-09, 05:28 PM   #13
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Originally Posted by WEBSTER View Post
i find this comment xtremely troubling:

so as i understand itthe way its written, this means if your not where you need to be then there is no click to station feature so you must go through the sub yourself to get to the control room before you can give any orders to your crew.
It makes perfect sense, once you have the ability to visit 100% of the sub, you can't have the ability to "teleport" your crew/captain below deck just because you've spotted an enemy. That makes going to the surface and getting your men/officers/captain on the the deck a much more realistic/visceral experience.
I like it, I like it a lot.
Don't understand why many are
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Old 11-09-09, 01:00 PM   #14
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Originally Posted by goldorak View Post
It makes perfect sense, once you have the ability to visit 100% of the sub, you can't have the ability to "teleport" your crew/captain below deck just because you've spotted an enemy. That makes going to the surface and getting your men/officers/captain on the the deck a much more realistic/visceral experience.
I like it, I like it a lot.
Don't understand why many are

it can be a very good thing once we get used to it but the "key" thing i am concerned over is i want to be sure i can give orders no matter where i am on the boat and that they happen "while" im running back to the control room.

like the capt on deck thing, the sub should start the emergency dive while im in the process of getting to the hatch in time. at the very least go to decks awash untill i get inside, this is how it was in real life, the priorities were to save the boat #1, save the crew #2, save an individual #3
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