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Old 08-07-07, 10:42 AM   #16
Sailor Steve
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Looks great!
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Old 08-07-07, 01:18 PM   #17
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Awesome my friend Awesome
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Old 08-07-07, 01:24 PM   #18
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Quote:
Originally Posted by buzzinbill
Yes.... Now my memory is as short as my....(well you know) ...these days .... But seemed like someone on here (Modder) talked about doing this awhile back, but it never happened (far as i know) Seems to me that would be make it more easy to spot them out at further distance. Borrowing a quote from someone on here "Like the old war movies" where you'd see the smoke from the funnel's before you ever saw the ship them selves ..... Also (I may be wrong in my thinking) but useing "Kosh's 9km Visibility", ... And your mod. One should be able to spot em' out way before they see you .... And thank you for your hard work at making a good game better ...
Quote:
Originally Posted by Hitman
Looks good, but can you see it over the horizon when your are distant?:hmm:
No, the distance you can spot the smoke (of funnels and fires) hasn't changed. I haven't found the file yet which is responsible for the rendering distance of smoke.
It seems it can't be found in the particles.dat.
But I'll take a closer look to the files via the new Silent3ditor.
Spotting the ship's funnel smoke first would be soo great.

By the way, I am working on a new version that the smoke doesn't look so 'clinical'.

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Tell
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Old 08-07-07, 01:29 PM   #19
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Awesome mod

But I feel me like "Umweltschwein"(Greenpeace)

Thanks Wilhelm Tell !
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Old 08-07-07, 01:30 PM   #20
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Quote:
Originally Posted by Gunfighter


Awesome my friend Awesome
Oh, this looks really dark. I think you have enabled PP Filters, haven't you ? I just realize I never tested it with PP Filters ticked on.
Should I make the smoke a bit brighter maybe ?

Tell
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Old 08-07-07, 01:47 PM   #21
Anvart
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Quote:
Originally Posted by WilhelmTell
Quote:
Originally Posted by Gunfighter

Awesome my friend Awesome
Oh, this looks really dark. I think you have enabled PP Filters, haven't you ? I just realize I never tested it with PP Filters ticked on.
Should I make the smoke a bit brighter maybe ?

Tell
May be first stage of smoke slightly brighter with red shade ... or ... only experiment ...
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Old 08-07-07, 01:52 PM   #22
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Default New Smoke

Yes I thought is was slightly dark pehaps lighter and could you include a little Grey in to it I not sure what pp filters are ??
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Old 08-07-07, 01:53 PM   #23
Lt. Staumeier
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A tad perhaps. It looks slightly too dark actually.
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Old 08-07-07, 02:23 PM   #24
STEED
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Its so black got to give this a go.
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Old 08-07-07, 05:57 PM   #25
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i'm wondering, does the smoke follow wind direction/speed? also, and it ain't no big deal cuz this is a wicked mod , but i noticed that as the smoke rises it doesn't dissipate much at all by getting less dense, just kinda cuts off
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Old 08-07-07, 07:00 PM   #26
WilhelmTell
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Quote:
Originally Posted by Anvart
May be first stage of smoke slightly brighter with red shade ... or ... only experiment ...
Quote:
Originally Posted by Lt. Staumeier
A tad perhaps. It looks slightly too dark actually.
Okay, I am working on it. Next version will be lighter...

Quote:
Originally Posted by Gunfighter
Yes I thought is was slightly dark pehaps lighter and could you include a little Grey in to it I not sure what pp filters are ??
PP=Post Process (An option in the graphics menu)

Quote:
Originally Posted by Capt. Shark Bait
i'm wondering, does the smoke follow wind direction/speed? also, and it ain't no big deal cuz this is a wicked mod , but i noticed that as the smoke rises it doesn't dissipate much at all by getting less dense, just kinda cuts off
Yes, smoke is influenced by wind. Regarding the cut off smoke, I don't know if I can solve it, but I am working on it.

Thanks for your feedback people

Regards,
Tell
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Old 08-07-07, 08:45 PM   #27
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i've found it does kinda dissipate, but a bit too quickly. not a big deal, tho
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Old 08-08-07, 01:10 AM   #28
chopped50ford
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for what it's worth, the smoke in pretty cool. Tried it and like.

thanks.

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Old 08-08-07, 01:29 AM   #29
Rolf Eschke
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Yes,it`s real Good !
Thank You,
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Rolf
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Old 08-08-07, 05:47 AM   #30
Gunfighter
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Default Smoke Gets in your Eyes

Quote:
Originally Posted by Gunfighter
Yes I thought is was slightly dark pehaps lighter and could you include a little Grey in to it I not sure what pp filters are ??
PP=Post Process (An option in the graphics menu)


Thanks for your feedback people

Regards,
Tell[/quote]
Thanks for headsup on PPfilters unticked PP Filters and there is not a great difference in the Smoke glad you are working on it, It's getting to be a Great Sim
Thanks to all the Mod Guy's out there
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