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Old 07-01-07, 11:03 PM   #1
Excalibur Bane
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Join Date: Oct 2005
Posts: 429
Downloads: 20
Uploads: 0
Default [REL] Reduced Traffic Mod v1.2

Reduced Traffic Mod v1.2

What is the purpose of this mod?

The goal in creating this mod was to to remove all non-essential traffic from the game that does not have any significant effect on gameplay, in order to make the game experience much smoother. It should offer a significant performance boost to both the graphics engine as well as the GUI responsiveness when operating at high time compression settings. You can also expect a fairly decent reduction in load times from the main menu to in-game, or from your office to in-game as well.

This is not a mod for those who enjoy the extra immersion that all the extra traffic gives, nor is it historically accurate or correct. That's not the purpose of it. It's designed to allow those with slower systems (Or those looking for a higher frame rate) to enjoy the graphics engine to it's fullest by removing much of the load off the CPU due to constantly having to track so many ships in the background.I've done extensive testing over the last three days, and I've found no issues or problems. With my system configuration (Athlon XP 3200+, 1 GB of RAM, GF7600 GT) I'm able to run the game with 4xAA and 16xAF enabled, while having almost all settings at maximum, and get a solid 24 fps. As with most things though, your mileage will vary. I hope this mod is useful to you and enjoy

Where I can download it?

You can find the latest version here (Thanks for the mirror, Sneeky!)

Installation Instructions

My mod is JSGME compatible, simply extract all the files from the RAR archive into the MODS subfolder of your main SH4 directory, and enable it using JSGME.

NOTE: As with installing any mod, it is recommended to return to port, exit the game and then activate the mod. I've done limited testing of activating while at sea, and I've encountered no problems, but do so at your own risk.

Compatiblity

This mod will function on any version of SH4 past, present or future due to the fact that it simply modifies the campaign mission files. It is not compatible with any other mods that modify the friendly campaign mission files (and a few enemy mission files).

Version History

v1.2

- Removed most friendly assets (air, land, sea) and removed some more enemy coastal traffic (sampans, tugs, junks). Friendly taskforces and scripted battles remain untouched as they are very small and would offer little to no gain by removing them.

- Added a readme file with proper information.

- Added version history.

v1.1

Internal release.

v1.0

Initial release.

Contact Information

If you encounter any problems while using this mod, please post in this thread and I will help you as best I can. Constructive comments and suggestions for future versions, are also welcome. Feel free to email me at the address included in the mod.

Finally, please give me credit if you intend to use this mod or alter it for use in your mod. Although, I have a sneaking suspicion that nobody is ever going to want to use this in any other mods.
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Looking for a list of mods for SH4? Everything you need is here: List Of Modifications for SH4 v1.3

"The only thing necessary for evil to triumph, is for good men to do nothing."

Last edited by Excalibur Bane; 08-23-07 at 11:56 AM. Reason: New version added.
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