SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-02-07, 07:01 AM | #151 |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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skwasjer, I'm getting "Unhandled exception" errors when I open the program and when I try to open a file. Is there a fix for this?
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09-02-07, 07:56 AM | #152 |
Sea Lord
Join Date: Aug 2007
Location: Too far from the Pacific right now...
Posts: 1,634
Downloads: 0
Uploads: 0
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@LukeFF, I had similar problems too. Went to the MS site and updated my .NET 2.0 and DirectX (Aug '07) installs for the latest bug fixes and the prob went away. Haven't had a single "Exception" event since...
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09-02-07, 12:35 PM | #153 |
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Most likely, this is due to out-of-date DirectX as DeepIron says. Please read my first post for a link. I will improve the installer after next release, which is currently more focused towards improved/new features.
If you have other problems, please post or PM an error/screen.
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SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
09-02-07, 08:56 PM | #154 |
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Support in S3D for Sh.sdl...
Screenie: New release I hope by the end of this week
__________________
SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
09-02-07, 09:01 PM | #155 |
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Ooooooooohhhhhhhhh Yyyyyyyyyyyaaaaaaa
that's what I am waiting for even if it is just to adjust things for my own game let everyone do the mod's LOL!!!!!!!
Take your time get it right and I will kiss you when it's done LOL!!! Just kidding of course! |
09-03-07, 01:08 AM | #156 |
Planesman
Join Date: May 2005
Posts: 180
Downloads: 10
Uploads: 0
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nice! can't wait for it!
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09-03-07, 01:39 AM | #157 | |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Quote:
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09-03-07, 03:00 AM | #158 |
Weps
Join Date: Oct 2005
Location: Repubblica di San Marino (Italy)
Posts: 362
Downloads: 0
Uploads: 0
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WOW!
Good Work! |
09-03-07, 10:39 AM | #159 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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This tool, even just as beta (when you stop calling it alpha ) is gonna create a golden age of modding
tater |
09-03-07, 11:40 AM | #160 |
Electrician's Mate
Join Date: Jul 2007
Location: Suffolk, Virginia
Posts: 135
Downloads: 0
Uploads: 0
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Hopefully with this we will be able to implement missing sounds like the boat swishing thru the water in SH3.
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09-03-07, 03:06 PM | #161 |
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Check out my last screeny, now includes playback and volume control, and you can now browse/select files
__________________
SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
09-07-07, 01:44 PM | #162 |
Medic
Join Date: Apr 2007
Location: Rockford, IL
Posts: 166
Downloads: 5
Uploads: 0
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Do you have the latest release ready yet? This is such an awesome tool. It belongs in every modders toolkit for sure!!
Thanks!! Chuck |
09-07-07, 04:39 PM | #163 |
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
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Hi kikn79,
I am still working my way through my todolist. I don't think I can keep my promise of a new release this weekend but I will try anyway. It's been a rough week with RL deadlines, but this evening, I've made some good progress again. So, a couple of days more... but it will be soon for sure! Once this release is out, my next top prio is model import/export and preview function PS: it will be beta this time round...
__________________
SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
09-07-07, 04:46 PM | #164 |
Navy Seal
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I'm so looking forward to that next version!
tater |
09-07-07, 11:44 PM | #165 | |
Medic
Join Date: Apr 2007
Location: Rockford, IL
Posts: 166
Downloads: 5
Uploads: 0
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Quote:
Chuck |
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