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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#211 |
Stowaway
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I'm not one for complaining but I was using SH3 Commander the other day, and as soon as I ran it two Jehovah Witnesses knocked at my door and tried to sell me some books about a bloke called "god" or something. Can you release a fix for this as it took me an hour to get rid of them.
Thanks, Hans. |
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#212 |
Gunner
![]() Join Date: May 2006
Location: Christchurch New Zealand
Posts: 99
Downloads: 28
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Hi JS i noticed you have a add on skins for SH3 what are they............
and are they for Sh3cmder 2.6..or is it an older file Sorry cant find any more info on them am using GW 1.1a and the peri scop fix... thanks for your great work and time love it ....... ![]()
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#213 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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My only concern is that they may overwrite any skins you already have installed, so whilst you'll get the benefit of "morphing" skins, you may lose the skins you already have in the game for the corresponding ship types. That I have no control over, nor can I offer advice. Full inclusion list... - MERCHANT VARIETY PACK by Iambecomelife Early War Edition containing ~100 new skins (15 per ship type) and Mid-Late War Edition containing ~50 new skins - AUXILLARY BRITISH CRUISER SKIN PACK by Type941 (5 new NAXC skins) 01. Gray hull, new repainted condition, funnel and superstructure, 02. Black hull, weathered condition, black funnel (HMS Jervis Bay), white superstructure 03. Black hull, yellow funnel with black lining, white superstructure 04. Black hull, rusty, very weathered, light tan funnel, slightly weathered white superstruture 05. Mountbatten Pink camouflage in late war variation. Darker hull, lighter superstructure and funnel 06. Default: (dark green hull with gray superstructure) 07. Default: (olive green hull with gray superstructure) 08. Default: (light green hull with dirty tan superstructure) - PASSENGER LINERS SKIN PACK by Type941 (4 new NPPL_ skins) 11. All white hull/superstucture with tan funnel color (very common 1939 look) 12. Black hull with white lining on the upper part connecting with superstructure, yellow funnel w/ black lining 13. Gray hull, funnel and superstructure, looks best in the late stages of war when ships carried full armament 14. Lavender mauve grey hull with white lining joining with white superstructure/orange funnels. Paint scheme of Union Castle line 15. Default: White hull with blue lining, blue funnel with white cross 16. Default: Black hull with red funnel - TRANSPORTS SKIN PACK by Type941 (7 new NPTR skins) 16. Black hull, yellow funnel w/ black lining, white superstruture, gray masts 17. White hull slightly weathered, yellow funnel w/ black bands & lining, white superstruture, tan masts 18. White hull weathered, light tan funnel, white superstruture, gray masts 19. White hull weathered, red funnel w/ black lining, white superstruture, gray masts 20. Lavender mauve grey hull and superstructures, orange funnel w/ black lining, white superstructure, tan masts. Paint scheme of Union Castle line 21. Black hull very weathered and rusty, light tan funnel, white superstruture, gray masts 22. Black hull weathered, black funnel, white superstruture, gray masts - CAPITAL SHIP PAINT SCHEMES by Type941 with additional tweaks by Syxx_Killer (7 new skins in total) 1. Three schemes for the Bismarck (the sea trials scheme which Bismarck used until March 1941; the Operation Rheinubung scheme which was used from March until May 1941; and the final scheme which was used when the Bismarck sailed into the Atlantic) 2. Two 1941 schemes for the Prinz Eugen 3. Two schemes for the Tirpitz |
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#214 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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-Windows ME, Windows 98 or Windows 2000 or -Without Internet Explorer installed All you'll need to do is replace your current SH3Cmdr.exe with the new one I'll send you, and if it opens OK, all is sweet. Pls PM me and I'll email you the link. Please only PM if you are a confident SH3Cmdr user. ![]() If I can get a few testers over the next day or so, and assuming that all works fine, R2.6.1 will be released in the next few days. |
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#215 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
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I downloaded some Splashscreens for the Intro and Map loading screens, and am curious if they can be randomized. I saw this same kind of question where I downloaded these Splashscreens(here in the workshop somewhere), and have asked this question myself, and the answer was the same. They both said they think SH3 CMDR can do it, but I've read the Read Me, the FAQ , and this thread, and can't find anything about Splashscreen Randomization.
![]() I know I can use JSGME, but don't want to have to open JSGME up everytime before I start SH3. Also JScones , I've left you a PM at UBI about JSGME installation problems(not me, other UBI users). I was hoping you could get VikingGrandad to post a JSGME sticky for you. Thanks in advanced ![]() Disregard the Intro question, bigboywooly found an old thread from July that talked about the 6 Random folders. But the JSGME still needs to be answered whenever you get time to hop over to UBI. Thanks again. Last edited by Tuddley3; 09-23-06 at 04:54 PM. |
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#216 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Looks like it has been unstickied for some reason. :hmm: |
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#217 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Release 2.6.1 of SH3 Commander is now available!
- Read-only attribute now automatically removed from any file that SH3 Commander modifies - Number of days spent in base can now be between 0 and 2075 (ie the length of the war in Europe) - Title bar now displays the full path to the SH3 installation (for easier recognition) - Double clicking the "Existing careers..." entry no longer collapses the careers list - Now supports save folder names other than the default "SH3" (will become apparent later) - Clicking the "Existing careers..." entry now displays the full path to the SH3 save folder (for easier recognition) - Now excludes "before patrol 1" careers from the careers list (such careers don't actually exist) - Now checks if SH3 is running and advises user to exit SH3 first As you can see, this is a maintenance release, containing a number of minor internal changes. DOWNLOAD INSTRUCTIONS CURRENT SH3CMDR R2.6 USERS 1. Either use SH3 Commander's "Check for updates" feature to download the update or download direct from here. 2. Open SH3 Commander and press the "Rollback SH3" button. 3. Exit SH3 Commander. 4. Unzip the contents of SH3Cmdr261.zip into your SH3 Commander folder, overwriting the current files. As only one core SH3 Commander file is updated, you do NOT need to reinstall any other files. Just simply unzip and play! NEW SH3CMDR USERS 1. Download the full version from here and follow the installation instructions. As always, please post your questions/feedback/problems to this thread after reading the readme and FAQ (both files are installed into your SH3 Commander folder). |
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#218 |
Sparky
![]() Join Date: Jun 2006
Location: Blackburn, Lancashire, ENGLAND
Posts: 154
Downloads: 23
Uploads: 0
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Many thanks JScones!
![]() I hope you won't mind if I stick your two new 2.6.1 files on Rapidshare? Some of the guys over at Wolves at War asked, when I posted a link to this thread on the Forum there, so I uploaded them! I particularly like the full path showing...makes it easier to check which Persona/SuperMod you are running! Great work as usual. Cheers |
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#219 | ||
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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Kaleun1961's guide to installing mods (includes step-by-step screenshots) as a subdirectory to New to SH3? Patches, mods, tools, guides, online teams, etc.
I wish I could have found it last week while getting carpal tunnel trying to get 2 people hooked up with JSGME. I appreciate your help, and I also appreciate how you answer all questions from everyone. One more question for you( I hope I don't sound greedy), but there are some recent problems with people not getting ship names on the patrol log. I have them, but some new SH3 Cmdr user are having trouble. There is also a new thread simply titled Ship Names over at UBI. Thanks again JScones, keep up the good work. BTW, I put the Intro screens in the Date folder, instead of Random, works just fine. ![]() |
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#220 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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The other reason why ship names FOR SOME SHIPS won't show up in the log is if the ship class hasn't been added to SH3Cmdr's "Ship names.cfg" file. Essentially, this means ANY new ship created since about January this year (apart from two I added for NYGM in R2.6). I've recently spoken to BBW and expect that this will be corrected somewhat in GWX - it should include an up-to-date version of the file including entries for all the new ships that GWX has added. Still not 100% exhaustive, but still much better than now. Last edited by JScones; 09-29-06 at 05:22 AM. |
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#221 |
Gunner
![]() Join Date: Aug 2005
Location: Sydney, Australia
Posts: 91
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I'm about to upgrade from 2.5 to 2.6 and have uninstalled the previous version. I do wish to keep a current WaW career running and am aware that I should retain the SH3 Commander .ini file which still remains after the uninstall. However, after uninstalling 2.5, I notice that there are several other sub-folders also remaining. They are 'ibackup' (empty), 'Date' (232 mb), 'Nightclub' (25kb I think) and 'Personnel Files'. Should I manually delete these folders, only leaving the 'ini file or will this cause problems with my current career? Thanks.
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#222 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Anyway, essentially delete everything but "<path>\SH3 Commander\SH3Cmdr.ini". |
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#223 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
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I could use a bit of help figuring out why SC 2.6 and NYGM 2.2 wont work on my setup. I installed SC to a separate dir.
I deleted the random cfg files from sC3 and installed the optional sh3 commander files from NYGM 2.2. But I cannot load any game or start a career. The game simply stalls on the load screen with the red bar about 1/3 full. I have to alt-ctrl-del the process to get out of that. If I roll back SH3C, I can play NYGM again.
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#224 |
Gunner
![]() Join Date: Aug 2005
Location: Sydney, Australia
Posts: 91
Downloads: 0
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[quote=JSconesDid you install the Combined Ship Pack at some stage? Its files will be left behind by the SH3Cmdr uninstaller.
Anyway, essentially delete everything but "<path>\SH3 Commander\SH3Cmdr.ini".[/quote] I did indeed install the CSP but I don't see any of its files remaining. In any case, thanks, I will delete everything from the folder except the .ini file. Then I will install 2.6 and reinstall the Combined Ship Pack. After that, it's installing the newly released NYGM 2.2 which includes three files to make it compatible with 2.6... fingers crossed that all goes smoothly.
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#225 | |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
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