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#16 | ||
Lucky Jack
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http://www.metrolyrics.com/all-night...metallica.html ![]() WE HUUUUNT YOU DOOOWWWN WITHOUT MEEEEERRRCYYYY!!!! ![]() |
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#17 | ||
Lucky Jack
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![]() July 11th, 1940 - 4 kills total Sortie#1 - 0 kills Escorted a Dornier 17 on a recon mission to Tangmere AF, I wish our 12 109s would've been allowed to strafe the AF, RAF was nowhere to be seen. Sortie#2 - 1 kill Another big raid against a convoy 'Whisky'. Total of 108 planes in the air against 2x12 flights of RAF fighters. We first spotted the enemy on our 2o'clock level, just over the target. I called the bandits and me & the otter flight broke off from the formation and headed to give the Tommies a nice warm greeting. The Otter leader must be a complete wacko, as he decided to take the enemy head on. I on the other hand climbed about 500m above them and as soon as the two met, I dived down and by pure luck got into the six of an Spitfire. This one had to be an experienced pilot, I was struggling to keep up with him as he exploited all the advantages the Spitfire has over an Emil. I was sure he'd go up like some of the RAF pilots tend to do, but this one just kept on turning and turning. I was starting to get worried, peeking over my shoulder all the time for his wingman. I started to get more comfortable when the radio came alive and started spitting out kill confirmations after another, the skies started to clear up around me. I stopped looking around me and concentrated on getting the Tommie to my sights, even a split-second would do. The Spit banked hard to left, dived abit, banked back to right, rolled, climbed abit just to roll and dive again. I was getting very frustrated, this' going to take forever! I cant break off and climb to get advantage, as he would be in my six in no time. Then, by pure luck, I hit him with a reflex shot as he banked yet again infront of my sights, something flew off from the spit, I'd say a rudder or one of it's stabilizers as I hit him into the tail. He rolled to his back and disappeared below me, I quickly followed and saw a huge water pillar raising up from the sea. Scratched one. At this time, the fight was over for the Otter flight and me, having spent ammo & alot of fuel, I headed for home and let the other escorts finish the job. |
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#18 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
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Wow, BoB sounds like decent sim. You might have just given them another customer
![]() In IL2 that would have been like this: "I got on to the six of a Spitfire. This one had to be an experienced pilot, I was struggling to keep up with him as he exploited all the advantages the AI Spitfire has over a human controlled Emil. No overheating, no blacking out, tail warning system that kicks in at 350 meters, endless barrel rolls while diving away at the same time, no diving speed limit, negative Gs. I was starting to get worried, peeking over my shoulder all the time for his wingman. Suddenly I spotted him, keeping his position behind the leader and completely ignoring me." |
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#19 | |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
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![]() Il2 really starts to suck. Wasn't there a mod that convertef BoBII into a multiplayer game? It seems to be much more fun than Il2 these days ![]() BTW how about the flight model? Is it as good as the one in Il2?
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Putting Germ back into Germany. ![]() |
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#20 | ||
Lucky Jack
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You certainly have to give BoBII a try! Here's the forums: http://www.shockwaveproductions.com/...8ffbc704f210bf It has the best and most humane AI you've ever seen in an flightsim! @Schroeder With 2.08, there came a new FM, but it's still quite forgiving compared to IL2s, tho cant say which is more real as I've never flown a fighter. :p |
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#21 | |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
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Last edited by Fincuan; 11-21-08 at 01:59 PM. |
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#22 | |
Rear Admiral
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![]() HunterICX
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#23 | ||
Lucky Jack
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My dream is BoB:SoW + BoBII BDG team cooperation. Buddye is the lone "soldier" to continue the coding part of BoBII atm, kudos to him. EDIT: Oh, and IL2 has changed. 3.xx patches had better AI, the original IL2 demo had rain on windshield! Last edited by Dowly; 11-21-08 at 05:57 PM. |
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#24 |
Rear Admiral
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I can name more or those stuff:
IL2: Sturmovik: Better FM for FW's I can recall raindrops on windshield in the original I can name some more but whats the point, I think the patching and expansions included a lot 3th party work, just look at the difference in cockpit designs. some are really nice the others seems to be simply ported over from the 3D program with the basic colouring. FM of certain aircraft have been messed too much with and so I can continue. I tend to ignore this about IL2 for one reason, I mostly make fun of it while flying as it spoils my evening I go on a ranting rampage while my intention is to have fun with you guys. BOBII is a victor in AI, and single player no doubt, but unfortuanly I have no much time to play Single player games. too bad it has no MP feature HunterICX
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![]() Last edited by HunterICX; 11-21-08 at 07:47 PM. |
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#25 |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
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Although I haven't played it for a while (just not a very big WWII flight sim fan, too much of a button/tech geek), BoBII:WoV is as good as it gets for single player WWII stuff.
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#26 |
Lucky Jack
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I d/led and installed the new objects addon just before I went on holiday and broke Tangmere. Thankfully I see on the Shockwave forum that there's a fix, so I will play around with it later and see what I can do.
Anyway, yous lot, don't forget we have a campaign in France to lose in IL2! I expect to see you all reporting for duty on Monday 9pm GMT sharp! Last edited by Oberon; 11-22-08 at 10:58 AM. |
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