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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Bosun
![]() Join Date: Jan 2002
Posts: 69
Downloads: 0
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Discounting the patchable items which will probably exist in any iteration of any game, the developers had those same two years and free access to all the mods to experiment with and even add enhancements to, since all the work was already done by someone else. Additionally they had two years of forum entries to read and get a good handle on what the paying customer wanted or at least, thought. Reading the forum is how mods get built anyway. Not reinventing the wheel is not rocket science, yet the developers insisted on doing it when time saving information is readily and easily available. Having said all that, many pitifully obvious items requiring patches were found by the community within days (or less) of its release, through simple gameplay, so no sympathy from me on the patch issue either. I'm a big fan of the SH series having owned them all, but I'm having a hard time working up a lather for the latest release. I plan to give GWX my full attention since it was just released and I think it's rude to let all that work go to waste. |
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#17 | |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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#18 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Just give me your money and all do all the thinking for you. Good god live a little. Your not going to break anything .Try them all and make up your own mind for a change.
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#19 | ||
Rear Admiral
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The only fair comparision is SH3 vs SH4. People seem to forget that SH3 had its round of patchs too, and some very serious bugs as well. Just for starters, how about a sonar man that wouln't sound off the contacts? Of course a few months from now a SH4 : (insert mods here) vs Sh3:GWX might be more of a valid comparision. |
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#20 |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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![]() I totally enjoyed SH3 with GWX. But after a while, the Atlantic theatre has worn out it's welcome on my hard drive. SH4 in my opinion needs some work, like all games that come out. But so far, I'm absolutely amazed by the content in this sim. And the graphics totally blow anything from the SH3 world away. I even think the theatre of operations is more interesting. And it's good to be on the winning side.
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#21 |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
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Which do you think is better: a game that came out years ago and has been worked on for almost as long by a very talented group of modders or a game that was released weeks ago?
Come on, these posts are getting tiresome. Anybody that has more than a passing interest in simulations knows that mods make the game a simulation, it's the developers job to provide a solid base for these modders (who don't work under publisher restrictions). PD |
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#22 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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You seem to miss the point. The question is what is best right NOW, not in three months when patching is done and mods are pouring out. SH4 will be better, the added flexibility of the dynamic campaign, and the stunning graphics will ensure that (when FSAA is possible), but I actually think SH3+GWX is better at the moment.
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#23 |
Sailor man
![]() Join Date: Apr 2005
Location: South Carolina
Posts: 45
Downloads: 38
Uploads: 0
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Thanks to all.
Stabiz is on the mark... Right now, and maybe say for the next 6 months until patches and modders catch up, I want to invest my time on a sim that most say SH3 with GWs is a deep, rewarding, bug free, challenging experience. As I am sailing in the Atlantic, I'll keep checking with what's going on in the Pacific Theater. I imagine, a lot of what I learn with a U Boot will be transferable some day to Uncle Sam's service. Best of both worlds! Great sim now, another great sim to look forward say at about Xmas. ![]() |
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#24 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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REAL men have great big honkin' hard drives that can handle both!
I'm just sayin'... JCC |
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#25 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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#26 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Don't fret.
As a female friend of mine used to say, "Size really doesn't matter. Unless, of course, we are talking about sex!". JCC |
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#27 |
Loader
![]() Join Date: Mar 2006
Location: Houston, TX
Posts: 89
Downloads: 34
Uploads: 0
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I agree with spin doctor, I was expecting more then this. Also not to be too overly optmistic , but I remember when pacific fighters was released, there was talk that the problems would be fixed with patches / mods and the game would be salvaged..... it never materialized.
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#28 |
Sailor man
![]() Join Date: Mar 2007
Location: Under a stone
Posts: 46
Downloads: 0
Uploads: 0
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SH3 plus Grey Wolfs super Mod/expansion does great big smelly dog poo's all over SH4, no hesitation.
![]() Be warned SH3-GWX is not for the weak willed or the faint of heart, only the biggest hardest of he-men should enlist.
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#29 |
Mate
![]() Join Date: Mar 2005
Posts: 57
Downloads: 255
Uploads: 0
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Play both - specialisation is for insects :p
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