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10-13-12, 07:35 AM | #2146 | |
Argentinian Skipper
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Regards. Fitzcarraldo
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10-13-12, 01:22 PM | #2147 |
Nub
Join Date: Oct 2006
Posts: 3
Downloads: 67
Uploads: 0
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Yes! Long break in playing sh4 and I forgot. My base had changed to Pearl H. but without radio message, maybe when i take a new sub. I refuel in midway and continue walking to new base but wasn't lucky. When I was close P.H. it's anchor changed to grey and I had to return to Midway again
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11-03-12, 04:22 PM | #2148 |
Admiral
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I've been playing the stock RSRDC_SH15_V550 with the patch1 for a few days now and i'm having a bit of a problem with it, the campaign is great but the japanese sensors seem over powered.
1- The DDs are spotting me from about 10 miles away or more. 2- They can see me in pitch black weather even though i can't see my own deck gun. 3- I spent three hours 300 feet submerged without raising the periscope once as i was tracking this convoy using passive sonar. This minelayer in front of the said convoy with 2 DDs out on the flanks sauntered past me without knowing i was even there,(i was watching this happen with the free cam) and then it turned around and just started depth charging the sub, the 2 DDs also came barreling in dropping depth charges as well. Silent running at 300 ft submerged and me thinks it shouldn't be happening, is there a way to tone down the sensors as i'm getting a bit annoyed with it. Oh yeah, its not even January 42 yet so if any one can help me out it will be much appreciated. No need for any help chaps, mod soup was the problem, all sorted now. Last edited by Moonlight; 11-06-12 at 06:38 PM. |
11-19-12, 02:24 AM | #2149 |
Nub
Join Date: Nov 2012
Posts: 2
Downloads: 8
Uploads: 0
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I have TMO 2.5 installed and am going to be installing RSRD. I have been reading that with these two mods the enemy AI can spot you from a great distance away. I have also read that there are several patches by Tater that fix these issues. I am unable to find these files (broken links) and am wondering if this issue has been fixed in the current release or if I will need to continue searching. I just do not want to be unrealistically spotted from ten miles away while my deckwatch can't see a destroyer that is five miles away. Thanks for any help.
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11-19-12, 07:43 AM | #2150 |
Sea Lord
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11-25-12, 12:39 PM | #2151 | |
Nub
Join Date: Jan 2006
Posts: 3
Downloads: 8
Uploads: 0
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11-29-12, 10:03 AM | #2152 |
Silent Hunter
Join Date: Apr 2002
Location: standing watch...
Posts: 3,810
Downloads: 344
Uploads: 0
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I seem to remember they are available in the downloads section or of you search in the forum, you may find another link.
You dont really need them, they are minor tweaks. There is nothing wrong with the stock AI in TMO 2.5. You can usually spot them before they will spot you and you can usually escape if you can go deep enough.
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11-30-12, 01:01 PM | #2153 | |
Nub
Join Date: Jan 2006
Posts: 3
Downloads: 8
Uploads: 0
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12-29-12, 01:11 PM | #2154 |
Seaman
Join Date: Dec 2012
Posts: 39
Downloads: 55
Uploads: 0
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So if Im going to install tmo, rfb, and rsrd what's the correct order?
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12-29-12, 02:12 PM | #2155 | |
Sonar Guy
Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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Quote:
Run Silent Run Deep Campaign is one meant to work with other Super Mods. You MUST install the correct RSRDC to work with the Super Mod you wish to use - either TMO or RFB. You must install your mods in the correct order so everything works together. The correct order is: TMO (2.5) OR RFB Patches or upgrades to the above if applicable RSRDC (the addition SPECIFICALLY for TMO or RFB) Patch(es) for RSRDC (NOT the Crew Fix - it conflicts with TMO, others OK) You can install other MODs at this time, but be careful with these. Many were developed earlier than the present Super Mod edition. Some have been incorporated into the Super MOD, and therefore redundant, or may conflict with the Super MOD. One of the best, in this respect, is the 3D TDC and Radar Range Unit, but this Mod was incorporated into TMO 2.5, and would be redundant to install it again. Here is my list of MODS installed: RadioStationManager V1.2 TriggerMaru_Overhaul_2-5 RSRDC_TMO_V502 RSRDC_V5xx_Patch1 RSRDC_TMO_Pre Pearl Harbor Career Start Convoy Routes TMO+RSRD Fixed Zero Bomb Load RSRDC Fixed_CD_sonar_RSRDC IJN_Radar_Fix_for_TMO2 TMO_Visuals_for_RSRDC Underwater Fix Black Spiderw + Rg circles-standard BTW, 3D TDC doesn't work until you get a Gato or Balao (or Tambor) class sub. The interiors weren't worked out for earlier class boats (like S-Boats). Good Luck and Good Hunting!
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12-29-12, 02:58 PM | #2156 | |
Seaman
Join Date: Dec 2012
Posts: 39
Downloads: 55
Uploads: 0
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12-30-12, 04:24 PM | #2157 | |
Sonar Guy
Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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Quote:
TMO + RSRDC - Don't leave port without them God Bless Electric Boat
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01-01-13, 03:15 AM | #2158 | |
The Old Man
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If you could provide links I would like to give those MODS a try... Regards! TheBeast |
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01-01-13, 06:10 PM | #2159 | |
Sonar Guy
Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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Quote:
Fixed Zero Bomb Load RSRDC Fixed_CD_sonar_RSRDC IJN_Radar_Fix_for_TMO2 TMO_Visuals_for_RSRDC Underwater Fix Black Spiderw + Rg circles-standard I can't remember who to give credit to for these 'fixes', but I think I made the Underwater Fix myself to clear up the underwater camera views. Good Hunting
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01-02-13, 04:32 PM | #2160 | |
The Old Man
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Installing now to check them out. Regards! TheBeast Last edited by TheBeast; 01-02-13 at 04:46 PM. |
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