SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-01-08, 01:40 AM | #46 |
Navy Seal
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Actually the radar seems to turn off fine after you turn off the constant sweep. Or just turning off the sweep seems to have the same effect, even.
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03-01-08, 01:41 AM | #47 | ||
Gunner
Join Date: Jul 2007
Location: quincy, ma
Posts: 100
Downloads: 8
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I see those gauges just fine both speed and depth on the attack map
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Kapitan Clauus on a 5 day shakedown patrol. New crew, new Kapitan waiting for results. Using GWX 3.0 |
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03-01-08, 01:43 AM | #48 | |
Gunner
Join Date: Jul 2007
Location: quincy, ma
Posts: 100
Downloads: 8
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Quote:
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Kapitan Clauus on a 5 day shakedown patrol. New crew, new Kapitan waiting for results. Using GWX 3.0 |
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03-01-08, 01:59 AM | #49 | |||
Seaman
Join Date: Feb 2007
Posts: 40
Downloads: 25
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03-01-08, 02:27 AM | #50 |
Soundman
Join Date: Nov 2007
Location: cape Town
Posts: 142
Downloads: 182
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No shortcut key that i know of but if you are in your periscope view there are 10 square buttons at the bottom, button 7 is the attack map view, in there are the speed and depth settings.Hope it helps.
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03-01-08, 04:02 AM | #51 |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Other than the lack of german voices, these audio files stand out as "odd," as they're all spoken in english
-Relieve the watch -Secure from battlestations -Passing thermal layer (never even have heard of U-boats having such a device)
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ROW Sound Effects Contributor RFB Team Leader |
03-01-08, 06:57 AM | #52 |
Stowaway
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I really like the addon especially since I don't like the "normal" pacific theatre represented in SH4. However I've noticed a few bugs:
- Light flaks on IX completely useless due to false / bad positioned crosshairs, i.d. the guns shoot at the middle of the screen, but the crosshairs are not centered. This also means that the AI never hits with these guns. 37mm flaks work alright, 20mm quad seems broken aswell. - Opening torpedotubes only works for a single tube, i.d. if you are preparing a fan shot you cannot open all the required tubes. - Some specials seem broken, e.g. Torpedo-Specialist (or Expert) is supposed to give you a small boost to the torp speed in general, yet that boost is way too high or gets applied in a wrong way (time to target for a 2 mile distance run under 10 seconds...). - Flak stations and deck gun stations can be manned even in storms (quite handy ). - 20mm flaks in general have very low ammunition (~200). - Typ XVIII sub seems rather weak due to low speed and insufficient fuel reserves - while the walther device enables superfast submerged speed it only has very limited fuel. Surface speed and normal submerged speed are lower compared to the IX which is horrible since you have to travel so long distances. There are a couple of other minor ones aswell, but the above are the most annoying for me. |
03-01-08, 07:51 AM | #53 |
Sparky
Join Date: Apr 2006
Location: Norway
Posts: 155
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The hydrophone detects ships from a long distance while the boat is surfaced.
Last edited by Frenssen; 03-01-08 at 08:28 AM. |
03-01-08, 08:13 AM | #54 |
Captain
Join Date: Jan 2004
Posts: 522
Downloads: 32
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since i fixed my audio drivers its been good for me, again...few quirks here and there.., my first time i was in a panic this cant be on a top system?
..these drivers can be a real pain in the ass.. at times.
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"One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
03-01-08, 08:13 AM | #55 | |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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Quote:
In SH3, you can go there and manually flip the open-tube switches, of the tubes you want to open.
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03-01-08, 05:26 PM | #56 |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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Not sure if it's a bug, but I found no way to get a weather-report, in an umoddified 1.5-game...in an American career.
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03-01-08, 05:43 PM | #57 |
Watch
Join Date: Jul 2007
Location: Near Loch Mich
Posts: 26
Downloads: 0
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New American mission; saved whilst setting options, crew, guns & sensors; and then again in port. Sailed out of Pearl, saved, exit to Windows to perform RL (real life) chores.
Relaunched, reloaded, and ... ... "Passing Thermal Layer" every few seconds.
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Ensign, why is every third ping a knocking noise? |
03-01-08, 09:20 PM | #58 |
Weps
Join Date: Apr 2005
Posts: 359
Downloads: 46
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Hmmm I can't get the Hydrophone to show up even with realistic sensors checked,anyone else?
******EDIT************Thanks LukeFF,The free camera mod for ROW was the problem. Last edited by badaboom; 03-02-08 at 01:00 PM. |
03-02-08, 01:16 AM | #59 | |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Quote:
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ROW Sound Effects Contributor RFB Team Leader |
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03-02-08, 01:17 AM | #60 | |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Quote:
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ROW Sound Effects Contributor RFB Team Leader |
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