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03-25-21, 10:53 PM | #2956 | |
Navy Seal
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Assuming it it is same FOTRS as in TMO, the "D" key is set for the deep diving subs like Balao and Tench so if player needs to go beyond 600 feet (since those bots were capable) can do so since that depth if off the gauges. TMO has a 600 ft depth gauge. . Test depth i.e. the guaranteed safe depth was 412 ft for Balao. Been a while since read book but O Kane went to 600 feet in Tang and even deeper when took on some water in forward torpedo room, Tang was under depth charger attack also. Their depth was beyond their gauges by if recall he believed they were at 680 ft judging by the pressure readings. I am not sure what the crush depth is have not found out and do not want to (takes an element of surprise out of the sim) but have been to 750 feet safely trying to get away from escorts( I did) . Of course have to have some speed on to maintain any type of depth control. |
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03-25-21, 11:43 PM | #2957 | |
Admiral
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Wat was being asked is when you give the order (which in FotRS, is Cntrl+D = Crash dive, D = Normal dive & P = Peri depth... so I know that..) to 'Crash dive', what depth would the boat go to, before.. it levels off exactly. I know in the Gato, giving that order, the sub would level out at 160-165'ish.. roughly When I did it with the Balao the 1st time, it went well past that... I had to do an emergency crash dive again, after I got back into My career & I allowed it to continue, just to see what the depth would be & prepared to give the order to go back up to Peri, if it did not appear the dive was going to level out... again, just in case. I believe it leveled out about 300, after I gave the order to crash dive... sooo... now I know. & everyone else now. M. M.
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03-26-21, 01:58 AM | #2958 | ||
A-ganger
Join Date: Jan 2021
Location: 10th flotilla
Posts: 71
Downloads: 225
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Quote:
It's probably just me unfamiliar with SH4 mechanics. One more thing, I noticed FORTSU recognition manual doesn't have ship length. Is there a plan to include that in the future? Quote:
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03-26-21, 02:00 AM | #2959 |
CTD - it's not just a job
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I ~think~ FotRSU does it the same way... the <D> will send you down and down and down... till you either hit bottom, do <A> to level-off, or set a depth on the gauge. Otherwise the crew says: "Captain said dive, so we dive." The <Ctrl><D> will initiate the "Crash Dive!" and take your boat to the pre-set depth, which in the Balao is scary after you've been driving a Gato...
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03-26-21, 09:49 AM | #2960 |
Chief
Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
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When O'Kane took command of the Barb, he really pushed the depth limits. He would have a sailor in control to let him know when the deck plates started to warp. He determined his max depth was 565-590 feet. He thought the boat would go deeper still.
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"It's impossible to make anything fool proof....Fools are too ingenious!" |
03-26-21, 05:04 PM | #2961 |
Silent Hunter
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Controlling a Deck Gun
Have we figured out how to switch manual control of a deck gun when we have two installed?
by this i mean that you can be driving a Gato or a Balao late in the war with a bow deck gun which you can control manually. the option to install both a bow and stern gun becomes available and you take it. when you put to sea, you can only control the stern gun. can somehow we change that manual control back to the bow gun?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
03-27-21, 10:01 AM | #2962 |
CTD - it's not just a job
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Near as anyone can tell, the game does not have the functionality built-in for a dual-deck gun set-up to be selectable for the player. You can "see" the AA gun has the choice in the sim file, but the deck gun only has the one "player" position. Attempts to add a 2nd choice to the database results in two "trees" named the same, which is not a good condition for computers - so "no", does not look like it can be done, short of altering the already baked cake. Which ever gun is the "default" for your boat is the one you can take control of, so put your best "gun" and "watchman" people on the other gun, and the so-so guys on the one you might take control of, unless of course, you never take control of the gun, then distribute your crew accordingly. The 20mm "deck gun" is treated like a deck gun though, and it will shoot at surface targets when within range. However, it does not do AA, since of course, it is set to "Deck Gun"... Which leaves me wondering why ships (including the AI subs) with dual-purpose 5" guns can shoot at planes with AA rounds, and the player's sub cannot?... but alas, the AI is what it is...
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03-27-21, 10:36 AM | #2963 | |
Silent Hunter
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after the change to fore and aft deck guns the default was changed to aft. how did that happen?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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03-27-21, 11:42 AM | #2964 |
CTD - it's not just a job
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Depends upon the gun configuration. You cannot control the 20mm, so if your "default" was the fore gun, and you went with the 20mm fore, and 4" aft, then you follow the 4" gun... strange, but that's what it does...
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03-27-21, 07:47 PM | #2965 | |
Silent Hunter
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i'm talking about the 5 inchers. deck guns, man. Let me hear your guns! Your guns! blam. blam. blam! i was able to control the bow 5 incher then we took on the stern 5 incher and now i am stuck manning the stern 5 incher when i want to man the bow 5 incher like i was doing prior to the change.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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03-27-21, 09:27 PM | #2966 |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
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Multiple Spawns at Truk
I think this was reported/discovered earlier, but just in case...
Left PH on 8/25/43 in Gato (does it ever get assigned under a different name?) bound for Guam to drop off an agent. Completed that task and headed to Truk to see what I could see. Arrived Truk and a day or so later encountered a IJN TF on 9/9/43 leaving by the West channel. Pursued and intercepted. Sank 2 Light Cruisers. and made a good escape from the multiple escorts. Decided to check out the lagoon - entered via North channel and went South. Encountered a LARGE group in the center of the large lagoon pool consisting of 2 or 3 Nagato BB, 2 Taiyo Escort CVs, and multiple DDs. Attacked closest Nagato firing 4 torpedos under a screening DD - BB went down, but no credit given. Attacked 2nd Nagato, also with 4 torpedos. It went down and we got credit. Attacked the nearest Taiyo with 3 torpedos. It blew up, wiping out the other Taiyo and at least one DD as it went. Final credit out of the group was one BB and one Escort Carrier. Better than nothing, plus I escaped with no damage to the boat or injuries to crew. The ships were all clustered together in a large mass, but were not cutting into or overlaying each other. I'm sure this is one of those spawn date things, but I'm reporting it in case there is something useful here.
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03-27-21, 09:36 PM | #2967 | |
Silent Hunter
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if you plan on re-visiting Truk, beware of mines and subnets.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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03-27-21, 09:59 PM | #2968 | |
CTD - it's not just a job
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03-27-21, 10:10 PM | #2969 | |
CTD - it's not just a job
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03-28-21, 10:11 AM | #2970 | |
Silent Hunter
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just askin'
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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