SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-23-12, 11:13 AM | #16 | |
Navy Seal
|
Quote:
This test mission is set using all stock ships (GR2) so as long as you have TDWs FXv1.9 they should sink by zone https://rapidshare.com/files/3435443...nking_Tests.7z |
|
03-23-12, 11:20 AM | #17 | |
Commander
Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
|
Quote:
__________________
Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
|
05-20-24, 12:42 PM | #18 |
Sailor man
Join Date: Apr 2024
Posts: 47
Downloads: 8
Uploads: 0
|
Have you come across indestructible ships? I just came across this one. he didn’t want to drown, he was burning badly. In the end, he was shot from a deck gun (more than 50 shells after torp), the yellow marker disappeared from him and the gunners stopped seeing him as a target. I had to save, reload and he immediately drowned. Just didn’t sign up for my journal, well, to hell with it. Just wondering how often these things happen.
|
05-20-24, 04:40 PM | #19 | |
Silent Hunter
|
Quote:
were you close to land (within 60km)? had you sunk a ship of the same class, in that area, during the same mission? in a previous version of SH5 (SH4, to be exact), if the two conditions above were met, the result would be exactly what you experienced.
__________________
there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
|
05-22-24, 03:54 AM | #20 | |
Sailor man
Join Date: Apr 2024
Posts: 47
Downloads: 8
Uploads: 0
|
Quote:
And then I ran into a merchant sniper who hit my sub moving at a speed of 16 knots from a distance of more than 5 kilometers But that’s another story. |
|
|
|