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Old 08-31-11, 05:10 PM   #1696
pythos
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My machine is running on 2gb, on an xp machine. LOL. No memory issues. The docks vanish with enabling MO. Vanilla has harbor.
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Old 08-31-11, 05:14 PM   #1697
THE_MASK
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Quote:
Originally Posted by pythos View Post
My machine is running on 2gb, on an xp machine. LOL. No memory issues. The docks vanish with enabling MO. Vanilla has harbor.
enable the 3gb switch
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Old 09-01-11, 04:25 PM   #1698
C.Callaghan
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sorry to be a pain, but i am still having problems getting the message options button to appear.

i have installed the UI mod (but none of the individual mods that appear within jsmge, i will try doing that now to see if that adds the radio message options/filter button). i have copied the data/documentation folder from the patch into the main UI folder and enabled the mod within jsgme to no avail.

any ideas why the message radio options button doesnt appear guys? i've been playing around with it since sunday with no joy

i suspect it maybe a specific ui addon... any pointers?

(added all the UI options, still no joy )
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Old 09-01-11, 04:56 PM   #1699
TheDarkWraith
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Quote:
Originally Posted by C.Callaghan View Post
sorry to be a pain, but i am still having problems getting the message options button to appear.

i have installed the UI mod (but none of the individual mods that appear within jsmge, i will try doing that now to see if that adds the radio message options/filter button). i have copied the data/documentation folder from the patch into the main UI folder and enabled the mod within jsgme to no avail.

any ideas why the message radio options button doesnt appear guys? i've been playing around with it since sunday with no joy

i suspect it maybe a specific ui addon... any pointers?

(added all the UI options, still no joy )
run my JSGME mod validator to ensure you have the mod installed correctly
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Old 09-03-11, 06:24 AM   #1700
C.Callaghan
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Hi,

I've downloaded and installed the verification mod - results below!

Validating mods...
Validating C:\Ubisoft\Silent Hunter 5\MODS\Magnum_Opus_v0_0_1
C:\Ubisoft\Silent Hunter 5\MODS\Magnum_Opus_v0_0_1 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Anti-Lag
C:\Ubisoft\Silent Hunter 5\MODS\Anti-Lag\data doesn't exist!
Validating C:\Ubisoft\Silent Hunter 5\MODS\nVidia missing lights
C:\Ubisoft\Silent Hunter 5\MODS\nVidia missing lights installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Original map colors
C:\Ubisoft\Silent Hunter 5\MODS\Original map colors installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Shadow Improvement ModLR
C:\Ubisoft\Silent Hunter 5\MODS\Shadow Improvement ModLR installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\Manos Scopes-patch for 16x9
C:\Ubisoft\Silent Hunter 5\MODS\Manos Scopes-patch for 16x9 installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_jimimadrids_map_tools
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_jimimadrids_map_tools installed correctly

Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyu strator
C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyu strator installed correctly

nVidia missing lights conflicts with Magnum_Opus_v0_0_1
\data\Textures\TNormal\tex\bec_submarine.dds -D -A -W -S


Original map colors conflicts with Magnum_Opus_v0_0_1
\Data\Terrain\Pal\gradient.tga -D -A -W +S


Shadow Improvement ModLR conflicts with Magnum_Opus_v0_0_1
\data\Cfg\Shadows.cfg -D -A -W -S
\data\Textures\TLowRes\tex\Shadow.dds -D -A +W +S
\data\Textures\TLowRes\tex\Shadow.tga -D -A +W +S
\data\Textures\TNormal\tex\Shadow.dds -D -A +W +S
\Documentation\Shadow Improvement Mod Readme.txt -D -A +W +S



Manos Scopes-patch for 16x9 conflicts with Magnum_Opus_v0_0_1
\data\Library\cameras.cam -D -A -W +S


NewUIs_TDC_6_7_0_jimimadrids_map_tools conflicts with Magnum_Opus_v0_0_1
\data\Menu\Gui\Layout\Hud3.dds -D -A -W +S


NewUIs_TDC_6_7_0_Das_Boot_Crew_Mod_by_Illyustrator conflicts with Magnum_Opus_v0_0_1
\data\Menu\Gui\Layout\OfficerA.dds -D -A -W -S
\data\Menu\Gui\Layout\OfficerB.dds -D -A -W +S


but still no radio/messages interactive button eek!

on a different note, i've tried reinstalling SH5 afresh - does a new game need to be created each time to test a new mod installation, or is a 'in dock' save ok?
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Old 09-03-11, 09:27 AM   #1701
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belay last, got it working. dunno how but now i have the button!

thanks for your patience fellas! now to start sinking stuff!
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Old 09-04-11, 08:18 AM   #1702
DasBasti
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If I apply the mod, my whole UI is messed up. Everything seems to be popped up in the moddle, like 30 layers of tools, and whatever windows.

Is this a known bug, anyone that might want to help?
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Old 09-04-11, 08:36 AM   #1703
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Hallo Das Basti

Welcome to SubSim

Have you patched the SH5 to v1.2?
If not:
1. Disble the mod with JSGME
2. Start C:\Ubisoft\Silent Hunter 5\Support\GameUpdater\gu.exe. This will update SH5 with the patch.
3. Try to run SH5 again.

/Silent Steel



Quote:
Originally Posted by DasBasti View Post
If I apply the mod, my whole UI is messed up. Everything seems to be popped up in the moddle, like 30 layers of tools, and whatever windows.

Is this a known bug, anyone that might want to help?
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Old 09-04-11, 10:43 AM   #1704
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Default Magnum Opus

hello friends,

how can I reach the the latest version of the MO ?

thx for the help
Anakonda
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Old 09-04-11, 10:57 AM   #1705
mia389
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Quote:
Originally Posted by Anakonda View Post
hello friends,

how can I reach the the latest version of the MO ?

thx for the help
Anakonda

First post of this thread
http://www.subsim.com/radioroom/show...72&postcount=1

TDW has his UI mod in the MO. But MOs UI is outdated so you will want to install his latest UIs after MO found here
http://www.subsim.com/radioroom/showthread.php?t=166093

Can always check my signature link to links to mods I run and order they are installed.
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Old 09-04-11, 11:18 AM   #1706
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thanks a lot Mia .. will check them thoroughly..
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Old 09-07-11, 02:26 PM   #1707
pythos
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So, after much uninstalling and re-installing, I have gotten a stable submarine simulator .

Every now and then it will crash when on high TC. But that is no issue. Now I just have to configure it so that when a fraggin plane arrives on the scene the TC goes to one. LOL

The sim is back so far so good, and this mod is amazing.
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Old 09-13-11, 11:52 AM   #1708
phil82
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Sorry if this has been discussed, but this thread is freaking long

Does this mod contain all of The Dark Wraith's other mods? It seems to have a version of the Random AI one and the UI mod but there seems to be about fifty seperate mods floating about and I'm getting a bit confused.

Is this a meant to be a standalone mod (sort of like TMO or RFB for SH 4) or should I be looking for other mods as well?

Also, I'd like to say thanks very much to The Dark Wraith and any other modders who might read this, it looks like you folks have done a great job so far.

Cheers.
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Old 09-13-11, 05:03 PM   #1709
mia389
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Quote:
Originally Posted by phil82 View Post
Sorry if this has been discussed, but this thread is freaking long

Does this mod contain all of The Dark Wraith's other mods? It seems to have a version of the Random AI one and the UI mod but there seems to be about fifty seperate mods floating about and I'm getting a bit confused.

Is this a meant to be a standalone mod (sort of like TMO or RFB for SH 4) or should I be looking for other mods as well?

Also, I'd like to say thanks very much to The Dark Wraith and any other modders who might read this, it looks like you folks have done a great job so far.

Cheers.
This has lots of mods added to it. This does not add all of his other mods. I do know some are added though. His popular FX and IRAI are not added to this yet. His UI mod is added but its an old version of it. You will want to add the latest version of TDW_UIs after MO. Take a look at my mod list in my signature for an example.
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Old 09-15-11, 02:00 AM   #1710
Silent Steel
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Quote:
Originally Posted by phil82 View Post
...should I be looking for other mods as well?
Welcome to the forum Phil,

The TDW has created lots of other mods as well that can be added and many other mods of your taste can be added -
Not all are compatible with The MO/New UIs_TDC so to get most out of them read the documentation for each of them closely.
If you'd like a few recommendations I'd say;

- Dynamic Environment by stoianm and gap. Here: http://www.subsim.com/radioroom/showthread.php?t=182377&highlight=Dynamic+environm ent

If you're into increasing immersion with German speech and many other sound improvements
- SDBSM by Stormy. Here:
http://www.subsim.com/radioroom/showthread.php?t=164552

If you're suffering from lagging FPS or just want to get a more smooth gameplay try the d3d Antilag mod. Here: http://www.gamefront.com/files/user/BadgerFinn



Regards
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