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12-20-20, 05:25 AM | #2341 |
Chief
Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
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My mistake! I was thinking of another sub. Now I need to figure out which one .......
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"It's impossible to make anything fool proof....Fools are too ingenious!" |
12-20-20, 08:21 AM | #2342 |
Pacific Aces Dev Team
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You mean the Tang SS306
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One day I will return to sea ... |
12-20-20, 03:07 PM | #2343 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,367
Downloads: 527
Uploads: 5
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May 13, 1945
USS Tench, Tench Class Home Port: Midway So, I think the Tench class is a corrupted unit or something because I remember the last time I accepted the offer for the Tench class, the game CTD'd every time when trying to start a new patrol because the ship wasn't active yet. Well, this time its May of 1945, and I was offered the Tench class, I accepted it and upgraded it and changed its torpedo loadout to my liking only for it to CTD when starting a new patrol. Upgrades Loadout: Torpedo Loadout Orders to patrol Area 8: Starting Point: The game loads up to 100%, it then hangs around there for maybe 10 seconds before it CTDs. My game version is v1.26p TIA EDIT: Could this be the cause for the CTD? SH4-FOTRSU/Data/Roster/American/Submarine/SSTench.cfg Code:
[UnitClass] ClassName=SSTench UnitType=200 AppearanceDate=19450101 DisappearanceDate=19750627 DisplayName=USS Tench [Texture 1] TextureName=data/Submarine/NSS_Tench/NSS_Tench_T01.tga LightmapTextureName=data/Submarine/NSS_Tench/NSS_Tench_O01.tga StartDate=19000101 EndDate=19991231 Frequency=1 [Unit 1] Name=USS Tench (SS-417) DOC=19450101 DOD=19700508 [Unit 2] Name=USS Thornback (SS-418) DOC=19450101 DOD=19730801 [Unit 3] Name=USS Tigrone (SS-419) DOC=19450101 DOD=19750627 [Unit 4] Name=USS Tirante (SS-420) DOC=19450101 DOD=19731001 [Unit 5] Name=USS Trutta (SS-421) DOC=19450101 DOD=19720701 [Unit 6] Name=USS Toro (SS-422) DOC=19450101 DOD=19630401 [Unit 7] Name=USS Torsk (SS-423) DOC=19450101 DOD=19680304 [Unit 8] Name=USS Quillback (SS-424) DOC=19450101 DOD=19730323 [Unit 9] Name=USS Corsair (SS-435) DOC=19450101 DOD=19730323 [Unit 10] Name=USS Argonaut (SS-475) DOC=19450115 DOD=19681202 [Unit 11] Name=USS Runner (SS-476) DOC=19450206 DOD=19711215 [Unit 12] Name=USS Conger (SS-477) DOC=19450214 DOD=19630729 [Unit 13] Name=USS Cutlass (SS-478) DOC=19450317 DOD=19711215 [Unit 14] Name=USS Diablo (SS-479) DOC=19450331 DOD=19640601 [Unit 15] Name=USS Medregal (SS-480) DOC=19450414 DOD=19700801 [Unit 16] Name=USS Medregal (SS-480) DOC=19450428 DOD=19681203 [Unit 17] Name=USS Irex (SS-482) DOC=19450526 DOD=19691117 [Unit 18] Name=USS Sea Leopard (SS-483) DOC=19450611 DOD=19730327 [Unit 19] Name=USS Odax (SS-484) DOC=19450711 DOD=19720708 [Unit 20] Name=USS Sirago (SS-485) DOC=19450813 DOD=19720601 [Unit 21] Name=USS Pomodon (SS-486) DOC=19450911 DOD=19700801 ; ++++++ The End +++++
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! Last edited by Texas Red; 12-20-20 at 04:30 PM. |
12-20-20, 04:58 PM | #2344 |
Torpedoman
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
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I have come across a black texture issue with one of the most interesting ships in FOTRSU (Destroyer Escort Tachibana). It seems to only affect this ship and only in the campaign or mission mode. In the museum she will appear normally ...
Currently using an AMD GPU ... Regards
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Last edited by Caustic; 12-20-20 at 05:07 PM. |
12-20-20, 05:49 PM | #2345 | |
Silent Hunter
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in truth, other than being able to dive a bit deeper than it's Gato-Balao siblings, we would not notice much difference in the play with SH4. i no longer accept upgrades for it.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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12-21-20, 12:42 AM | #2346 | |
CTD - it's not just a job
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But seriously, "fixed" and in the next release. You have to get in really close before you see the full texture. The ship has apparently been like this since day one of its inclusion back before v0.90 beta, and the problem lies in its calling a non-existent occlusion "skin". In the Roster Japan Sea folder, find the DETachibana.cfg file, and change the "LightmapTextureName=data/Sea/NDE_Tachibana/NDE_Tachibana_O02.tga" line in the "[Texture 1]" section to read "LightmapTextureName=data/Sea/NDE_Tachibana/NDE_Tachibana_O01.tga", with the orange signifying the one character to change. You should see green all of the way now... |
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12-21-20, 10:25 AM | #2347 |
Chief
Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
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I was thinking about the Greenling. A near miss circular run on their 3rd patrol.
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"It's impossible to make anything fool proof....Fools are too ingenious!" |
12-21-20, 12:02 PM | #2348 | |
Torpedoman
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
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I have started my modding quest with Tachibana. I am trying to develop a NSM-type submod for FOTRSU but changing the zones.cfg or .zon hitpoints seems to have no effect in achieving this aim. Notably the ship will always go critical and instantly have the ship sunk message. Thoughts?
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12-21-20, 05:36 PM | #2349 | |
Sonar Guy
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12-21-20, 07:21 PM | #2350 |
Silent Hunter
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there's that and then there's the unexplainable CTD one mission into a Tench upgrade.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
12-21-20, 07:30 PM | #2351 |
Swabbie
Join Date: Oct 2009
Posts: 10
Downloads: 149
Uploads: 0
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Hi, I want to report this problem, I´m trying to infiltrate truk atoll from the south and when I m around 35 km or less from truk port, the game crash, I tried 5 times
Campaing mode, submarine gato(my first patrol with gato submarine), October 30, 1942, Base Midway |
12-21-20, 08:28 PM | #2352 |
Sonar Guy
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A USS Puffer crewmember recounted the story of their 36-hour DC ordeal off Balikpapan, even including an attempted grappling by a diver. They later learned the Japanese had an ASW training center there, with the obvious implications. Is that reflected in the current build?
Wasn't there another one in Empire waters, perhaps Sasebo? Yeah, Balao + 4 more torps is a better solution instead of upgrading. Can't remember if it were you or sniper who showed me how to do that. |
12-21-20, 09:27 PM | #2353 | ||||||||
CTD - it's not just a job
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12-22-20, 10:49 AM | #2354 | |
Willing Webfooted Beast
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I’ve also recently updated the N-class mod to replace one of the torpedo launchers with a 4-inch gun, to bring it more in line with the real N-class. I’ve also made another mod using TDW, theBeast, and vdr1981’s work for SH5. SH5 TWoS Flags for SH4 This mod ports over the great SH5 TWoS flags to SH4. The nations and NGO with upgraded flags are:
Please note that this mod contains historically accurate Nazi symbols. These are included solely for the sake of historical accuracy. https://www.subsim.com/radioroom/dow...o=file&id=5722
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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12-22-20, 02:51 PM | #2355 |
I break things
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New Releases
Imminent Release
"Once propbeanie finds his computer's power button" A very Merry Christmas / Happy Holidays to you all from the FotRSU Team. 100_FalloftheRisingSun_UltimateEdition_v1.3_EN FotRSU_Nippon Maru_Public_Beta_v1_Build What is this FotRSU_Nippon Maru_Public_Beta_v1_Build ? Download the read-me pdf...
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Last edited by s7rikeback; 12-23-20 at 08:13 AM. |
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