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07-20-10, 12:01 PM | #136 |
Ocean Warrior
Join Date: Jan 2008
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Oh come on... that was posted nine months ago!
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07-20-10, 02:26 PM | #137 |
Stowaway
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07-20-10, 02:28 PM | #138 |
Navy Seal
Join Date: Mar 2000
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Clearly you are coming back to issue a parting shot. You obviously want to continue an argument that has lay dormant for months. How could you possibly expect your target not to reply?
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07-20-10, 09:00 PM | #139 |
Rear Admiral
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07-21-10, 08:58 AM | #140 |
Sea Lord
Join Date: Sep 1998
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OK, folks.
That ringing sound is the bell for the end of the fight. Everybody back to their corners to await the judge's decision. JCC |
05-06-12, 02:09 PM | #141 |
A-ganger
Join Date: Jan 2011
Location: Sweden
Posts: 75
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Great patch, thanks!
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07-24-12, 03:58 PM | #142 |
Swabbie
Join Date: Apr 2008
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Nice !
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06-01-13, 03:23 PM | #143 |
Watch
Join Date: Oct 2007
Location: Los Angeles
Posts: 20
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Hi all,
Sorry to un-Earth an old topic. I used to play SH3 quite a bit way back in the day and very recently acquired SH4 to give it a go. I was immediately impressed and very excited to get going when I noticed the eyes (or lack thereof). It seems to only affect my crew members on the bridge. After some sleuthing I found out about the bug and was eventually lead here. Now I have installed the mod through JSGME and for the life of me can not get it to work. When I have everything in place and running as it should, the JSGME enabled mod doesn't seem to have any affect at all. Out of curiosity, I replaced the stock MARINE.DAT file with the one from the mod and that made my crew in the boat have black eyes and gave the crew up top (the bridge) bright blue eyes. I have no other mods installed and am running SH4/UBM 1.5 via Steam. Is there anything I am missing? I am DYING to play this but I just can't get past the eye bug. Thanks very much for any and all input - and thanks for taking the time to make the mod in the first place!
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Erich Reventlow U-33 GWX Commander OLCE2 UberMOD |
06-01-13, 05:17 PM | #144 |
Ocean Warrior
Join Date: Jan 2008
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Did you take the individual folder out of the main one? E.G. there's one folder called 'Eye Patch Pack' and in that there are three sub folders. If your JSGME says 'Eye Patch Pack' then it isn't installed poperley.
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06-01-13, 05:33 PM | #145 | |
Watch
Join Date: Oct 2007
Location: Los Angeles
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Quote:
I did indeed. JSGME says that 'Eye Patch for Stock' is active. My video card (GTX 570) has all the latest drivers but I'm beginning to suspect that may be the problem?
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Erich Reventlow U-33 GWX Commander OLCE2 UberMOD |
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06-01-13, 05:58 PM | #146 |
Ocean Warrior
Join Date: Jan 2008
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Hmmm, if you installed it by JSGME, but that had no effect, but manually replacing the file did have an effect, I'd say something went a bit wrong... as JSGME should have replaced the file.
One thing you have to be aware of when manually replacing files is that you shouldn't back up the old file in the same directory, as SH4 will load all files, not just ones with specific names, so make sure you didn't back up in the same dir. If you have duplicates, then SH4 can load both files, but deal with duplicates in an odd way, e.g. it chooses one ID from one file and one from another with no rhyme nor reason. And you have no other mods, no super mod? Hmmm, just check you don't have a duplicate of marine.dat in there somewhere.
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06-01-13, 06:15 PM | #147 | |
Watch
Join Date: Oct 2007
Location: Los Angeles
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Quote:
All of this was done on a fresh install from Steam. I'm wondering now if I installed JSGME correctly? To install I simply unzipped it to my game folder. And no, zero other mods are active at the moment. I did download TMO to try but have yet to even unzip it. I thought that perhaps using TMO might help to get the mod working correctly.
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Erich Reventlow U-33 GWX Commander OLCE2 UberMOD |
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06-01-13, 06:39 PM | #148 |
Watch
Join Date: Oct 2007
Location: Los Angeles
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Re-installed JSGME as I don't think I had everything in the right place. Now I have the program in the root folder and it seems to be working as intended.
But, when I implement the mod I am getting the black/bright blue eyes again.
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Erich Reventlow U-33 GWX Commander OLCE2 UberMOD |
06-01-13, 07:35 PM | #149 |
Silent Hunter
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Sorry not to answer your question but I'm not sure I would bother with this fix. I tried it and it had no effect, even though I did not get the bright blue eyes bug.
If I get the time () I'm going to retexture the head models' eye sockets with eyes (replacing the flesh tone) as a crude work-around measure. I will release it when it's done. No offense to Nisgeis; I appreciate the effort.
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06-01-13, 10:20 PM | #150 |
Stowaway
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not everyone has this problem. if you don't have the problem then using this mod can cause the eyes to disappear on you so don't use it if you don't need to.
this was one of those strange issues that showed up for some but not all and I "think" it was hardware related. I don't ever recall anyone having this issue anymore so it might have been grafics driver or mod related Last edited by Webster; 06-03-13 at 08:02 PM. |
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eye patch |
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