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01-05-08, 12:30 PM | #151 |
Eternal Patrol
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You're the one who used the term 'bs'.
And I'm an outsider here.
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01-05-08, 12:40 PM | #152 | |
Stowaway
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But honestly, I just don't care any more because I have permanently stopped releasing mods for SH3 and I plan on not posting in the SH3 forums any more. I am done with it. That should make the GWX team pretty happy. They have just about stomped out most of the best independent modders who decided to not join their 'team'. Congrats guys. I'm sure Neal will eventually lock this thread. Oh well, maybe that's for the best. |
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01-05-08, 12:49 PM | #153 | |
Chief of the Boat
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When the great * (....don't worry folks the name will more than likely be made public eventually) comes on he snipes at anyone who disagrees with him and isn't prepared to pay homage: The GWX Crew never attack anyone first.....we only respond when provoked. This must be the 5th or 6th time you've made that retirement announcement <Sigh> So much for the peaceful new year....I just knew someone would come along and spoil it
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) Last edited by Jimbuna; 01-05-08 at 01:25 PM. |
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01-05-08, 01:09 PM | #154 | |
Navy Seal
Join Date: Oct 2005
Location: Cornwall, UK
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01-05-08, 05:50 PM | #155 |
Watch Officer
Join Date: Jun 2006
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I tried the LRT 1.35 with GWX 2.0 unfortunatly SH wouldnt load up.
Tried a few different sequences since I use the OLC gui and some other small tweak mods but same result. Should have kept me GWX 1.3 install then perhaps would have had some way of reverse enginering the LRT mod for GWX 2.0. R/L Time is what I lack and im to behind in SH File structure and modding to pull it apart and see what makes it tick. Other modders here are way above my knowledge in this game But if it bugs me enough... :hmm: |
05-11-08, 04:42 AM | #156 |
Grey Wolf
Join Date: Aug 2006
Location: Anaheim Ca, USA
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I have the Longer Wakes For All mod, but I have accidently deleted the pdf file and the read me. Also this mod is impossible to find here or at FileFront with the search feature.
With Timetravelers Mini Tweaker, there are 3 value settings : 1) Total Wake Time 2) Max Wake Quads 3) Follow Ship Distance Which setting is for the length of the wake ? |
05-11-08, 05:43 AM | #157 | |
Bosun
Join Date: Apr 2008
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05-11-08, 06:16 AM | #158 |
Grey Wolf
Join Date: Aug 2006
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Thank you, and I'll give S3D a try
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05-13-08, 12:27 AM | #159 |
Grey Wolf
Join Date: Aug 2006
Location: Anaheim Ca, USA
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Well I have completed my task of modifying the wakes of every ship in the Sea folder. I was very happy in how easy S3D is to use, and how much faster it is to work on your project. Also the wakes look beautiful.
With that said, I have a problem. My question is, does modifying the wakes have an adverse effect on framerates ? I normally run TC at 2048x, and I normally get about 5 or 6 fps while out in open sea with no ships around. Since I did this modification, I am onlky getting 4 fps at 512x, and even worse, 2fps at 1024. It took me 45 minutes to sail grid BF17 south to north(it normally takes me about 5 minutes). I just don't understand how this would effect fps in open sea away from any ships. And this is the only thing I've done besides adding Anzacmick's Das Boot Immersion mod to my installation. So does it sound like my rig can't handle Longer Wakes ? I'd hate to have to go through and redo every ship, it took me 4 hrs modify the entire Sea folder. Thanks, Tudd's |
05-13-08, 12:36 AM | #160 | |
Bosun
Join Date: Apr 2008
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05-13-08, 12:59 AM | #161 |
Stowaway
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Any changes to a particals generator may increase system demands.
Of all the things we can mess with, this is the FPS killer. Tuddley, Your an addict now so you will adjust again. NV or Zen or whatever today, You know you did good, as do I. Nice work is all I can say. |
05-13-08, 01:02 AM | #162 |
Grey Wolf
Join Date: Aug 2006
Location: Anaheim Ca, USA
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Once again Zen, thank you for your quick reply and advice(especially S3D). Looks like I have hours of work ahead putting most of them back, I leave some alone and maybe I can get away with it. Time to put on some good music and a fresh pot of coffee and get busy.
Thank you buddy, Tudd's |
05-13-08, 01:07 AM | #163 |
Stowaway
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Now I'm a Prophet!!!
I saw that you'd spend hours again!! Now.... Lottery numers.......... :hmm: |
05-13-08, 03:05 AM | #164 | |
Bosun
Join Date: Apr 2008
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Anyways, maybe someone could upload Longer Wakes v1.02 to help out Tuddley3. I have no problem with that. It would save him many hours of modding. I can't seem to find the file. Guess I didn't back it up. |
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05-13-08, 04:32 AM | #165 | |
Sparky
Join Date: Sep 2006
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Its probably your own sub's wake causing it. What is your settings in C:\Documents and Settings\****\My Documents\SH3\data\cfg\main.cfg file [TIME COMPRESSION] TimeStop= RealTime= LandProximity= CriticalDamage= CrewEfficiency= AirEnemyDetected= SoundEffects= CharacterAnim= EnemyDetected= RadioReport= Particles=? ---------> This one. PrayState= HunterState= 3DRender= Maximum= |
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