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Old 08-18-09, 05:29 AM   #16
Kapteeni Rantala
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I think people should just forget about this already. There's a German voiced trailer (which sounds just fine), and there will certainly be the option of choosing German language in the game.

So - drop it, already.
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Old 08-18-09, 06:08 AM   #17
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The voice acting is irrelevant. The trailer itself sucks! It reduces a U-Boat captain and crew to a collection of fools who post no lookouts, whose first inkling of an air attack is BOOM!! Then an entire fleet of deadly escorts, previously undetected, of course, descends on them.

They're at 120 meters and urgently, as if going deeper were difficult, captain orders "deeper!" Yikes, this is Das Boot overdramatization and crew retardation all over again. It reduces Silent Hunter to an arcade game.

It's supposed to be a simulation. A simulation where crews post lookouts and planes are sighted in the clear unlimited visibility of day from a distance from which bombing is not possible for a few seconds. Ships are detected by their smoke before they ever pop up over the horizon. U-Boat crews and captains are professionals, not fools!

That's just great: a trailer directed at 13 year olds. Thanks, Ubi, for respecting your players.

I guess we shouldn't be surprised by whatever we find in the game, should we? Why does that trailer not encourage me. I think they should have spoken Pig Latin.
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Old 08-18-09, 06:19 AM   #18
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I think the trailer was made in order to demonstrate new graphics and life itself inside the u-boat more than point out that this is also simulation However yes it looks somelike odd seeing sonarguy at his station listening for noises and next minute task force approaching from not too far away..

Anyway as you shouln't judge the book from it's cover the same goes for the trailer..
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Old 08-18-09, 06:20 AM   #19
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Ah, there you are RR. Was waiting when you post your rant here after reading your rant at Ubi forums.

Right, can we just wait to get abit more info from the game before we start slinging mud at them? This is the first trailer after all.
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Old 08-18-09, 06:31 AM   #20
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Actually, Dowly summed it up.
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Old 08-18-09, 06:32 AM   #21
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Quote:
Originally Posted by Kapteeni Rantala View Post
Mr. Rockin Robbins generalizes....
Please don't encourage him.

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Old 08-18-09, 06:46 AM   #22
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Imagine if they got Jurgen Prochnow to make a cameo in the voice acting.

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Old 08-18-09, 07:55 AM   #23
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So your position is that a game company's attitude toward its customers is not relevant. Very interesting. It's been a long time since I was 13 years old. I would have been thrilled then.

We've also redefined rant here. A rant is when somebody issues an incoherent, usually profanity and name-calling riddled, pointless attack with no merit. I made specific, reasoned observations, easily understood and based on fact and without attacking anyone's character. If that is a rant then opinions on anything are off limits.
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Old 08-18-09, 08:15 AM   #24
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i hope they are good quality german voices as thats all i play with in sh3 and in uboat missions.

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Old 08-18-09, 08:29 AM   #25
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Quote:
Originally Posted by Rockin Robbins View Post
So your position is that a game company's attitude toward its customers is not relevant.
No. But I also dont see how a trailer, yet alone the first trailer of a game that is still under developement would or should represent how the finished game is. Maybe ubi should have put the 'This is work-in-progress yaadiyaa' stamp on it.

Quote:
We've also redefined rant here. A rant is when somebody issues an incoherent, usually profanity and name-calling riddled, pointless attack with no merit. I made specific, reasoned observations, easily understood and based on fact and without attacking anyone's character. If that is a rant then opinions on anything are off limits.
I'm pretty sure that is your definition.
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Old 08-18-09, 08:49 AM   #26
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Quote:
Originally Posted by Rockin Robbins View Post
So your position is that a game company's attitude toward its customers is not relevant. Very interesting. It's been a long time since I was 13 years old. I would have been thrilled then.

We've also redefined rant here. A rant is when somebody issues an incoherent, usually profanity and name-calling riddled, pointless attack with no merit. I made specific, reasoned observations, easily understood and based on fact and without attacking anyone's character. If that is a rant then opinions on anything are off limits.

With all respect dude, the trailer is the first impression maker of any game and I agree with that. But trailer not necesserily has to show game type if you was pointing to this matter and if I understood you correctly. Narration of it into english was ridiculous but now we have german version too so this compensates wonderment of how could this happened at all with simulation.
And I think it might be not the official trailer, hard to tell.
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Old 08-18-09, 09:07 AM   #27
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it appears RR's bonet contains not a singular bee but perhaps an entire swarm....

i'm waiting for more info, yes i agree this trailer is aimed at an arcade audience but we haven't yet seen the game, thats not in game footage surely? and it may well strike a balence between arcade and sim or even just have a big ol slidey bar that says

Wasserbomben! -------------------/-------------------- Pop-guns
(real) -------------------------------------------------- (arcade)


we'll wait and see.
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Old 08-18-09, 10:17 AM   #28
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i totaly agree with you Rockin Robbins,

...but they had to produce a short trailer, showing all the new features, by telling us what business strategy and target group is sitting behind it (teenagers)...

I hope they realise sometimes, that not only teenagers are buying video games, because interactive movies like games get more and more market shares, so that means more and more adult people would play a interactive movie as a simulation rather than just looking it.

But my disapointment on that trailer isnt to much, because...

1. We know about the past first UBI-Trailers (just concept art) and where never much realistic.

2. They identified the demand of a full moveable interactive 3D submarine.

3. They identified the demand of a more manual controlable sub.

4. They identified the demand of more interactions with the crew.

i hope they also identified the demand of human controlled surface opponents, and a special admosphere which was created by Bavaria Movie Studios.

...hoping for a strong budget also
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Old 08-18-09, 10:22 AM   #29
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Wouldn't it be cool if we really did have the realism/arcade sliders? THAT would be fun.
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Old 08-18-09, 10:33 AM   #30
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German version trailer better than English
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