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Old 03-27-07, 06:55 PM   #16
John Channing
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Quote:
Originally Posted by Tigrone
Very cool. I wish some people u-shall-bi-nameless would learn that fine details are important.
Have you had a look at the Japanese ships up close?

JCC
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Old 03-27-07, 07:06 PM   #17
Shipwreck
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shinnie brass, that the way I like it. Thanks bro.

SW
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Old 03-27-07, 07:45 PM   #18
Iron Budokan
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Awesome! I'm definitley gonna include this mod in my game....
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Old 03-27-07, 08:09 PM   #19
clayman
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EXCELLENT!

I loaded the 'red' today and thought that down the road it will all be worked out ... little did I know that a couple of hours later and I'd be looking at a brass outline and the whole thing looking right on the money!

Thanks very much for all the hard work jimimadrid.
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Old 03-27-07, 08:11 PM   #20
Barkhorn1x
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Just loaded and tested - very cool.
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Old 03-27-07, 09:07 PM   #21
Old Dog
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Very nice indeed ! I like the brass better too, and you made the front page !
Thank you sir.

Because of the very nice screen shot that you posted, might ask those assembled what the "lock" at the left end of the tool bar locks and unlocks ? I can find no reference to its use. My pre-order copy only arrived yesterday giving me some little excuse for my ignorance.
I'll still ask stupid questions after I've been fooling around with the game for months, but today I can hide behind this excuse. ;-)

Thanks gents,
Old Dog
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Old 03-27-07, 09:44 PM   #22
Tobowsi
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Quote:
Originally Posted by Old Dog
Because of the very nice screen shot that you posted, might ask those assembled what the "lock" at the left end of the tool bar locks and unlocks ?
The "lock" forces the lower bar to stay on the screen. If you "unlock" it, that tool/status bar autohides. You have to put the mouse cursor at the bottom edge of the screen to be able to see the bar (options for the chosen station, fuel/battery/compressed air/CO2 levels, etc). You still see the tabs for the stations and three dials, but that's pretty much it.
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Old 03-27-07, 10:08 PM   #23
Old Dog
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Many thanks to you Tobowsi, and welcome aboard.
Smart and generous is a great combination.

Fair winds and a following sea
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Old 03-27-07, 10:45 PM   #24
simsurfer
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I wish I could play the game so I could d/l this Mod!!
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Old 03-27-07, 10:53 PM   #25
Fercyful
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the shiny brass rocks!! I will use that one

thanks!
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Old 03-28-07, 01:22 AM   #26
Crosseye76
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D / L'd, Thanks Jimi !
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Old 03-28-07, 02:30 AM   #27
1mPHUNit0
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A little thing, but btter than vanilla for sure
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Old 03-28-07, 03:03 AM   #28
Elthium
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I've never installed a mod before. Where do I extract the file to?

Thanks.
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Old 03-28-07, 03:15 AM   #29
Boris
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Quote:
Originally Posted by Elthium
I've never installed a mod before. Where do I extract the file to?

Thanks.
An application called JSGME will make your mod installing a lot easier. Just put the jsgme.exe into your SH4 folder.

It will create a mod folder in your sh4 directory when you first run it. Put all compatible mods in here. A compatible mod will be in the folder structure of: Modname\Data
So all mods will be in the mods folder: SH4\Mods\Modname\Data
Run the JSGME application to activate the mods you want.

Get the latest version of JoneSoft Generic Mod enabler here: http://www.users.on.net/%7Ejscones/s...sgme_setup.exe
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Old 03-28-07, 06:40 AM   #30
AirborneTD
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Can someone please help? I've installed JSGME and d/l this mod but it will not show up in game. I have JSGME in my main SH4 folder, the mods folder was created and I've put my downloaded mods into this. I run JSGME and activate the mod. When I load the game, it does not show up.

I've used this tool with SH3 so I don't know what's going on.
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