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Old 04-24-10, 04:01 PM   #2461
Wilcke
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Lurker,

With the following list, I am getting a CTD with the U-Flak Missions. The mission loads, I can access, map, crew management, get the u-boat going, but as soon as I go to peri, bridge or cam view it will CTD. This with all 4 U-Flak Missions. The Career mode is working fine no issues and the new 328 ton ship is very nice.

OpsMonsun_V705
OMv705_to_V720
OMv720_Patch4
OMEGU_v300
OMEGU_v300_Patch6
OM_SH3_Command_Keys
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http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

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Old 04-24-10, 05:52 PM   #2462
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Quote:
Originally Posted by Wilcke View Post
Lurker,

With the following list, I am getting a CTD with the U-Flak Missions. The mission loads, I can access, map, crew management, get the u-boat going, but as soon as I go to peri, bridge or cam view it will CTD. This with all 4 U-Flak Missions. The Career mode is working fine no issues and the new 328 ton ship is very nice.

OpsMonsun_V705
OMv705_to_V720
OMv720_Patch4
OMEGU_v300
OMEGU_v300_Patch6
OM_SH3_Command_Keys
Unable to recreate your problem based on information provided
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Old 04-24-10, 08:13 PM   #2463
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Quote:
Originally Posted by Sammi79 View Post
NewCaptain - I will take a look at these issues, If I find anything I will message you.
No problem! Thanks.
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Old 04-24-10, 11:37 PM   #2464
Wilcke
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Quote:
Originally Posted by lurker_hlb3 View Post
Unable to recreate your problem based on information provided
After a simple reboot the U-Flak Missions are working flawlessly. Well done Lurker, as always.
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Check out: A Brief Introduction to the Pacific Submarine War by Ducimus
http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

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Old 04-25-10, 02:43 AM   #2465
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Just a little heads up to prevent confusions: In the first post you updated the link to the "Latest patch", and it certainly takes you subsim.com downloads and offers the patch 4 BUT in the post here it still reads "patch 3"
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Old 04-25-10, 07:15 AM   #2466
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Quote:
Originally Posted by Hitman View Post
Just a little heads up to prevent confusions: In the first post you updated the link to the "Latest patch", and it certainly takes you subsim.com downloads and offers the patch 4 BUT in the post here it still reads "patch 3"
I'm well aware of that, but for what ever reason, users are no longer allowed to edit post that were created "before" 1 Jan 2010. When that capability is return I will correct the post.
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Old 04-25-10, 10:14 AM   #2467
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Ahh OK. The reason is that Neal wanted to prevent spam through that, see "Comments to subsim.com" forum, but if you PM him I'm sure he will restore that rights for you in that post.
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Old 04-25-10, 03:09 PM   #2468
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How i can install the battery updates in op.monsum v720?

UpackVIIBat33MAK800-Name=33 MAL 800 Submarine Battery
UpackVIIBat33MAK800-Info=33 MAL 800 Submarine Battery
UpackVIIBat33MAK800-Notes=The 33 MAL 800 submarine battery is composed of 124 cells and is rated for <b>9160Ah.</b> In order for this upgrade to work <b>you must manually install the Type VII 33MAK800 Battery Upgrade in the \Support folder via JSGME or a similar method.</b>

I see on \support folder, but i don't see anything.

Thanks.
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Old 04-25-10, 06:36 PM   #2469
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Originally Posted by perroverde View Post
How i can install the battery updates in op.monsum v720?

UpackVIIBat33MAK800-Name=33 MAL 800 Submarine Battery
UpackVIIBat33MAK800-Info=33 MAL 800 Submarine Battery
UpackVIIBat33MAK800-Notes=The 33 MAL 800 submarine battery is composed of 124 cells and is rated for <b>9160Ah.</b> In order for this upgrade to work <b>you must manually install the Type VII 33MAK800 Battery Upgrade in the \Support folder via JSGME or a similar method.</b>

I see on \support folder, but i don't see anything.

Thanks.
This option was disabled along time ago, as it never worked correctly
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Old 04-25-10, 07:02 PM   #2470
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ok, thanks for the reply
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Old 04-26-10, 05:43 PM   #2471
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Just a little feedback - the mod is terrific. Except for the 15% realism penalty for not choosing manual targeting.

The Kaleun was not the one responsible for entering the info on the TDC. There were other crew members on a U-Boat, if I recall correctly....

EDIT: after searching the posts on the subject, I see that that is a feature of the stock game. C'est la vie. How would I go about changing those to say the realism % that RFB uses?
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Old 04-26-10, 06:39 PM   #2472
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Quote:
Originally Posted by HMCS View Post
Just a little feedback - the mod is terrific. Except for the 15% realism penalty for not choosing manual targeting.

The Kaleun was not the one responsible for entering the info on the TDC. There were other crew members on a U-Boat, if I recall correctly....

EDIT: after searching the posts on the subject, I see that that is a feature of the stock game. C'est la vie. How would I go about changing those to say the realism % that RFB uses?

go to Data\Cfg\

edit GameplaySettings.cfg
and edit the [RealismPercentage] section

This is the one I personally use:


[RealismPercentage]
LimitedBatteriesRealismPercentage=34
LimitedCompressedAirRealismPercentage=2
LimitedO2RealismPercentage=14
LimitedFuelRealismPercentage=16
RealisticRepairTimeRealismPercentage=15
ManualTargetingSystemRealismPercentage=0
NoMapUpdateRealismPercentage=0
RealisticSensorsRealismPercentage=13
DudTorpedoesRealismPercentage=0
RealisticReloadRealismPercentage=6
NoEventCameraRealismPercentage=0
NoExternalViewRealismPercentage=0
NoStabilizeViewRealismPercentage=0
MPShowPlayerNamesRealismPercentage=0
MPShowTorpedoesRealismPercentage=0
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Old 04-26-10, 06:55 PM   #2473
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As always, Lurker, you swing like a rusty gate. I am bored with the term "you rock" so I use the jazz-oriented compliment instead. I would name a kid after you, but women tend to frown on their kids being called "Lurker".

For the record, I used manual targeting in my Fleet Boats, but the German version is screwby.

Way too many duds though - late 41 and most (3/4) of my torpedoes in the last convoy attack were duds.
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Last edited by HMCS; 04-26-10 at 07:15 PM.
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Old 04-26-10, 08:07 PM   #2474
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Quote:
Originally Posted by HMCS View Post
I used manual targeting in my Fleet Boats, but the German version is screwby.
I used manual targetting in fleet boats after many many hours of pratice. I never succesfully sorted a routine for AOB I nearly always guessed (spent a lot of time on positioning well) also the time frame for getting all the info down was tight. I would score roughly 50-60% hits. The 'Dick O'Cane' method would be my preferred attack mode, being more reliable.
Now, the German attack scope with the AOBF wheel is my favourite friend. No need for pen & paper. No need for a calculator. No need to keep the scope above water for longer than it takes to time a ship to run its own length. Every single calculation you need to make can be done on that wheel very very quickly. >> 80-90% hits.
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Old 04-26-10, 10:01 PM   #2475
HMCS
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That's interesting, because it took me all of an afternoon to learn the US TDC, and I have yet to figure out the German one. Different part of my brain, I guess.

I have never had a problem figuring AOB. All I need is the course and a protractor. It takes me 3 sec's. Done.
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