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03-03-21, 07:37 PM | #2821 | |
Silent Hunter
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i have been chased by a sub, i forget if it was a regular-sized boat or a mini, and the little #ucker was doing 23 kts!
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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03-04-21, 01:35 AM | #2822 |
Commander
Join Date: Sep 2020
Location: Oregon, USA
Posts: 58
Downloads: 83
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Good Evening Gentlemen,
PropBeanie, I was just setting the Flotillas.upc up for the Titan. I found that in the Flotilla 13, Saipan, That the MidwayPC2 was set to Flotilla 1. All the others are set to 13 as they should be. The question is, is this an oops or is it set this way for a reason? as always thank you for your time. Comder
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Asus ROG Strix Scar G732LXS-XS99 I9 10th GEN, 32gb MEM, RX2080 8GB nvidia, 2TB SSD Windows 10 Pro Warship? What warship? |
03-04-21, 01:30 PM | #2823 | |||||
CTD - it's not just a job
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Last edited by propbeanie; 03-04-21 at 01:37 PM. Reason: Typos - and here I wonder where Flotillas got them... sigh |
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03-04-21, 11:10 PM | #2824 |
Commander
Join Date: Sep 2020
Location: Oregon, USA
Posts: 58
Downloads: 83
Uploads: 0
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propbeanie, glad I could help. I am looking forward to the next release.
Will be time consuming to re-edit the flotilla file again, but always worth it. as always, thank you and all the modders for the countless hours you put into this mod. Thank you Comder
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Asus ROG Strix Scar G732LXS-XS99 I9 10th GEN, 32gb MEM, RX2080 8GB nvidia, 2TB SSD Windows 10 Pro Warship? What warship? |
03-05-21, 09:39 AM | #2825 |
Chief
Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
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"The Add-In mods were removed for two reasons, #1 being that we wanted a "clean" base-mod to find all of the issues we introduced with the previous and latest updates. #2 was due to about 1/2 of the mods no longer being compatible, due to a few changes in the rest of the mod, including the menu_1024_768.ini file. Anything to do with that file is not compatible, which were the 399 mods in v1.24. We have not had a chance to run through those and make the minor changes for them yet, but rest assured that anything we had before, we will once again, along with a few more. What you do yourself to a mod once we release it, is all up to you, the player, but we cannot help then when it comes to issues encountered. Now, 452_MoonlightzSonarLine and 901_Strategic_Map_Symbols are most likely compatible still. Bigger Better Protractors is part of the base-mod, but mods like 454_EasyAOB_FotRSU are older versions, and most likely not 100% compatible. Any other mod from any other author, including the Webster's mod, would not be compatible with FotRSU, as good as those mods are. Webster's mods are built for Stock, not FotRSU. As an example, if you use Webster's "Missing Voices", you overwrite a lot of work that CapnScurvy and I did to "fix" repeated voices, as well as some of the missing voices. Therefore, it is not recommended to add anything that is not numbered by the FotRSU team, which helps in designating what can be used with what. A like number (such as 399) indicates that only ONE of those mods can be used, not all of them. The use of anything else will be at the player's risk."
PB- This is a well presented arguement. I think for myself, I have a mindset that anything from Ubi is generally broken and won't work except with mods!! I've forgotten that Fall of the Rising Sun comes from the mod team who are trying to develop the best simulation experience they can. I also had to look at my mindset and many of the mods I choose are more 'cheats' than enhancements. This mod soup we end up is turns out like the The old lady who swallowed the fly... I'm going to give 1.39 and Nippon Maru a shot. Maybe I can give some solid feedback. I really anxious to see the changes in the radar. Now, a install question: is 1.39 an upgrade from 1.24 or a stand alone expansion.? That really wasn't clear in the install notes. Thanks for all your work.....
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"It's impossible to make anything fool proof....Fools are too ingenious!" |
03-05-21, 10:59 AM | #2826 |
Admiral
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I can confirm that MoonlightzSonarLine (wrong spelling by the way, should be a "s" not a "z" ) and CapnScurvy's 3000 Yard Bearing Tool are 100% compatible, I've just finished a full 1.39 campaign with those two activated and not one freeze or crash experienced.
I would try them out with the Nippon Maru mod as well but the next version is almost upon us, I think it is anyway?.......and then maybe it's not?, and it all depends on whether or not Mr beanie inadvertently activates oldmanitis again , so I don't want to start a new career and then scrap it after a week, so it's over to you Mr beanie. I don't see a problem with using the Strategic_Map_Symbols mod either, it's just a few graphics files so I would put them at 99.9% compatibility with out even testing them. Famous last words.
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03-05-21, 12:46 PM | #2827 |
CTD - it's not just a job
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I had a list somewhere of the mods that were almost certainly compatible (also "famous last words"), but I cannot find it, so here we go from oldmanitis brain fahrtz:
Version 1.39 is a stand-alone package, not an upgrade to v1.2x, or any previous versions. As for release date for v1.4x, s7rikeback7 finished weeks ago, but I keep falling behind while attempting to fix the issues from the use of an interim edit Flotillas file in v1.39. I apparently deleted the wrong file from my hard drive prior to the build - I don't know - but I am having to rebuild what I had. The intention was to get a "skeleton" for a later add-in mod, but I am putting some "flesh" on the bones now, just to make certain of the fixes. So I am going to "guess" (computer geek for "I don't know when") a week or two (again). I am going through the 23 Flotillas (most are transfer-in locations), doing a test-start for each boat, and trying to make certain the transfers work, then fixing them as I encounter issues. Troubles are fewer and further between, but I am still finding the occasional typo, which "bombs" everything when encountered, and are often very difficult to find. I would go ahead and start new Careers, or start running through cdrsubron7's selection of SingleMissions, most of which can be thought of as War Patrols, without the origination and termination requirements. They can take hours each by themselves. You do have to be careful of some of the War Patrols in v1.39. I have found one thus far that will CTD the computer as it launches. The name escapes my Hogan's Heroes Stalag 13 brain. However, cdrsubron7's Patrol, and all of the converted Stock Patrols, as well as the Alaskan Patrols should function... |
03-05-21, 01:39 PM | #2828 | |
I break things
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03-05-21, 05:22 PM | #2829 |
CTD - it's not just a job
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Whoops!!! oldmanitis has crept in through the screen door hatch once again!!! - I had forgotten about that relatively recent find...
btw, has anyone else attempted mazzi's reply to Bubblehead1980 in the small Radar bug in TMO thread? |
03-05-21, 10:16 PM | #2830 |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
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Carriers at dead stop
Don't recall if the matter of Split Merchants sitting still was ever resolved, but I just found another instance, but this time it is two Hiyo Class CVs.
On completion of third patrol out of Fremantle, was offered a new boat (Gato) and upon taking it was airlifted to Pearl Harbor. Requested a transfer to Brisbane, which was granted. Left Brisbane for a patrol off Lingayen Gulf on 2/09/43. On 2/19/43 encountered an IJN Task Force South and East of Leyte Gulf, where I sank two escort carriers and one Takao heavy cruiser. Making my escape to the NNE, about an hour later I got two sonar contacts, that appeared not to be moving. I checked them out - 2 Hiyo class CV's sitting dead in the water, about 1/2 mile apart. Whether they were part of the TF I had attacked and laid back, or were held up for some other reason I can't say. They were at approximately 127-34E; 008-39N and just sitting there in the dark. Three Mark 14's each later and they went to the bottom. Now I'm not one to look a gift horse in the mouth, but finding that much tonnage in strategic warships just sitting there was indeed strange. No escorts in sight, sonar, or radar range! Just thought you'd like to know.
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03-06-21, 11:22 AM | #2831 |
Sonar Guy
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The unknown plane CTD issue
Another plane-induced CTD, this time just below the southernmost contour line of the Bungo Suido on 7/7/45, sometime between midnight and dawn. Plane type is unknowable as the CTD occurs before it's in visual range. Timeframe is mid-1943 to mid-1945.
Types believed to be excluded: - all single-engine fighters operating in pairs or lacking radar - Betty ASW - Betty Ohka - Emily/Mavis (encountered multiple unit flights of one of these types around Truk without issue) - Lorna (not spotted but non-operational prior to 1945) My impression is that all of the other identified all-weather ASW contacts we've had post-Truk were of a single type, most likely Judy. Not sure we've seen a single Kate or Jill; the latter being the obvious culprit and so undoubtedly exonerated long ago. If the CTDs are not induced by a specific plane per se, could it be a combination of diving, turning, and a radar alert in conjunction with something else? In three of the four specific cases I recall, we were following a recently plotted course involving multiple turns over a relatively large area (Convoy College being the smallest; Bungo-Kii-Suruga the largest) and went to periscope depth upon radar warning of a plane. TC was somewhere between 32 and 250ish, IIRC. USS Balao, ex-Saipan, after completing Abuse patrol. |
03-06-21, 11:27 AM | #2832 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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03-06-21, 12:44 PM | #2833 |
Sonar Guy
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Could be we're talking about two different issues as mine are never identifiable. One of those ASW Betties showed up and was promptly shot down while we were disposing of convoy remnants the afternoon before the CTD.
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03-06-21, 01:24 PM | #2834 | ||||
CTD - it's not just a job
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Another little side note: I have found a mission assignment in more than one flotilla (Pearl & Midway??) that is from "back in the day" (I have to do more research to find its origin) - the date range in Flotillas.upc does not match in the PatrolObjectives.cfg file for the given assignment. Someone was attempting to "historically" restrict assignments to certain areas by date in the PatrolObjectives, but neglected to remove, or restrict the attempted assignment in Flotillas.upc (surely, it wasn't that propbeanie fellow - ). The boat ends up with the game's "default" East China Sea assignment, which is what the game attempts to fall through to when there is trouble with finding a valid "Objective" assignment. What seemingly happens here, from what I have seen in the Save file, is that this "throws an internal error" or something, and the Save file then grows from roughly 300-500 KB into a 1.2+Gig monster (basically doubling in size), that seems to impact everything. The extent of the trouble this causes is difficult to gauge. Trying to find all such occurrences is quit tedious - more difficult than finding typos - especially with oldmanitis eyes (not related to Betty Davis eyes, but close) This does not mean an East China Sea assignment is not correct. There are probably over two dozen such assignments for CenPac boats. However, if any of you are using SoWesPac subs out of Fremantle, Brisbane, Milne, Manos, Mios, etc., and you get an assignment to the ECS, especially after March of 1942, definitely give us a SHOUT! |
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03-06-21, 01:42 PM | #2835 | |||
I break things
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Some of the axis aircraft, now also have radar from 1942 onwards, again, each aircraft has been tested by me... keep those periscopes hidden... And, lastly I have made changes to all the damage models in the AI Jap subs, each one now slides towards Davy Jones Locker after 2/3 torpedo hits. Probeanie has all the above files, for final testing, as he completes his work. on another note, I saw above that the Hiyo Class CVs were seen having a tea-break,I have ran this model in a single mission and can confirm it's A-OK in-game, so another unit close by has effected it. We have already tracked and fixed serveral JPN sea units..
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Last edited by s7rikeback; 03-06-21 at 01:53 PM. |
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