SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-28-23, 09:10 AM | #1756 |
Navy Seal
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... and new Somers destroyer model added in replacement of old one
Also added crew to some models without (like at the depth charges rack)
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09-29-23, 04:16 AM | #1757 |
Navy Seal
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Same punish for Buckley
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10-01-23, 05:17 PM | #1758 |
Sea Lord
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Really careful work... Master as always with you... Fantastic..
Last edited by Kal_Maximus_U669; 10-01-23 at 05:37 PM. |
10-02-23, 11:09 AM | #1759 |
Machinist's Mate
Join Date: Jun 2012
Location: Lithuania
Posts: 126
Downloads: 154
Uploads: 0
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Wow these new models look fantastic
Also were the full interiors for subs removed with the latest release ? Last edited by CaptJulius; 10-04-23 at 05:38 PM. |
10-05-23, 10:38 AM | #1760 |
Navy Seal
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Even the most popular ship (and used) in NYGM is replaced by new model from AlexB: the Black Swan
EDIT: ...and new Russian destroyer Minsk class:
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Last edited by Fifi; 10-05-23 at 12:11 PM. |
10-05-23, 01:41 PM | #1761 |
Argentinian Skipper
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Superbe! Many thanks! Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
10-07-23, 05:53 PM | #1762 |
Machinist's Mate
Join Date: Jun 2012
Location: Lithuania
Posts: 126
Downloads: 154
Uploads: 0
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Loving the mod, amazing work Fifi
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10-08-23, 01:07 AM | #1763 |
Navy Seal
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Thanks guys
Still lot of work on the table until next release… The small details are the longer to achieve and fixed plenty unexpected things too.
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10-10-23, 03:46 AM | #1764 |
Navy Seal
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Very long time I wanted to fix the ships wires that are badly flickering at long distance …
Finally solved!! I just have to make them appear at a certain distance via minrenderdim controller! (In real life, we can’t see any wire at 800m without binoculars anyway!) Only thing is I have to take apart all the 3D wires of every ships to make them independent … so I can apply the controller. Long work but worth it! Working perfectly I wish the ships modders here could make all ships wires independent at ships creation! (Like the sunrise/rickmers for instance)
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10-10-23, 04:25 AM | #1765 | |
Grey Wolf
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Quote:
Great idea, I will test it ! |
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10-10-23, 04:56 AM | #1766 |
Navy Seal
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Minrenderdim=100 should be quite good, but need testing for each ship!
(Only for wires, not masts! Masts should stay visible)
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10-10-23, 11:18 AM | #1767 |
Seaman
Join Date: Dec 2016
Location: Finland
Posts: 39
Downloads: 35
Uploads: 0
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Hello everyone!
Does anyone know if there is a compatible mod to make the periscope views larger (larger periscope lens window/view, similar to SH5)? |
10-10-23, 11:28 AM | #1768 | |
Grey Wolf
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Quote:
Yes : onelifecrisis GUI 1.2.7 mod with Manos Optics mod. https://maikhaas.synology.me:5001/fs.../ONELIFECRISIS https://maikhaas.synology.me:5001/fs...8HhBB/MAKMAN94 But I don't know if it's compatible with Fifi mod.... Last edited by Mister_M; 10-10-23 at 11:39 AM. |
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10-10-23, 12:30 PM | #1769 |
Navy Seal
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Don’t really know (never used it) but don’t think so… only very few stuff compatible with my NYGM without braking something
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10-10-23, 01:21 PM | #1770 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,344
Downloads: 475
Uploads: 0
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Quote:
I do not recall any NYGM Gui mod ever having a large view like you are asking, unless it is magnification you are looking for.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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