SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-10-13, 09:49 PM   #1846
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

sobers 1300 11052013
added
TDW_GenericPatcher_v_1_0_91_0
THE_MASK is offline   Reply With Quote
Old 05-12-13, 10:29 AM   #1847
Tonci87
Samurai Navy
 
Join Date: Jun 2012
Posts: 550
Downloads: 116
Uploads: 0


Default

Hey Sober, in your first post you link to this
http://www.subsim.com/radioroom/showthread.php?t=190656

Do we need this stuff:

Quote:
Bug Fixes

AI & Human Historical Gun Fix
This fixes some of the issues found with the stock game with guns. It applies a general rebalance of armaments /ammo / zones and armour.
(by Gap)

Torpedo Speed Fix
This fixes a bug when you give promotion points to your torpedo man. This makes your torps run faster. The bug is that your TDC does not know your torps are now running faster so does not offset to take this into account. Installing this fix will reset your torps to the original speed.
NOTE: you do not need this fix if you never give your torp man points or use any mods that remove your crews special abilities.

Hydro ctd
This bug causes a ctd when you listen to enemy subs in the hdro station.
NOTE: You do not need this fix if you use TDWs Ui mod or OHII.

SH5.exe patches to fix bugs and add functionality
This bug in the hydro reduces the bearing range that you hydro can pick up contacts. It means that there is only a very narrow bearing when you can hear ships. This fix increases the bearing range where you can hear contacts.
CO2 bug fix is for the schnorkel that you can use with TDWs UI mod. This stops CO2 increasing when schorkel is in use.
Dud torp fix will enable duds
Mag torp fix will allow the magnetic detonators to work (to the range specified in the torpedoes .sim file).
Fixes the resupply bug where you were only allowed to use once per patrol. Now you can resupply again if a tanker has the stores.
Automatic closing/opening of sub's internal compartment doors when battlestations ability (key F7)
Added a new patch - Crew wakeup - that 'wakes up' the crew and makes them do their job (contact spotting/reporting)
Independent engine controls
Contact reports wolfpack patch - where BtU may send a wolfpack to attack contacts that you report
NOTE: this fix will not work for steam users. The fix is applyed by running a patcher app to update your SH5.exe

See here for a guide for how to install and use the patcher

Boat can't maintain depth and Download here
This bug will not let your boat hold depth when you are very deep and have no speed.
Note:***under review - TDW may add this to his UI mad as an add-on***
Well obviously we need the SH5.exe Patches, but what about the rest?
Tonci87 is offline   Reply With Quote
Old 05-12-13, 04:26 PM   #1848
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

sobers 1500 13052013
added
OPEN HORIZONS II_full v2.2
THE_MASK is offline   Reply With Quote
Old 05-12-13, 04:28 PM   #1849
armafan
Bilge Rat
 
Join Date: Jun 2012
Posts: 1
Downloads: 22
Uploads: 0
Default

Very nice mod collection
armafan is offline   Reply With Quote
Old 05-12-13, 04:53 PM   #1850
Spiced_Rum
Ace of the Deep
 
Join Date: May 2013
Location: Enjoying a run ashore
Posts: 1,129
Downloads: 69
Uploads: 0
Default Novice attempting Sober's Mega Mod

I am brand new to SH5 (not having played any sub simulations since the first SH game), and I have no experience of using mods and patches. Having read all the negative reviews about SH5 and the bugs as well as watching some excellent mods on YouTube, I would like to make my game work well from the start. Have not played it yet because I have spent two days trying to get all of Sober's Mega Mod into the MOD folder and then for the Mod enabler to load them.

However, the load aborts and I get an error loading profile which states the following mods were not found:
the IRAI_0_0_39_ByTheDarkWraith_Patch_1
TDW_GenericPatcher_v_1_0_91_0

The patch appears to be a single file but where do I download it? Straight into my documents folder (created one for all SH5 mods) or somewhere into the IRAI_0_0_39 folder? Also where should I download TDW's GenericPatcher, into the main SH5 game folder or into the MOD folder?

Any assistance for a novice would be most appreciated.
__________________
Spiced_Rum

"The only rocks I want to see are in my glass, and covered with lashings of Spicey and Coke"
Spiced_Rum is offline   Reply With Quote
Old 05-12-13, 04:58 PM   #1851
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

The Generic Patcher can be placed anywhere. It will ask you to specify the path to the file it needs to patch You can download from the SH5 Mods forum.
TheDarkWraith is offline   Reply With Quote
Old 05-12-13, 10:23 PM   #1852
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

For those that cannot start a campaign without a CTD .
TEST Dont enable the render patches with the EXE patcher and see if you can start the campaign .
THE_MASK is offline   Reply With Quote
Old 05-12-13, 11:06 PM   #1853
totalrain
Swabbie
 
Join Date: May 2005
Posts: 5
Downloads: 225
Uploads: 0
Default

Quote:
Originally Posted by sober View Post
For those that cannot start a campaign without a CTD .
TEST Dont enable the render patches with the EXE patcher and see if you can start the campaign .
For me it was Render patch 12, "Disables rendering of torpedo line", that caused the Nav Map and Mission selection CTD. All others are OK.

I have an nVidea GTX560 graphics card and AMD Phenom II X4 965 CPU.

Edit! Everything was working with OH2.1 Full + Patch 2 and your (Sobers) mod list. I didn't sink any Polish ships as it was heavy fog and I play at 100% + Real Nav. I haven't tried OH2.2 yet, waiting for the smoke to settle first.

Last edited by totalrain; 05-12-13 at 11:46 PM.
totalrain is offline   Reply With Quote
Old 05-12-13, 11:20 PM   #1854
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by totalrain View Post
For me it was Render patch 12, "Disables rendering of torpedo line", that caused the Nav Map and Mission selection CTD. All others are OK.

I have an nVidea GTX560 graphics card and AMD Phenom II X4 965 CPU.
Thanks for that info , everything else working ?
THE_MASK is offline   Reply With Quote
Old 05-12-13, 11:49 PM   #1855
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 5,804
Downloads: 457
Uploads: 0


Default

Quote:
Originally Posted by sober View Post
Thanks for that info , everything else working ?
Render patch N°4,5,6,10,11,13,14 are fine here. I let others deactivated.
Fifi is offline   Reply With Quote
Old 05-13-13, 03:41 AM   #1856
blancoipastor
Bilge Rat
 
Join Date: May 2013
Posts: 1
Downloads: 14
Uploads: 0
SHO Magnum Opus is missing

Hi guys!
Do you know where can i find the mod: Magnum Opus in english?
Some pages are broken since the last year.

Thanks
blancoipastor is offline   Reply With Quote
Old 05-13-13, 03:50 AM   #1857
Bathrone
Ensign
 
Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
Default

Dont use it, its outdated
Bathrone is offline   Reply With Quote
Old 05-13-13, 05:28 AM   #1858
Tonci87
Samurai Navy
 
Join Date: Jun 2012
Posts: 550
Downloads: 116
Uploads: 0


Default

Sober, I think you missed my post

http://www.subsim.com/radioroom/show...postcount=1848
Tonci87 is offline   Reply With Quote
Old 05-13-13, 05:41 AM   #1859
Parmenides
Seaman
 
Join Date: Sep 2005
Posts: 41
Downloads: 163
Uploads: 0
Default

Quote:
Originally Posted by sober View Post
Thanks for that info , everything else working ?
Thanks Sober and everyone else too.

This did the trick for me also. Now everything runs fine no CTD any more

Great Work
Parmenides is offline   Reply With Quote
Old 05-13-13, 05:47 AM   #1860
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Quote:
Originally Posted by Tonci87 View Post

I forgot to reply , you dont need any of them afaik .
THE_MASK is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:10 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.