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01-29-21, 11:56 AM | #2656 |
Silent Hunter
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Single ship spawns to multiple ships
i held off on asking this question until i had additional experiences.
consistently, i have experienced a single enemy ship icon in the Nav Map and positioned the boat so as to intercept it. at the time of interception, the single ship actually spawned into either two or four enemy ships. this behaviour is unique to FOTRSU because i have NOT experienced this in Stock, RFB, TMO, GFO, DW. i can not see how FOTRSU could affect this type of display//spawn so what is different in this mod set that would cause this to happen?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
01-29-21, 12:44 PM | #2657 | ||||||
CTD - it's not just a job
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01-29-21, 04:11 PM | #2658 | |
Silent Hunter
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on the Nav Map, Task Forces, Large Convoys, Small Convoys, and Single Ships appear periodically. Some are quite a distance off and not within sensor range. The Single ship icons are actually labeled as Single Ships when you click on them in the Nav Map. however, when they get within sensor range, they spawn into a "group" of ships between 2 and maybe 4 or 5 ships of various types. if you tell me that it is a native-SH4-thing, i believe you, but i have never seen that behaviour previously.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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01-29-21, 04:14 PM | #2659 | |
Silent Hunter
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i took the transfer to Tulagi and i was going to ask if it was OK for me to change the Tulagi's end-date-transfer-to from Mare Is to Hunter's Point. it's still Late-Spring 1943 so i have a few months before Sargo-Tulagi ends.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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01-29-21, 05:29 PM | #2660 | ||
CTD - it's not just a job
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The plan for the future was to have choices at Mare Island Naval Yard, Treasure Island Naval Station, Hunter's Point Naval Yard, and San Diego Naval Base as "re-fit" locations for specific boats, as well as new career start locations. The problem with a re-fit location is the timing of the missions and the transfer. Get there too soon, and it renders the location unusable. Get there too late, and you have already been transferred before you are able to start - witness WH4K above being early... There most likely is not an elegant way to do "re-fits", unfortunately. The game marches to the beat of a different drummer, and unfortunately is easily distracted by dates... |
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01-29-21, 06:08 PM | #2661 | |
Admiral
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Re: single hit icons on nav map..
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Afer reading what was said to now, this is just a thought that I'm spit ballin' out for consideration here... Know that with the nav map, the icons popping up saying task force here (insert whatever size for it here) or Convoy there.. or here... (see task force) or... single contact here or there... moving at whatever speed is designated for it... as I recall, you'd have ships, planes & such out there & would send in 'contact reports'... & on the nav map, the icons popping up is basically Command, sending off that info as it came in... Follow My train of thought here, so far... Now, when you take that into account, & then consider... that sometimes those contact reports sent in... weren't entirely... accurate... could be that the 1 sending it in, could have just caught sight of 1 ship, so.. on the nav map, the report sent off by command, would include that... error, for lack of a better word here... it isn't until you get in contact, with that reported single ship yourself, that the error becomes obvious... what you thought was a solo bogey, turns out to be a couple of ships... or a medium or larger convoy.. heck, even a task force instead... sized accordingly... Could be that somewhere in all the bits & files of the base SH4, that this is modelled into SH4... perhaps... is the only thing that can think of... In short, its the only thing that makes sense... I could be wrong, I do admit... but, it is something to consider... M. M.
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01-29-21, 09:04 PM | #2662 | |
Silent Hunter
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BUT (notice the big but), i don't want to argue about. it is something i noticed with this version of FOTRSU and i thought i would mention it.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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01-29-21, 09:13 PM | #2663 |
Silent Hunter
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IJN Fisherman Parasailing?
so, my Sargo just had its AA weapons upgraded to twin-twenties.
and we are on our way back to base. directly ahead of us, two enemy fishing boats/sampans pop up. we do not usually bother the locals but, well....like Col. Madman Maddox is fond of saying: "Let me hear your guns!!!" so we man the 20's, close within 2000 yds, and let loose with a burst. ACK ACK ACK ACK i go back to the bridge and take a look, and SOB, the sampan's survivors are either flying a kite or frickin parasailing. Brave souls, that's all i have to say! the flag never moved, it just fluttered where it was. we watched it until we hove out of sight, just to see if anyone came up out of the water.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
01-29-21, 09:20 PM | #2664 |
Silent Hunter
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this experience was strange. June 7, 1943, somewhere in the elbow of the Bismarck Sea, between New Ireland and New Britain. we some upon a convoy of four merchies and three escorts. they were on course 246T, when we detected them and we plotted an intercept course. during our approach, they zigged to course 305T. the strange part was the the merchies zigged but the escorts more-or-less stayed on the 246 course and just milled around as the merchies held a true course of 305. never saw that behaviour before. has anyone else seen this type of behaviour by escorts? Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\FOTRSU\MODS] 100_FalloftheRisingSun_UltimateEdition_v1.39_EN 200 FotRSU_NipponMaru_Public_Beta_v1.1_Build 901_FlotillasTestPlus
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
01-30-21, 12:37 AM | #2665 |
Admiral
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Re: weird ship behavior...
Ahoy, team...
Got 1 for ya, that is weird... well, 2 things.. BUT I shall begin with the ship 1st & its weird behavior... Am on 4th patrol... at end of the 3rd, on recog of My past patrols & the tonnage that I have sunk, to date.. got selected to go from the Sargo class boat the USS Seadragon, to a Tambor class boat. All's good there, so no worries. Issue is, am patrolling the Sulu Archipelago area, is May of 42, the 31st to be exact... & have sank 1 Fishing boat, 3 large sampans, 1 Destroyer Escort B class... shortly after sinking the DD escort B class... got report of sonar contact. Got a definitive base course of it & not needing to do any course changes, have it lined up for an aft tube attack, & waited for the contact to get in closer. On doing so, popped scope to take a quick look see to ID the target.. & it is a Destroyer escort Tachibana... when I 1st got a lock on it, it was making 12 knots. Over the course of time, waiting for it to get closer, I noted the speed had dropped to 6 knots & then down to 4... so... It piqued My curiosity, & I did a free cam look see to see what was going on... I get in close & drop below to see what's up... & the props are NOT moving.... yet, a look see at the aft end, shows a rooster tail being thrown up behind it... enough to suggest it's making hmm... 6 to 8 knots perhaps... at the outside guess. Having seen reports of some ships being stationary & such... thought I'd report in on this... Now, on to the other thing noted... Same class boat as above... Tambor class.. En route to My patrol area, ended up in a pisser of a storm, rain falling, high waves & winds... daylight, I noticed this, which I took a snap shot of it. This was discussed some time back, so is possible it got missed in other class boats by chance.. can't recall if this issue was resolved or not... but here is the snap... Other than these 2 items of note.. am doing alright after that hiccup with the CTD on clicking map to start next patrol issue... M. M.
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01-30-21, 10:36 AM | #2666 |
Bilge Rat
Join Date: Jan 2021
Location: hell (seattle)
Posts: 1
Downloads: 14
Uploads: 0
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idk how much messing around with the auto targeting you guys did but it feels great, as long as i make sure i've got a good quality solution my torpedos pretty reliably hit...except when the mk14 does its thing lol. targeting is the thing ive always struggled with the most in SH so its really refreshing to play a mod where i feel like the attack periscope isn't my enemy
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01-30-21, 12:10 PM | #2667 |
Silent Hunter
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it looks like you need to clean your glasses, mister.
part of that pisser rainstorm is still on your specs.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
01-31-21, 10:42 PM | #2668 |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
Uploads: 0
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Missions out of Tulagi
After 5 or 6 missions out of Tulagi and turning down at least 3 new commands, I saw an opportunity to transfer to Milne Bay, which would put me about 650 NM closer to the Celebes Sea, the usual destination from Tulagi in May 1944. After starting the first patrol out of Milne Bay I looked a the Nav Map to see where to mark the 10 Nm point out of Milne Bay. I usually scribe a circle around the base so I know when I'll be close enough on the way back to anticipate the end of patrol notice.
There was no Home Base designation on Milne Bay, or on any US Base marked with an anchor. No tilted anchor anywhere. Period. I did get into the patrol, reaching the Celebese Sea as directed, but then realized I'd never be able to end the patrol. So I reloaded a previous Save that put me back in the office on Tulagi, and tried a transfer to Midway. That went just fine, with Midway showing the tilted anchor. Very strange. I suspect a file problem on the new Milne Bay Advanced Base. I leave it your capable hands.
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02-01-21, 12:52 AM | #2669 |
Sonar Guy
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USS Balao, ex-Saipan to Polar Route (heh), encountered a MMCF that had spawned into the dock at Wakaya on 8/4/44.
- The Saipan option is appreciated, even for the polar route. We were at sea at least a day, maybe two, before the radio notification that it was open for service. - Declined an upgrade to a Tench for the first time ever. Unnatural. Hope you can work out the kinks in that class. - Ditto the Mark 16, assuming that's why it's absent. Can we still look forward to the second 5"/25 option? - Is the SV radar fully operational now? 9/23/44 Thanks for all the hard work; it's appreciated. Edited to add: Issue: Hiyo-class should not be impervious to 5"/25 shells from 1100 meters, either on the sides, flight deck, or bottom hull. Probably shouldn't be able to withstand a Mk 14 hit 4.5 meters down at a 45 degree angle on the bottom of the hull either. Last edited by Mios 4Me; 02-01-21 at 12:40 PM. Reason: Hiyao |
02-01-21, 09:21 AM | #2670 | |
Silent Hunter
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which boat are you driving? and what date is it?
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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