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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Planesman
![]() Join Date: Jun 2005
Location: Quadrant DB22
Posts: 198
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![]() Quote:
If the GWX guys would share this info, I could whip up some similar tables for use with this popular mod.
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#2 | |
Navy Dude
![]() Join Date: Mar 2007
Location: Rome, Italy
Posts: 177
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![]() Quote:
You should have a look at Wazoo's guide about plotting and targeting: http://www.paulwasserman.net/SHIII/ If you don't like plotting on the map, you might get the Kriegsmarine Whiz Wheel by Hitman: http://www.subsim.com/radioroom/showthread.php?t=114351 the guide for using it (or actually the US Navy equivalent but it's practically the same) can be found here: http://www.hnsa.org/doc/attackfinder/index.htm Good luck with your manual targeting and don't be tempted to switch to "god's eye" or auto targeting, that takes away most of the fun and realism! Maraz |
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#3 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
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It WAS possible to get speed from counting RPM...
See here: http://www.subsim.com/radioroom/show...unt+prop+pitch |
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#4 |
Stowaway
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If you want realism than stop plotting on the map, keep the whole situation in your head, make simple notes from observations and use this if really needed. Most of the time while doing stuff in your head you will just know what to do. Experience is the key.
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#5 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
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I agree with looney & greyrider et al and fully subscribe to USN doctrine of the war years that "prop count" was used...
...however, how does this effect the major MODS? 1) in the original and 1.4 patch & NYGM mod, prop counts can be utilized. 2) Not so for GWX as they have changed the sounds and alas, the individual prop sounds are lost. 3) BUT...all is not lost if you use GWX, as you can install the original prop sounds over the one's in gwx...and you're back in business.
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#6 |
Pacific Aces Dev Team
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For me in SH3 it doesn't matter if counting RPM in WW2 was realistic or not, since german U-Boot crews certainly didn't do it, so I also don't and use the same methods as them
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One day I will return to sea ... |
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#7 | |
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
Posts: 205
Downloads: 3
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![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=107303 |
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