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05-16-08, 07:30 AM | #181 |
Commodore
Join Date: Apr 2005
Posts: 641
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lurker, can you make the hydrophone station
on type IXB fully operapable? The pointer won't move at all and nothing seems "clickable" to me. |
05-16-08, 09:38 AM | #182 | |
The Old Man
Join Date: Jan 2007
Posts: 1,441
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Quote:
By the way the hydrophone still works its just that the needle pointer does not move. I used the Keyboard and was able to spin it around and pick up my screws. This maybe all unrelated to your issue. If so drinks on me! Happy Hunting
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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05-16-08, 02:45 PM | #183 |
Grey Wolf
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
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Hi Lurker
First, thanks a lot for your continued effort, which I am very much enjoying. I installed v200 and I got a problem - not a showstopper, but still annoying. In types VII, IXB and IXC the aft wakes look like in this picture (it's from an older thread, but it's the same cause and effect): http://www.subsim.com/radioroom/show...9&postcount=14 Strange enough, the wake of IXC40 looks allright. For the VIIC, the fix can be found here: http://www.subsim.com/radioroom/show...5&postcount=19 but I didn't find anything for the IXB and IXC. Could you please look into this problem? Best regards |
05-16-08, 03:28 PM | #184 |
Seasoned Skipper
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
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The problem is, that the conning wakes make problems too.
You need the conning *.val file form the IXD2, remap the IDs and link the to the wake nodes( sjaj_b, sjaj_f or similar) I would do it for you instett of giving tips, but I am still working on this stupid interior
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05-16-08, 04:14 PM | #185 | |
Grey Wolf
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
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Quote:
Anyway, I'll try to do this myself and I'll post the fix here, if I'm able to work it out. |
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05-16-08, 05:33 PM | #186 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
A new OM_V200_Patch2 is up that corrects this reported problem Go to the first post for download link Last edited by lurker_hlb3; 05-16-08 at 06:53 PM. |
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05-16-08, 08:32 PM | #187 |
Electrician's Mate
Join Date: Jul 2003
Posts: 137
Downloads: 10
Uploads: 0
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I've downloaded and put Operation Monsun in the correct folder to enable it in JSGM. As the read me says; install last. I do that with RSRD and Operation Monsun as the last mod and Operation Monsun as the only mod. It doesn't matter what combination I use there is no Operation Monsun showing up when I start a U-Boat career. I did not use an earlier version of Operation Monsun, this is the first time I've tried it.Advice?
Thanks in advance SnS |
05-16-08, 08:41 PM | #188 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
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Quote:
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05-16-08, 08:54 PM | #189 |
Electrician's Mate
Join Date: Jul 2003
Posts: 137
Downloads: 10
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Thanks Lurker for the very fast reply. What I see is the 43 east and 44 campaign choices. Starting ports are the standard 1.5 ones; Penang etc. I do not see any choice to start a campaign for eastern U.S. and no choices for any other boat than the IXD. It feels like what I'm not getting is very simple as others are able to play the campaign.
SnS |
05-16-08, 08:58 PM | #190 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
http://www.subsim.com/radioroom/show...57&postcount=2 Last edited by lurker_hlb3; 05-16-08 at 09:09 PM. |
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05-16-08, 10:15 PM | #191 |
Electrician's Mate
Join Date: Jul 2003
Posts: 137
Downloads: 10
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I use XP not Vista. I downloaded it from the link on the first page; from Filefront is where I got it. After extracting the file to desktop I put it in my MODS folder then go to JSGME to enable OM last. After closing JSGME I close and open SH4 1.5 to check. So far no go.
By the way when I downloaded the file there is a Data, Support folder along with another OPSMonsun folder that has a support and data folder inside it. I've tried enabling it as is and then trying just the extra OPSMonsun folder. |
05-16-08, 10:17 PM | #192 |
Sonar Guy
Join Date: Dec 2007
Posts: 376
Downloads: 187
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op monsun install with jsgme
Hello
After you have unzipped "OpsMonsun_v200", open folder, and if you see inside another "OpsMonsun_v200 folder", move it to desktop, open it and you should see Data and support folders, if so then move "OpsMonsun_v200" folder from desktop to jsgme MODS folder and now you can enable it with jsgme
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SH |
05-16-08, 10:28 PM | #193 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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05-16-08, 11:11 PM | #194 |
Electrician's Mate
Join Date: Jul 2003
Posts: 137
Downloads: 10
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BINGO! Thanks to both of you. From your replies I kept trying different things and finally started tracing how my installs were done for the mod and JSGME and solved my problem.
Lurker, I'm very thankful for the effort you put into this. I'm so busy that I admire anyone who sacrifices their time for us. Cool stuff. |
05-17-08, 06:26 AM | #195 |
Chief
Join Date: Oct 2007
Location: Guetersloh, Germany
Posts: 310
Downloads: 152
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Menu in with German text?
Lurker,
I run a German version of SH IV and just installed your great "Operation Monsun". Suddenly, all my menues which used to be displayed in German are now in English. Do You know what I have to change to get my "native language" back? Cheers, Arnd P.S.: Operation Monsun really rocks!! |
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