SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-31-09, 01:19 PM | #1486 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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10-31-09, 01:37 PM | #1487 |
Stowaway
Posts: n/a
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Yep
Yep, I scaled back to tmo/rsrd and a couple minor cosmetic mods - nice and clean.
It was getting to the point that I couldn't remember what was overwriting what and wasn't even sure if half of them were doing all they were supposed to... I figure the 'supermods' are incorporating enough of the little tweaks now anyhow... p.s., Like the new night scope... |
10-31-09, 01:47 PM | #1488 |
Navy Seal
Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
Uploads: 0
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Can someone please PM I am having a hell of a time getting TMO to take for some strange reason.I had to reformat Vista a few days ago and after getting SH4 back on the PC (complete new install nothing old) the thing just wont take I have JSGME and did the snapshot everything.I even tried installing SH4 in its own folder(custom not the default location) still no dice.TMO is showing as "on" with JSGME but not "taking".
I cant see why this is being such a dozy for me in the past I was able to get JSGME and TMO up and running I dont see why it is being such a bitch this time around. Thanks in advance. Ah ha! I forgot that you had to be on double secret probation to be able to make a mod work they almost outsmarted me...... not this time.Anyway I forgot about the whole folder inside a folder thing now it works. Last edited by Stealhead; 10-31-09 at 02:32 PM. |
11-02-09, 06:48 AM | #1489 |
Navy Seal
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Taste his soup, captains? Yes, too much is too much, especially all those Webseter's mods, which emphatically have destructive effects on TMO and RSRD. Webster mods for the stock game. Actually strike that. The entire list is frightening! This is a Halloween post for sure!
Most of us learn the hard way that the key to SH4 happiness is to keep it simple: a supermod, RSRD if you please, a couple of boat skins, maybe a keyboard layout, mission files are OK, but just about anything else is trouble. Mod soup never tastes good no matter how you season it!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
11-03-09, 11:41 PM | #1490 |
Rear Admiral
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Question to TMO users in general:
If i removed the alternate "flotilla's" from the roster, the ones that provide a SpecOps mission of some sort every other patrol, would anyone really miss it? |
11-04-09, 12:01 AM | #1491 |
Gunner
Join Date: Apr 2008
Posts: 92
Downloads: 30
Uploads: 0
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I would not miss it.
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11-04-09, 03:36 AM | #1492 |
Helmsman
Join Date: May 2009
Location: Essex, England
Posts: 107
Downloads: 87
Uploads: 0
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Have to agree I wouldn't miss it that much either. Oh and btw this really is amazing work your doing thank you so much
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11-04-09, 03:40 AM | #1493 | |
Grey Wolf
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Quote:
please do not remove! add stuff instead |
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11-04-09, 04:00 AM | #1494 |
Rear Admiral
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No no, id never remove the aleutian patrols. If anything i need to work on that some more. No, i mean the three alternate flotillas i have in TMO. Theres the normal flotillas, and then theres these 3 extra ones. I have them scripted so your garunteed some sort of special mission every other patrol. Photo recon, supply, spy, etc.
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11-04-09, 10:32 AM | #1495 |
Stowaway
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11-04-09, 10:34 AM | #1496 |
Navy Seal
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re
I wouldnt miss it Ducimus.An expanded Aleutian campaign, say one that allows you to homeport fleetboats such as Gato and others in 42 and 43 out of Dutch Harbor, sounds much better
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11-04-09, 10:52 AM | #1497 |
Commander
Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
Downloads: 66
Uploads: 0
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Would not miss them.
I believe that removing them is a great idea. If you read Blair"s two volume set on the Sub Warfare in WWII, they did not do that many spec ops.
Remove them, Ron Banks MMCM(SS), USN(Ret) |
11-04-09, 11:18 AM | #1498 |
Captain
Join Date: May 2005
Location: Memphis, Tn. U.S.A.
Posts: 548
Downloads: 21
Uploads: 0
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I would`nt miss them.
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" Is He?..........Yeah..........Nothing Moving, But His Watch." |
11-04-09, 11:51 AM | #1499 |
Commodore
Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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I'm holding back on reinstalling SH4 until your current incarnation of TMO is in full release. So, when you say "flotilla," I don't know if you're talking about fleet submarines or U-boats. But, if it's fleet subs, I'd rather you keep in as many different types of missions as possible. Even though one book might not talk much about special ops, others do.
Most sub commanders complained about doing those missions ... but they carried out their orders anyway. I'd like the opportunity to do the same. |
11-04-09, 11:59 AM | #1500 |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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I wouldn't miss them either. However, why don't you make an optional separate addon for TMO v1.8? That would keep the download from being so large, and would offer to whomever wishes it, an option to install it.
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