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#1 |
Planesman
![]() Join Date: Mar 2007
Posts: 182
Downloads: 53
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I just struggled through my first full real mission, and came out of it with a rather embarrasing 28K. Still makes me top ace by a clear 8K.
and im just wondering, with one torp chasing me about the place forcing me to break off my attack. my first ever sinkings in a campaign with manual aim, came in a zero visability storm. one ship i missed once, one torp exploded, 3 hit and it took a 4th to finally sink it. next one took 2. third and final kill i got into a task force and took out the Mogami. 1 missed. 1 blew up on the way in, 2 hit and sent her down. later in the day i engaged a task foce not far behind them, 4 remaining torps irc, 1 missed, 1 hit damage only, 2 blew up on the way in. thats it no fish left, RTB. so after some weeks at sea, mainly low visability, but even in high vis always very rough seas. is 27ish K acceptable ? what would have happened to a real commander who came back home with that ? I must admit it makes a change to comming home with 80K a patrol. actually earning kills is difficult. that said why do some of my fish now chase me, they just go in circles. early war feature ? or will this bug me forever ? |
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#2 |
Lieutenant
![]() Join Date: Mar 2006
Location: Deep River, CT
Posts: 255
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A really good patrol averaged about 30K tons. The average was probably from 15-25K.
Every time a sub came back and a ship was sunk the crew was awared a star for the combat pin. The captain of the Crevalle got the "Navy Cross" and the XO and several key officers got Silver Stars for @30K Frank ![]() |
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#3 |
Planesman
![]() Join Date: Mar 2007
Posts: 182
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Ah ok, nice to know then that im comming home with a realistic score.
because realisticly, 27K is about my limit. ill come home with more, and even less im sure. but its going to be fun finding out ![]() |
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#4 |
Sea Lord
![]() Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
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By way of an example:
The submarine Gato (SS-212), which the class was named after, was built in August 1941, she conducted 13 patrols throughout the war, received 13 Battle Stars and a Presidential Unit Citation, and her total tally of ships sunk was nine, adding up to 26,085 tons. Certainly not one of the highest-scoring subs, but definitely earning her keep, in that a sub's success was not just measured by tonnage. Lifeguard duty, dropping off agents, reporting sightings and offering experience to upcoming commanders were all other ways in which a sub's success could be measured. So your figure represents a realistic one for a high-scoring patrol. |
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#5 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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Here's a list of best war patrols by tonnage sunk. As you can see, 28,000 tons would be enough to put you at #13 on this list:
http://www.valoratsea.com/tonnage1.htm
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#6 |
Eternal Patrol
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Also look at the number of ships sunk per patrol. It's not like a 'clean sweep' was an entire convoy (unless of course the entire convoy was 3 ships).
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
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THe reason we as players get so much more tonnage is that we get multiple chances at the war
![]() Theses guys only had 3 or 4 years to practice...and it was dangerous practice. |
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#8 |
Ace of the Deep
![]() Join Date: May 2005
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I typically come back with +20k. About my top has been a port-sneak with 3 carriers tied up. Dropped two (60k) on my way out, plus some deck gunnery on a passenger liner (10k). Early '42 in a Gar.
It was highly splendiforous. Halsey sprung wood on the radio report. |
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#9 | |
Helmsman
![]() Join Date: Sep 2006
Posts: 102
Downloads: 3
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#10 | ||
Rear Admiral
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