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11-08-18, 09:23 AM | #1621 |
Loader
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That is fine in my run I also didn´t get the ID objective.
Last edited by MANoWAR.U52; 11-21-18 at 04:34 PM. |
11-08-18, 09:37 AM | #1622 |
Seasoned Skipper
Join Date: Nov 2006
Posts: 742
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No problem:
Ohio Campaign - after first mission progress Btw i would like to record my videos from this campaign, I hope you won't be angry for copying your idea of content. For me its good idea to placing both videos in one topic as prof for "dynamic campaign" - with all differences in randomization and style of playing. What you think about this? |
11-08-18, 11:38 AM | #1623 |
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Unfortunately these didn´t unlock the mission for me as the progress is not located in the mission/campaign files but somewhere else probably in the *yourplayerprofile*.log files in the root directory but I don´t know for sure. When I don´t find out how to unlock it I simply will deconstruct the campaign in the editor to access the single missions.
DW and RA deserve all the coverage it can get. So if you wish to do a Ohio playthrough I even encourage you to do so because the more the merrier. Last edited by MANoWAR.U52; 11-21-18 at 04:34 PM. |
11-08-18, 12:01 PM | #1624 |
Seasoned Skipper
Join Date: Nov 2006
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Im sure you can try again (with fix) and mission should work fine
Video from mission 1 ..and mission 2 Last part 3 Last edited by p7p8; 11-10-18 at 07:14 PM. |
11-11-18, 07:27 PM | #1625 |
Swabbie
Join Date: Nov 2002
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11-12-18, 01:15 PM | #1626 |
Officer
Join Date: Nov 2002
Location: Wisconsin
Posts: 238
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Heyo!
Haven't really played DW since like 2016 or so it looks like, but have caught the urge to get back to playing some cold war naval sims again ... and to get back to work on my Operation Ivy Bells mission. It looks like my last RA install is v1.40 .. and I am using it via JSGME. The instructions for RA install, of course, say to do it on a fresh DW insteall. Seeing as I'm doing it via JSGME, do I actually HAVE to do this? Looking forward to some cold war naval gaming. It's been too long. EDIT: Nevermind. I just did a separate install for it.
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l8r, artao Last edited by artao; 11-12-18 at 05:50 PM. |
11-12-18, 05:50 PM | #1627 |
Bosun
Join Date: Nov 2016
Location: Nature Coast
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I didn't do the full-fresh-install and correct process the first time I did RA.
And it worked, but then I realized it didn't work. For example- I lost the total usage of the Seawolf-class. I could launch a torpedo, but never reload the tubes. Once it was launched, each tube became inaccessible. Also the game would crash randomly, and frequently, when I clicked on something. Everything would be fine, I'd move my mouse randomly to something, click, crash. It got worse and worse and I couldn't get any help, so I redid everything and made sure I followed the instructions completely, reading the correct steps etc. and much, much better. So I would do it the right way, much less hassle long-term. |
11-13-18, 02:05 PM | #1628 |
Seasoned Skipper
Join Date: Nov 2006
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RA patch #01 & Ohio campaign fix are here
Ohio campaign works fine - i did 2 attempts (on my YT channel) First try was little buggy but second was played with all fixes. Last mission in second attempt have 2 versions: - passive (avoiding contact with enemy) - aggressive (where Ohio killed Akula III) |
11-14-18, 02:01 PM | #1630 |
Seasoned Skipper
Join Date: Nov 2006
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Method is quite normal:
After releasing Patch #01 with Ohio campaign fix i did test and found one more bug. So fully fixed Ohio campaign is released as optional download. But if it is too confusing for you, you can play without lastest fixes for campaign. |
11-14-18, 02:27 PM | #1631 |
Seasoned Skipper
Join Date: Nov 2006
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Few minutes after my post patch #2 were released
link Some info about Patch #2 "Reinforce Alert" (ver 1.46) 1 - SSM Sizzlers (CLUB) missiles fix. (AI and User) 2 - SAM For Controllable Ships and AI platform fix. 3 - SAM Missiles fix default bug, when missile never fly with max.speed * 4 - Ohio Campaign has been fix. $$$$$$$$ Install: Just Copyed Unzip Archive into DW Game Folder. This is cumulative archive - previously released patch #1 is not required. |
11-17-18, 09:47 AM | #1632 |
Loader
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Mission "Training Flight 3" of the Bear campaign can´t be completed because the arrival at home base objective does nothing.
You have to land at another base, need to turn on link for the message. Last edited by MANoWAR.U52; 11-21-18 at 04:31 PM. |
11-20-18, 05:50 PM | #1633 |
Loader
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11-20-18, 06:19 PM | #1634 |
Seasoned Skipper
Join Date: Nov 2006
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Your masts were detected by MPA!
RA has implemented a "mast detector" system for ASW Air / Surf platforms, but DW engine can not check whether any mast is physically raised. So every time you are on the surface, the game assumes you have raised masts. Solution: if you don't want to use periscope (or other mast) do NOT run on PD or shallower. You should run 1-2 meters below PD. Go to PD only for quick checking situation. |
11-20-18, 08:06 PM | #1635 | |
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Quote:
To be honest why implement such a broken system in the first place? Nevertheless this mission is a matter of luck and in most cases you will get detected by random MAD fly-overs at any depth. Last edited by MANoWAR.U52; 11-21-18 at 11:39 AM. |
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reinforce alert |
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