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04-08-08, 01:16 PM | #226 |
Grey Wolf
Join Date: Oct 2005
Location: Deep Waters
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Don't know if it's been mentioned or not, but the hydrophone on the u-boats has 361 degrees. It goes 358, 359, 360, 000, 001....etc...
I seem to recall this being true in SH3 as well.
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04-09-08, 06:32 AM | #227 |
Ace of the Deep
Join Date: Mar 2005
Location: Bucharest, Romania
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Its hard to have more than 360 degrees, its probably a round-down/up error. As in 359.999 is shown as 360, 0.0001 is shown as 0.
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04-09-08, 05:40 PM | #228 | |
Ace of the Deep
Join Date: Jul 2003
Location: Morris, Illinois USA
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Quote:
REALLY? I'll notify Washington asap.
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04-10-08, 12:27 AM | #229 |
A-ganger
Join Date: Apr 2007
Location: Charlotte
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Fun fact you should know: If you have a "Proceed to grid co-ordinate blah-blah and sink shipping at your discretion - 5000 tons would be a nice start" mission, you don't have to be anywhere near that grid coordinate to meet your quota.
My coordinate location was off the tip of Madagascar. After spending ten days patrolling and only getting a pair of fishing boats, I headed for the Gulf of Aden. Found and bagged a 4-ship unescorted convoy and lo and behold, got the mission complete check-mark - 2000 km from my intended patrol location. Not sure if that constitutes a bug and I'm pretty sure I don't want it fixed. |
04-11-08, 09:28 AM | #230 |
Stowaway
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That has happened to me a number of times. I think the area is greater than 100 nautical miles in that case. I vote with you that it may not be a bug but designed in on purpose.
Regards Jib01 |
04-12-08, 06:47 PM | #231 | |
Grey Wolf
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
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Quote:
It's very easy to add that extra number to an array when you are programming.
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Guess I should change my sig since SH5 has an offline mode now |
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04-14-08, 02:11 PM | #232 |
Medic
Join Date: May 2007
Posts: 165
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Edit: Sorry, target miss.
Last edited by haegemon; 04-15-08 at 06:10 PM. |
04-14-08, 06:20 PM | #233 | |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
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Quote:
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04-24-08, 02:51 AM | #234 |
XO
Join Date: Jul 2002
Posts: 436
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first bug I've noticed since getting the addon..playing a american career in 1942...salmon class sub. Surfaced in mild weather, crew will not man the deck gun, but I can operate it manually. I order and reorder them to fire and get audible acknowledgement but no execution. Anyone else run into this? Do I have to do everything myself??
one other thing, right before this patrol I got a bow mounted gun to replace the stern mounted one. In the crew management screen in mission, there is no Deck gun compartment to put people in...is this normal? |
04-24-08, 10:24 AM | #235 |
Watch
Join Date: May 2005
Location: Recife, Brazil
Posts: 22
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Hi mates,
First of all, sorry if Im raining twice in same place, I can´t read all that posts before mine. That adon is normal U-boat crew speaking english? Our it´s a bug of my instalation our a knowed fault of that crap adon? Intalled, played and Im playing my SH3 GWX 2.1 yet. At least this gamer SH4 beging have basic things like germans speaking like germans in Uboats. Waiting SH4 GWX, what´s better to pay them any stock. |
04-24-08, 10:56 AM | #236 |
Watch
Join Date: May 2005
Location: Recife, Brazil
Posts: 22
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Done a self workaround, copy and past all your german speeky GWX folder, them loaded it with jsgme. Ok crew speaking right now.
But im registering my insatisfaction, that simple things need come with a stock adon of a Subsim for some basic imersion. Things like that are basics and must have in any stock adon. |
04-26-08, 02:48 PM | #237 |
Gunner
Join Date: Jul 2007
Location: Periscope depth 200 yards from your stern!
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Hi all... I am too looking for a solution to the many problems i am facing...
If you know a solution to my problems please please reply. If you can... send a link to the actual solution. All help appriciated. WINDOWS VISTA 32BIT INTEL CORE 2 DUO 2.93GH 4GB CORSAIR RAM NVDIA 8800 GTX GRAPHICS CARD 1TB HARD DISC BEFORE YOU STATE THE OBVIOUS... EVERYTHING IS UPDATED. PROBLEMS ---------- 1) All my crew above deck have no eyes... yes you heard that right, no eyes. the just have empty sockets and its quite disturbing. 2) All my screw above deck are translucent. 3) Sometimes, when i destroy or attack a vessel/airplane... i get the lovely blue screen of death... if i update my graphics card driver to a beta... i dont get it anymore... instead i get a black screen of nothing and then a complete system freeze. 4) When diving... all my men on deck stay on deck... looks like they are praticing there yoga breathing excersises. 5) Is there someway of getting german sounds/voices? 6) Is there a way of getting better effects? |
04-28-08, 01:35 AM | #238 | |
Grey Wolf
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
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Quote:
1) Classic bug, caused by vista drivers. Serch around these forums for zombie crew. No fix AFAIK, unless downgrading your system to the good ol' reliable XP. 2) Bug caused by volumetric fog. Turn it off and crewmen become once again opaque, but you'll lose all those nice fog effects. 3) Never heard about, never experienced it. Might be caused by some extra mods you've put in your game. Looks like some incompatibility between mods IMO. 4) Classic bug again. And random as well. Sometimes you'll have it, sometimes not. No fix AFAIK. 5) German soundpack by Spax here: http://www.subsim.com/radioroom/show...ght=speechpack 6) Many ways. What kind of effects are you referring to? Weather and water effects? Ship destruction? Sound effects? Anyway, carefully check the SH4 mods section here on subsim and you'll find talented people working on the graphical enhancements for the game. |
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04-28-08, 08:31 AM | #239 | |
Navy Seal
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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04-28-08, 09:34 AM | #240 | |
Admiral
Join Date: Aug 2003
Location: Michigan, USA
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